All this new features seem so great because they open a vast number of quest making possibilities.
From what i've understand the system enables pickable items vs normal items on the scenes, wich is great, but for flexibility it would be good that the questmaker can program that beaviour "on-the-fly".
I would like to sugest a draft for 3 mdscript functions to handle the items:
MDScriptSceneItemShow(<ItemId>,<PlayerId>,<visibility>)
MDScriptSceneItemPick(<ItemId>,<PlayerId>,<NumberOfUses>)
MDScriptSceneItemUse(&l