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Observer

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  1. Downvote
    Observer got a reaction from CrazyMike in Md Is Boring   
    [quote name='phantasm' date='19 February 2010 - 02:40 PM' timestamp='1266583255' post='54756']
    I agree the GGG was a good place set up by the MRs. The ONLY issue I can see with this is the increase in the past couple months of mp3s and mp4 who should be out enjoying the actual battles instead of mindless training at the GGG. The whole purpose of the GGG, in my opinion, was created to help the MP5s. Many of the older MP5s out there are close to or at skill loss. [color="#FF0000"]With the DSTs, Burns, Dayredeemer, Observer, etc. who run around attacking[/color] anything they see without mercy, the GGG gives people a safe place to train. Is it wrong for them to attack everything in sight? Of course not, they are as [color="#FF0000"]free to do as they like as anyone else.[/color] It does however make those with huge loss numbers hide in the [color="#FF0000"]GGG and in sanctuaries[/color] in fear of skill damage. Add to that the HC when it becomes a free for all of losses, and you get what you have currently.

    Burns is somewhat an exception because [color="#FF0000"]every once in a blue moon[/color] he will put up defenses that are beatable. For the most part these "monster" fighters have impossible defenses and offenses for the general MP5/alliance population. Add to that the fact that it's near impossible for MP5s to gain honest victories I see the GGG as a safehaven for the "weaker" MP5s to try and work on stats, and creatures in hopes of one day being able to defend against 6 drachorns with full tokens barraging them [color="#FF0000"]every available chance[/color].

    For the most part the GGG does not give victories, so it's not like people are climbing out of the [color="#FF0000"]-500, -800, -1200 losses they are down.[/color] So again I say, the GGG is a great place for the MP5s. I think more the issue is the MP3 who stays an MP3 for 6 months, trains creatures to max, and obliterates all new players who come in to the point they can't help but wonder if the whole game will be this kind of ruthless attacking. The saddest part is they usually come to find out that it is, unless they spend lots of money in the MD shop and time at the GGG like some *cough* MP3s are doing.
    [/quote]

    Let me just start of by saying I'm rarely one to attack "weaker" players. Actually, I'm rarely one to be online these days. You happen to be unlucky enough to have annoyed me enough for me to derive pleasure from destroying your defence. Also, I don't see dayredeemer running all over the place... Or burns... Or dst even...

    Then you go on to say that we are free to do as we like... I wonder how you'd feel if we did what we "like" at the GGG.

    The next part I've highlighted is "GGG and sanctuaries" appearantly GGG is viewed as a sanctuary. Do you find it odd there's no one you can beat out (or have a good fight with) if they all hide away?

    The following point: Have you even tried attacking burns in the past month? I don't think he's had anything up you wouldn't actually have to know some game mechanics to lose against... As a sidenote there I might just add there's a no token (only 1 rust) defence up on me (observer) I haven't received incommings in days so I just throught I'd say.

    -500 to -1200 losses... You know why they have those? To actually get some stats from no exp fights. Most of those do know what they're doing and are purposefully keeping their ballance low and could easily get it up(Treehill excepted...)

    All in all, I say you should get your facts straight
  2. Downvote
    Observer got a reaction from Kyphis the Bard in Md Is Boring   
    [quote name='phantasm' date='19 February 2010 - 02:40 PM' timestamp='1266583255' post='54756']
    I agree the GGG was a good place set up by the MRs. The ONLY issue I can see with this is the increase in the past couple months of mp3s and mp4 who should be out enjoying the actual battles instead of mindless training at the GGG. The whole purpose of the GGG, in my opinion, was created to help the MP5s. Many of the older MP5s out there are close to or at skill loss. [color="#FF0000"]With the DSTs, Burns, Dayredeemer, Observer, etc. who run around attacking[/color] anything they see without mercy, the GGG gives people a safe place to train. Is it wrong for them to attack everything in sight? Of course not, they are as [color="#FF0000"]free to do as they like as anyone else.[/color] It does however make those with huge loss numbers hide in the [color="#FF0000"]GGG and in sanctuaries[/color] in fear of skill damage. Add to that the HC when it becomes a free for all of losses, and you get what you have currently.

