I can only concur, last part aside.Thus, either I've expressed myself in a dubious manner or one of us has misunderstood the other.
To hamper access to a scene until the player has enough action points and/or resources, in the broadest sense, to access it, that I approve of, exactly having in view that viscosity was designed as it was with a purpose in mind. However, to hide a given scene is to outright deny an individual the chance to, by their own effort, gain access to said scene.
Though, here, the creation of an organized effort to reduce viscosity could be considered an