Ron Noesis 10 Posted July 29, 2013 Report Share Posted July 29, 2013 It seems to be a futile endeavor to wait for monsters to be regenerated by giving vitality manually. So, I suggest giving them their own vitality regeneration rate in the same way as every player's profile has. Quote Link to post Share on other sites
Burns 1,143 Posted July 29, 2013 Report Share Posted July 29, 2013 That would speed the process up considerably, and it would mean that your creatures get more health without you doing anything at all. That's two good reasons why this shouldn't be implemented, imo. Kyphis the Bard, Peace and Fang Archbane 3 Quote Link to post Share on other sites
dst 932 Posted July 29, 2013 Report Share Posted July 29, 2013 + you have a shop feature that heals the crits for you. MRAlyon 1 Quote Link to post Share on other sites
Kyphis the Bard 649 Posted July 30, 2013 Report Share Posted July 30, 2013 + you have a stat that heals them automatically (experiment a little) Quote Link to post Share on other sites
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