    Burns is somewhat an exception because [color="#FF0000"]every once in a blue moon[/color] he will put up defenses that are beatable. For the most part these "monster" fighters have impossible defenses and offenses for the general MP5/alliance population. Add to that the fact that it's near impossible for MP5s to gain honest victories I see the GGG as a safehaven for the "weaker" MP5s to try and work on stats, and creatures in hopes of one day being able to defend against 6 drachorns with full tokens barraging them [color="#FF0000"]every available chance[/color].

    For the most part the GGG does not give victories, so it's not like people are climbing out of the [color="#FF0000"]-500, -800, -1200 losses they are down.[/color] So again I say, the GGG is a great place for the MP5s. I think more the issue is the MP3 who stays an MP3 for 6 months, trains creatures to max, and obliterates all new players who come in to the point they can't help but wonder if the whole game will be this kind of ruthless attacking. The saddest part is they usually come to find out that it is, unless they spend lots of money in the MD shop and time at the GGG like some *cough* MP3s are doing.
    [/quote]

    Let me just start of by saying I'm rarely one to attack "weaker" players. Actually, I'm rarely one to be online these days. You happen to be unlucky enough to have annoyed me enough for me to derive pleasure from destroying your defence. Also, I don't see dayredeemer running all over the place... Or burns... Or dst even...

    Then you go on to say that we are free to do as we like... I wonder how you'd feel if we did what we "like" at the GGG.

    The next part I've highlighted is "GGG and sanctuaries" appearantly GGG is viewed as a sanctuary. Do you find it odd there's no one you can beat out (or have a good fight with) if they all hide away?

    The following point: Have you even tried attacking burns in the past month? I don't think he's had anything up you wouldn't actually have to know some game mechanics to lose against... As a sidenote there I might just add there's a no token (only 1 rust) defence up on me (observer) I haven't received incommings in days so I just throught I'd say.

    -500 to -1200 losses... You know why they have those? To actually get some stats from no exp fights. Most of those do know what they're doing and are purposefully keeping their ballance low and could easily get it up(Treehill excepted...)

    All in all, I say you should get your facts straight
  3. Upvote
    Observer got a reaction from Tarquinus in Md Is Boring   
    [quote name='phantasm' date='19 February 2010 - 02:40 PM' timestamp='1266583255' post='54756']
    I agree the GGG was a good place set up by the MRs. The ONLY issue I can see with this is the increase in the past couple months of mp3s and mp4 who should be out enjoying the actual battles instead of mindless training at the GGG. The whole purpose of the GGG, in my opinion, was created to help the MP5s. Many of the older MP5s out there are close to or at skill loss. [color="#FF0000"]With the DSTs, Burns, Dayredeemer, Observer, etc. who run around attacking[/color] anything they see without mercy, the GGG gives people a safe place to train. Is it wrong for them to attack everything in sight? Of course not, they are as [color="#FF0000"]free to do as they like as anyone else.[/color] It does however make those with huge loss numbers hide in the [color="#FF0000"]GGG and in sanctuaries[/color] in fear of skill damage. Add to that the HC when it becomes a free for all of losses, and you get what you have currently.

    Burns is somewhat an exception because [color="#FF0000"]every once in a blue moon[/color] he will put up defenses that are beatable. For the most part these "monster" fighters have impossible defenses and offenses for the general MP5/alliance population. Add to that the fact that it's near impossible for MP5s to gain honest victories I see the GGG as a safehaven for the "weaker" MP5s to try and work on stats, and creatures in hopes of one day being able to defend against 6 drachorns with full tokens barraging them [color="#FF0000"]every available chance[/color].

    For the most part the GGG does not give victories, so it's not like people are climbing out of the [color="#FF0000"]-500, -800, -1200 losses they are down.[/color] So again I say, the GGG is a great place for the MP5s. I think more the issue is the MP3 who stays an MP3 for 6 months, trains creatures to max, and obliterates all new players who come in to the point they can't help but wonder if the whole game will be this kind of ruthless attacking. The saddest part is they usually come to find out that it is, unless they spend lots of money in the MD shop and time at the GGG like some *cough* MP3s are doing.
    [/quote]

    Let me just start of by saying I'm rarely one to attack "weaker" players. Actually, I'm rarely one to be online these days. You happen to be unlucky enough to have annoyed me enough for me to derive pleasure from destroying your defence. Also, I don't see dayredeemer running all over the place... Or burns... Or dst even...

