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Everything posted by Mallos

  1. Mallos 366 Started conversation: July 31, 2011 Stephen King is awesome. Best books I have ever read were the Dark Tower series. __________ Message to Burns from 9 years ago. The most pertinent topic to MD, certainly. I admit I also haven't read too many books.
  2. Even in the current paradigm you have people like MRF or nadroski before he went mp5, even me when I was still mp4 where lots of people can not compete with these players, and trust me it doesn't take much at all to make an account at mp3 or mp4 that outclasses most of the players that will walk into the game. So staying how it is now does not help with that problem and pushing people to mp5 only makes it worse. the problem is that these new mp3s and mp4s dont have access to a lot of the things they need at that level that a veteran of the game might have access to like funds and h
  3. I think we need to stop with the attitude of not accommodating mp3s and mp4s "or people will just stay there" because in a lot of cases people will do it regardless, and it isn't wrong to do so either or you are just starting to tell them how to play as in go to mp5. If you don't accommodate them somewhat we have no excuse in wondering why they all leave.
  4. Mallos

    Hollywood, baby

    While I agree with the points you make I think it is not exactly the problem of Hollywood copying that contributes to the "KISS attitude (keep it simple and stupid)" homogeneity that we are seeing. For example with the superhero films aka Marvel/DC, they may be very high budget films with robust source material but in a lot of cases the source material is not even followed and you end up with the problem on canonical material vs non-canon. Even in these films with esteemed writers/directors they can seem one dimensional often with that dimension being the bad guy vs good guy, making it feel li
  5. Mallos

