By Demonic God
The other day, I headed to the Golemus Laboratory, for some experimentation. Tinkering around, messing with the Aramors to-be-filled with AI cores.
Alas, such work is boring! So boring indeed, that half way through, as my attention span dictate... I decided to make a very, very bouncy ball. A drop of blood, glue, rare minerals... and Voila!
Throwing this thing in open space, would be unwise. Not that it would do any damages, but I prefer to not lose my shiny possessions. So, I had a small room built, and gave it a throw. Alas... I did not expect it to bounce so vigorously, the damn thing bounced so well, catching it would be impossible! As I ponder upon this dilemma, miraculously, the ball bounced straight back at me. Damn thing almost broke a tooth of mine, but I did managed to catch it. Impressed by this outcome, I laid down my pen and paper, and begins working out, how exactly did the ball bounce back to exactly where I was? And how many times, did that damn thing bounced around?
So, I ask for your help, to determine the numbers of bounces the ball made. Here are the details of how it all went down - according to my memory:
The ball somehow ignored gravity, and flew parallel to the ground at all times I started at the South-West corner of the room The ball was thrown perfectly North-East. (45 degree) The room is almost a square, of dimension 2020 cm x 2021 cm. I fully intend to sue the contractor for this error. Summarized in mathematical terms:
You throw a perfectly bouncy ball in a rectangle (2020 x 2021) room from a corner The ball was thrown at a 45 degree angle The ball ignored gravity, and flew parallel to the ground at all time How many bounces did the ball make before it return to your location? Rewards:
Most elegant solution - 1 Anni crit Most creative/unorthodox solution - 1 Anni crit Fastest correct solution - 1 GC All correct solutions - 5SC + 1 spell stone Lock in chaos Acoustic Remains Teleport to Papercabin
By Demonic God
Just recently, I passed by the Tempest Fort, and noticed a worrying issue. Moss! Some strange moss had invaded the walls. Its root penetrated the solid stone, and weakened its integrity! Unacceptable!
However, it seems that the stones available to patch up the walls is in short supply, and on top of that, they naturally form in difficult shapes. Thus, I'd like to employ your help, to find a way, to most efficiently replace the damaged walls.
The wall to be replaced could be modeled as a solid slate, of dimensions 8x8x3. There are various types of stones available:
Z, T and L shaped stones (volume of 4) I shaped stones (volume of 2, or 1x2) Singular, dot/square ( . ) shape stones, volume of 1 Your goal is to find a way to assemble the 8x8x3 walls using these materials. In general, based on scarcity of materials, I've assigned the tiles the following points:
Z shape: 4 points T and L: 3 points I: 1 points dot: 0 points The winning designs shall be rewarded handsomely. In particular:
The design with the highest score shall win 3 gold coins, and an anni creature The second place, would be 2 gold coins, along with an anni creature The third place, would be receiving 1 gold coin, and an anni creature However, there's more!
I look not only for the design that has high point values. There's more to this challenge, than simply finding a single solution with a good point value. Artistry and beauty is a major aspect of masonry. I look also for designs that amazes me, regardless of how well they perform in the actual competition. In particular:
Designs with a certain mathematical "beauty" - whenever that be an absolute order, scalability, or an extremely chaotic, complex yet efficient pattern Designs with fantastic demonstration and illustration, demonstrating a huge amount of effort & care Etc. In general, anything that amazes me greatly, would be rewarded with 1 WP. Your design does not need to achieve a high score to a WP, but a high score itself could certainly amazes me. There's no limited to how many winners, but there's no guarantee that there would be a winner as well.
Deadlines and submission guidelines:
You have until the end of anniversary (29th) to submit your design Submission guideline:
You can submit your design in any manner that you like. Rather, coming up with a unique design AND presentation is part of the quest, at least for the WP portion For clarity, I'd ask that you make three 8x8 squares and fill it with numbers. Squares with the same number should be occupied by the same "stone". You may also submit just this three squares as your submission. Below are the shapes, in image form (with a thickness of 1), as I've been notified that there are confusions to the shapes. They're somewhat similar to tetris shape, as you can tell.
Because of the excitement caused by yesterday's find, I am making a quest rewarded with a WP!
The find is different from the topic of this thread, but it started there...in ''European'' demonology, there are six types of demons. The uppermost demons inhabit an area known as the ‘fiery’ (diapyron), the second category the ‘airy’ (aerion), the third the ‘earthly’ (chthonion), the fourth the ‘watery’ (fresh and salt: hydraion and enalion), the fifth the ‘sub-earthly’ (hypochthonion) and the sixth the ‘light-hating and insensible’ (misophaes and dysaisthêton).
What I want you to do is research the origin of this categorization, which is much more ancient than, say, 500 AD, and write one-two paragraph as to what you think the origin is. This is half the task. The other half is argument in one-two (or more) paragraphs whether the creatures of MagicDuel respect this categorization (of six realms) or not. The paper shall be submitted to me, on whatever channel you prefer, and I shall be the sole judge.
The right answer for part 1 and good arguments for part 2, or the closest answer to the truth for part 1 and good arguments for part 2 will get a WP. If I get more submissions, I will add a second and third place. The winner gets a WP with a rating of 5 minimum, which can go up to max depending on the quality of arguments for second task.
I reserve the right to publish the winner's answer, although as a winner, you can try to convince me I shouldn't...you might win. Also, the deadline for this quest, which might involve a lot of reading is 2 weeks. After 2 weeks, I close it if I get no signals from anyone or get at last 1, but nobody announces me they want to try it. If I get a message from anyone the reading is not done yet, I will extend the period by n weeks after the 2 weeks have passed.
If I forgot to mention something, post here
(Also, this quest really deserves a WP, because the research on the subject leads to finds that contradict much of what you know and is 'the establishment' of today; nobody likes change, but for a researcher, going against the established truth is a fun fun activity)
(P.S. I attached a pic from HoMM because in my opinion it respects this classification to a letter)
Roll up, roll up!
Welcome to a new series of quests, made to frustrate and test your skills in various areas of expertise!
Each month I will be unveiling a new quest with different rewards and prizes, some will be small and some will be large, but all will be just as annoying (or fun, for some) as the last!
To view the current month's, active quest in more detail, simply go to the GoE and tell the lower right tile to "Puzzle me!", then simply follow the steps from there!
But, to kick things off, the first quest shall be...
'A puzzle or four!'
Description: Four puzzles have been placed in various locations in the realm. Using hints provided, you must find the locations and complete the puzzles. The one that completes the quest the quickest (in it's entirety) will win one wish point.
Instructions: Check GoE for starting details. Once a puzzle is completed, PM (forum/IG) the completed image along with it's correct Co-Ordinates and (if it has one) location name. Once that has been received and verified, you will then be given the next clue to the location of the next puzzle.
One account per player only. You will have 3 attempts per scene to give correct name and/or co-ordinates. Failing 3 times with any one scene will result in 'game over', so think carefully. Don't get annoyed at me if you think these are annoying (I got annoyed at me), you join at your own risk! Prizes:
Player to complete in the quickest time will receive 1 Wishpoint.
Final entries to begin the quest will be 23-01-17, 00:00ST and all final submissions 30-01-17, 00:00ST
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