    Then you go on to say that we are free to do as we like... I wonder how you'd feel if we did what we "like" at the GGG.

    The next part I've highlighted is "GGG and sanctuaries" appearantly GGG is viewed as a sanctuary. Do you find it odd there's no one you can beat out (or have a good fight with) if they all hide away?

    The following point: Have you even tried attacking burns in the past month? I don't think he's had anything up you wouldn't actually have to know some game mechanics to lose against... As a sidenote there I might just add there's a no token (only 1 rust) defence up on me (observer) I haven't received incommings in days so I just throught I'd say.

    -500 to -1200 losses... You know why they have those? To actually get some stats from no exp fights. Most of those do know what they're doing and are purposefully keeping their ballance low and could easily get it up(Treehill excepted...)

    All in all, I say you should get your facts straight
  4. Downvote
    Observer got a reaction from wizard of heaven in You know you've been on MD too much when...   
    Your forgetting chewy... Grido is your alt, right?
  5. Upvote
    Observer got a reaction from Kyphis the Bard in User Interface Improvement Ideas   
    Uhhh... As far as I know, a screenshot a "picture" taken of the video signal from your PC at the moment you press the button, this is done in your OS and fire fox or any webpages your running have nothing to do with it.

    ~Obs
  6. Downvote
    Observer reacted to phantasm in Loreroot Guardians   
    [quote name='Burns' date='27 January 2010 - 11:23 AM' timestamp='1264609406' post='53478']
    intersting to have that sort of thing coming from someone who uses the Golden Globe Gazebo...

    i wholeheartedly agree with anything the posters before me said, but i'll also throw in that a good bunch of people wouldn't figure out how to beat them if it weren't for stupid spoilers and some less stupid lhos, and basically, i'll pick highlighting the way to beat them with red markers and blue candles any time if the other option is having frustrated players leaving before they pick up on how things work round here...

    It's not like we told them 'two of those and one of that creature with so much pray power and that much VE do the trick', but if they are uncapable of reading the hints, we'll summarize things in a way they understand and tell them that wisdom comes with age rather than leave them hanging in thin air until they leave after a week of pointless tries with aramors and barrens -.-
    [/quote]


    ....shall we look back to why the MRs were so powerful back in the days? If you aren't 600 or more days old the GGG is about the only chance you have at surviving as an MP5. Plus I, as most of us MP5s didnt use the GGG until quite a ways into being an MP5. Now you will see 10 or 12 MP3 there a day. Lets not compare apples to kiwi.
  7. Upvote
    Observer got a reaction from Kyphis the Bard in Torch Carry   
    [quote name='Jester' date='18 January 2010 - 12:08 AM' timestamp='1263766116' post='52917']
    There is a simple answer, just kill the one holding a torch that's not from your land. I did that for a few hours yesterday. They can't point farm when they can't get to your base. And if they're noobs as you say, it should be easy to kill them. Then the people who were going to be sacrifices have nothing to do except wait for another person to grab a torch and walk allllll the way back to them, at which point you kill the person with the torch again. Its really fun actually.
    [/quote]

    In underground that IS easy. In MB it's not, as there's 2 entrances to the capitol, you'd need 2 people to guard it one of which will not be walking on friendly territory making the job one hell of a lot harder.
  8. Downvote
    Observer got a reaction from Watcher in Torch Competetion   
    Let me correct you on one part: With torch anyone can enter LR back entrance. However, MB has 1 full step inside friendly territory whereas LR has... All the way from Ravenhold to LR hidden exit (on the wrong side of midnight to count them).

    Having said that, let's get back to the TC that has just ended: It's been tried, I've played over 24 hours out of 49. In that time no more then 5 kills have been scored inside Winds that I know off. It took 3 characters who are, from a combat point of view, amongst the top 10 or so. It's simply impossible to defend Winds sanctuary that way for 49 hours, there's both too few characters and a [i]huge[/i] disadvantage with heresy lane already being part of the MDA lands.