    Hollywood, baby

    No, I am your father. Samurai jack is the best action cartoon and if you disagree I will put you in time-out. You'd be surprised how much plagiarism goes on in China, not just America, but when it comes down to it almost everything nowadays is copied from something else. Or I like to think of it rather as inspired by. Think about all of our history since the invention of language or writing and how many people we have alive today, it is hard to come up with something original at this point. As long as the content isn't the same I don't think choosing a style similar to an existing thing i
  6. Are you sure you don't want it to be "Poultryous" anymore?
  7. Yes the map for realm 4 the inside of the MDA building does not show up. It was previously the same map for realm 3 the outside of the building visually, but different instances of a map such as while inside you wouldnt see map markers from outside and vice versa (or at least while outside you wouldnt see the inside ones) I have already placed the markers for both realms but obviously the realm 4 has no map for the markers to show up on, I still have the texts for where the markers go if you want it. Although the markers may seem a bit misplaced depending on how the markers show up as the
  8. https://discord.gg/3vvghWfJw4
  9. You will need to be more specific on what you are creating. Most of the newer features are listed in the announcements you can always look through those. Or ask here or on the discord.
  10. Existing issue, the bug has been fixed the alternative issue being that these tokens are inactive still remains. Merged with old topic you can see why this occurs.
  11. Adventuring into the MagicDuel Archives is a trip out of the land of MagicDuel and into the inner framework of MagicDuel itself. Not only because this is an area where you can find the archives possessing the knowledge of the players of MD but because the scenes often contain representations of the rest of MD. Beyond the gates you can find Awiiya's Way which is similar to the Path of Loneliness, a possibly sentient tree. Beyond this you can find the Split Pass Halt with two pathways, one leading left and the other right. The path leading left into the maze is corresponding to the path within M
  12. To build on what Ledah says here and Mur's original idea of backdoors into an alliance, we could give a sort of multi-citizenship/multi-layered alliance. Basically differentiate guilds and alliance, but have them be a part of the same thing. The guilds can be where you gain the backdoor and anyone can get in with no input other than their own actions, if they meet the parameter set they will automatically be invited to join the guild. The alliance would work as they do today, by invite only and are more centered towards land affairs- not tool/resource based tasks or tasks related to the backdo
  13. If this was the case, it could be that when a higher mind power level attacks a lower mindpower level they are only able to use 0% slider. Even more, you could make it that their tokens have no affect on the battle. Both of these compensate for their relatively higher stats and higher level creatures. Those two alone are not exactly enough to even the playing field though. You could even consider making it so any creatures that the lower mp level player could not use in the fight due to level restrictions are frozen for the higher mp level player. It is so easy to gloss over what the
  14. So Dark Demon won the last one, congrats, unfortunately he has also since quit. I did give him the silver though. I paused the topic due to a few reasons, mostly my ideas would run out sorta, also the idea I wanted to run required going outside, and covid started already so that's not good. I will continue to run this but... If people can give ideas to me by pm I will give you a silver coin if I pick the idea for the week. I just want them to be lower effort, no requiring an essay or something, you can see past ideas to see the theme. ____ And this weeks theme is: Hey, I wa
  15. I completely disagree that the paper cabin entrance was dependent upon players, it was only encouraged for LHOs to take part in the new player experience, there was nothing you needed of any player to advance. I don't think it has relevance to the island but I am of the opinion that the paper cabin story was much more compelling to me wanting to play the game, and the island is lacking of a story of any sort. Maybe the island could benefit from a story as has been stated in this thread.
  16. At least in your case you can try to ask for another heatstone from someone, if not that there are supposed to be multiple ways to exit the island. I have definitely encountered a softlock of not having the map for the island upon entering it, not to mention that it is tradeable which could softlock you (and please don't put untradeable items in our inventories) and I'm inclined to believe you would have softlocked yourself in some fashion or another, using the heatstone would be too easy to do for a new player. I had noticed quite a few ways to potentially softlock while there but I
  17. Let me make something of an analogy: I used to run a minecraft alpha server with a pretty steady 10-20 people on it at any moment and a bunch of regulars. It was mainly freebuild and spleef, which drew all the attention, but had some other interesting game modes as minecraft added more commands being zombie or lava survival, CTF, and mazes. As I continued to explore new options for the server I had the idea to make an adventure mode. The premise was that you would start in a purgatory underground area and face some rather trivial challenge to escape to the earth layer, where you would face two
  18. Deprecated: Methods with the same name as their class will not be constructors in a future version of PHP; SpawConfigItem has a deprecated constructor in /home/magicdue/public_html/lib/spaw/class/config.class.php on line 37Deprecated: Methods with the same name as their class will not be constructors in a future version of PHP; SpawConfig has a deprecated constructor in /home/magicdue/public_html/lib/spaw/class/config.class.php on line 80Deprecated: Methods with the same name as their class will not be constructors in a future version of PHP; SpawEditorPage has a deprecated constructor in /hom
  19. I just say combiner to stick with the common nomenclature, yes your guillotine is more of a marketplace, or a multifaceted combiner. Introducing more stat gain options will certainly not eliminate the will to train for stats, although for someone perhaps like you who may be less interested in combat it introduces another way to grind for those stats in a medium you enjoy more. If I have to comment on the death chance I am not against the idea being there but I suggest it should be rather minuscule, less than 10%, maybe even less than 5%, or you will often end up with people not using
  20. Well your suggestion implies that there are some hypothetical bad guys trying to kill you for your resources, it makes sense that if you aren't killed there's a chance they failed the attack on you. Meaning you beat them in combat = you gain stats for that. While it doesn't have to be the main use for your suggestion it would be a nice side effect that would be attractive for some people. You are fine to disagree with me but I must disagree with your disagreement! Look at it in a sense of what are people trading and buying. Specifically for us we tend to trade with resources and g
  21. Hijacking this topic here, I'll just copypasta 👾 something I wrote in a pm convo that went nowhere, I think too many pm convos are happening where it should be an open forum topic, I see people reading their pms all the time. "What do people want, mostly two things, stats and creatures. A third thing, shop common/uncommon items but those are 'fixed' as it is. How to fix the economy, give us uses for our resources in order to make stats. We already have uses for resources in order to make creatures but this is super underwhelming and rare currently, plus it will be hard to either make
  22. Bring back torch contest and modify it so the land winner of the torch contest would have their land expand one scene into No Man's Land towards GoE, and subsequently further towards the other lands. Losing the contest would decrease your influence by one scene. The influence would never pass the opposing land's gates. The Path of Loneliness would be skipped over, always a part of Established Housings. The goal would be to gain as much influence over NML as possible in order for your citizens to have easier effort moving in the area, and particularly to be able to enter your land with the
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