    While undefended, the efforts made at attacking have been negated, I think at least 40 kills have been scored, at that rate there's just no way to score up to that. I'm yet unsure about how many negative points MB has racked up this month but unless we experience a sudden growth of over 300% in active, strong members in the lands of MB and UG(amongst which several in opposite time-zones from server). I'm afraid the strategic location of Winds is just plainly undefendable.

    Until this changes, I see no point in picking up a torch for MB. Perhaps an UG one as to retaliate against those who seemingly enjoy exploiting the location of MB's capitol.

    ~Observer
  9. Upvote
    Observer got a reaction from Sharazhad in Torch Competetion   
    Let me correct you on one part: With torch anyone can enter LR back entrance. However, MB has 1 full step inside friendly territory whereas LR has... All the way from Ravenhold to LR hidden exit (on the wrong side of midnight to count them).

    Having said that, let's get back to the TC that has just ended: It's been tried, I've played over 24 hours out of 49. In that time no more then 5 kills have been scored inside Winds that I know off. It took 3 characters who are, from a combat point of view, amongst the top 10 or so. It's simply impossible to defend Winds sanctuary that way for 49 hours, there's both too few characters and a [i]huge[/i] disadvantage with heresy lane already being part of the MDA lands.

    While undefended, the efforts made at attacking have been negated, I think at least 40 kills have been scored, at that rate there's just no way to score up to that. I'm yet unsure about how many negative points MB has racked up this month but unless we experience a sudden growth of over 300% in active, strong members in the lands of MB and UG(amongst which several in opposite time-zones from server). I'm afraid the strategic location of Winds is just plainly undefendable.

    Until this changes, I see no point in picking up a torch for MB. Perhaps an UG one as to retaliate against those who seemingly enjoy exploiting the location of MB's capitol.

    ~Observer
  10. Upvote
    Observer reacted to Lifeline in Torch Competetion   
    i keep getting so many complains that i will post my opinion publically now. TC annoys me enough already so here why i "abandon" my land:
    none citizen and even the opponent can pick a MB torch...
    so what does the score have to do with MB? how can it possibly represent MB? how can it possibly show the effort of its citizen?
    all i see is a competition where traitors, cheater, abuser, citizen, imposer and everybody else can fight for ANY land they want. they pick up a torch and claim fighting for the land just to sacrifice it to one of their own people to make them score. and after that some weird score is supposed to show what the land did? how is that? there is no connection at all.

    lets continue:
    how many steps does it take from GoE to winds sanct and how many from GoE to golemus checkpoint? 8 to MB and 19 to golemus. why would anybody ever go to gg to score a point if he has to wait and walk more than twice as far?
    loreroot people can simply use the back exit to score but everybody else can only if they buy it in the WPShop? how fair is that?
    so MB doesnt only have the shortest way from GoE to its capitol but is also attackable from 2 sides? ...awesome i welcome everybody to score in MB.
    next problem is new players can only pick up a torch from MB because they have no access to any other land. they wonder what it is click on it and leave the sanct. and are nothing more but free wins to the opponent.
    even some mp5 have no chance to enter necro. should they commit "treason" and pick a torch from another land just to get access to their own land? and letting golumus people walk around the world and through the whole labyrinth just to get into their land to pick a torch is great as well.
    i wont try to think of more unpleasing stuff because i dont want ending up getting even more angry. and i will certainly not post all the possible cheats, abuses and bugs that can be used.
    its not just that the contest is totally imbalanced but that its score doesnt represent the land at all if even the opponent can pick up its torch.

    so yes as long as the competition will stay like this i will completely ignore it. normally i never do something like this but TC got me to a point were i simply dont care about anything anymore. and no i wont carry a torch for the sake of my land! why? because i as king of MB could just as well carry the torch of necro and score for necro. does that make me necro citizen or necro supporter now or represent the strenght of necrovion?
  11. Downvote
    Observer reacted to Kamisha in Torch Competetion   
    The biggest fight is that between MB and LR considering the fact that they are both the most accessable and populated lands. we can leave the MD archives out and the underground is also outed due to how few people actually fight for them.
  12. Upvote
    Observer got a reaction from emerald arcanix in Torch Competetion   
    Let me correct you on one part: With torch anyone can enter LR back entrance. However, MB has 1 full step inside friendly territory whereas LR has... All the way from Ravenhold to LR hidden exit (on the wrong side of midnight to count them).

    Having said that, let's get back to the TC that has just ended: It's been tried, I've played over 24 hours out of 49. In that time no more then 5 kills have been scored inside Winds that I know off. It took 3 characters who are, from a combat point of view, amongst the top 10 or so. It's simply impossible to defend Winds sanctuary that way for 49 hours, there's both too few characters and a [i]huge[/i] disadvantage with heresy lane already being part of the MDA lands.

    While undefended, the efforts made at attacking have been negated, I think at least 40 kills have been scored, at that rate there's just no way to score up to that. I'm yet unsure about how many negative points MB has racked up this month but unless we experience a sudden growth of over 300% in active, strong members in the lands of MB and UG(amongst which several in opposite time-zones from server). I'm afraid the strategic location of Winds is just plainly undefendable.

    Until this changes, I see no point in picking up a torch for MB. Perhaps an UG one as to retaliate against those who seemingly enjoy exploiting the location of MB's capitol.

    ~Observer
  13. Upvote
    Observer got a reaction from dst in Torch Competetion   
    Let me correct you on one part: With torch anyone can enter LR back entrance. However, MB has 1 full step inside friendly territory whereas LR has... All the way from Ravenhold to LR hidden exit (on the wrong side of midnight to count them).

    Having said that, let's get back to the TC that has just ended: It's been tried, I've played over 24 hours out of 49. In that time no more then 5 kills have been scored inside Winds that I know off. It took 3 characters who are, from a combat point of view, amongst the top 10 or so. It's simply impossible to defend Winds sanctuary that way for 49 hours, there's both too few characters and a [i]huge[/i] disadvantage with heresy lane already being part of the MDA lands.

    While undefended, the efforts made at attacking have been negated, I think at least 40 kills have been scored, at that rate there's just no way to score up to that. I'm yet unsure about how many negative points MB has racked up this month but unless we experience a sudden growth of over 300% in active, strong members in the lands of MB and UG(amongst which several in opposite time-zones from server). I'm afraid the strategic location of Winds is just plainly undefendable.

    Until this changes, I see no point in picking up a torch for MB. Perhaps an UG one as to retaliate against those who seemingly enjoy exploiting the location of MB's capitol.

    ~Observer
  14. Downvote
    Observer got a reaction from Amoran Kalamanira Kol in Torch Competetion   
    Let me correct you on one part: With torch anyone can enter LR back entrance. However, MB has 1 full step inside friendly territory whereas LR has... All the way from Ravenhold to LR hidden exit (on the wrong side of midnight to count them).

    Having said that, let's get back to the TC that has just ended: It's been tried, I've played over 24 hours out of 49. In that time no more then 5 kills have been scored inside Winds that I know off. It took 3 characters who are, from a combat point of view, amongst the top 10 or so. It's simply impossible to defend Winds sanctuary that way for 49 hours, there's both too few characters and a [i]huge[/i] disadvantage with heresy lane already being part of the MDA lands.

    While undefended, the efforts made at attacking have been negated, I think at least 40 kills have been scored, at that rate there's just no way to score up to that. I'm yet unsure about how many negative points MB has racked up this month but unless we experience a sudden growth of over 300% in active, strong members in the lands of MB and UG(amongst which several in opposite time-zones from server). I'm afraid the strategic location of Winds is just plainly undefendable.

    Until this changes, I see no point in picking up a torch for MB. Perhaps an UG one as to retaliate against those who seemingly enjoy exploiting the location of MB's capitol.

    ~Observer
  15. Downvote
    Observer got a reaction from Lazarus in Torch Competetion   
    Let me correct you on one part: With torch anyone can enter LR back entrance. However, MB has 1 full step inside friendly territory whereas LR has... All the way from Ravenhold to LR hidden exit (on the wrong side of midnight to count them).

    Having said that, let's get back to the TC that has just ended: It's been tried, I've played over 24 hours out of 49. In that time no more then 5 kills have been scored inside Winds that I know off. It took 3 characters who are, from a combat point of view, amongst the top 10 or so. It's simply impossible to defend Winds sanctuary that way for 49 hours, there's both too few characters and a [i]huge[/i] disadvantage with heresy lane already being part of the MDA lands.

    While undefended, the efforts made at attacking have been negated, I think at least 40 kills have been scored, at that rate there's just no way to score up to that. I'm yet unsure about how many negative points MB has racked up this month but unless we experience a sudden growth of over 300% in active, strong members in the lands of MB and UG(amongst which several in opposite time-zones from server). I'm afraid the strategic location of Winds is just plainly undefendable.

    Until this changes, I see no point in picking up a torch for MB. Perhaps an UG one as to retaliate against those who seemingly enjoy exploiting the location of MB's capitol.

    ~Observer
  16. Downvote
    Observer got a reaction from Watcher in Diposing Yrthilian As King Of Golemus Golemicarum   
    [quote]Like it or not, the decision reached by the voting is FINAL.[/quote]

    Seems your a little late with all this...
  17. Upvote
    Observer reacted to Liberty4life in Torch Competition: Tactic For Defending Against Point Farming   
    why would mb be undefeatable, mb always had quality over quantity, and lifeline isnt a dude that have infinite ap and for sure he wont be online all the time during tc, so if he leaves mb, then dang.. others have 2-3h of time to score points, and wot happens when he isnt online? shush, yeah mb has some more great fighters which are able to do job just fine, but thing is they arent undefeatable in combat, so ya see, top fighter doesnt helps that much to turn the tides even in fair game, unlike all other things in md, torch competiton is only one afaik where one man doesnt makes an army

    also chew said same thing as i did in more simple way, now i guess ya understand wot i pointed out

    ailith, me dont swear, swearing is when one says bad things about things other cares about, like god, mom, etc, me just uses dirty and direct speech, and dont ya give me lectures on mine speech and actings, have been mod and admin on many forums and ofc mostly it isnt tolerated since ya are writing and not speaking, so ya can change your words before ya click post button so it cant happen that ya accidently said ugly word but also stupidity is much more less tolerated, when i see somethin isnt good i jump up and yell, and thats exactly wot ya did selling ice to eskimos, that kind of stupidity i hate a lot, ya praise things that help you, as long as ya profit from it or as long as ya may profit from it then better to cover it up, i am sayin that if ya thought a bit ya would see that mb is technically handicapped to insane level in that matter, and still ya are saying its not true, even if all of mb says its true, to hell they are from that land not ya, they know better than ya so then why are ya tryin to sell hot water to public?

    positive stance has no effect if ya dont do things that are required to achieve it, positive stance can only give ya "luck effect" but wont do job instead of ya, if ya have positive feeling that ya will manage to build house oke fine it will help, but if ya start building house from roof, ya will only fail, and if ya try harder again with same approach, again ya will fail, its like tryin to brake wall with head, head will break first, thing ya proposed is same as if somebody wants to form some group but has no idea wot would group do, in this example of mine point is of not well thought idea, its also pointless to defend bad idea just becoz of subjective stand, if it aint too personal, get out of it, do not think that glass of water is full when it contains liquid that covers 60% of its capacity becoz thats exaggerating and overestimating, now let me point it out on this case

    so your idea is that if ya see somebody who is pickin up torches to sack himself for other land and ya want to kill them, now this is nice idea on first look, but that dude can do this, pick up torch and act as one of yours, while he will be spying your positions and say that he is in here only for def, he will also be killing dudes from other 2 lands just to appear unsuspicious, he can also fool ya in same way, and then stab ya in back in key moment, those two are really ugly situations, so why enemy should be allowed to carry same uniform as ya do? citizenship idea would be much better, after all afaik tc is for land competiton not outsiders, its kind of sport (at least i see it that way, i mean teams that are made out of loyalty towards land, and torch reminds me on olympics)...and there is no place for dirty play in sports, competition is to show which land is best, and it should limit dirty play and mercenaries as much as possible, after all rewards go to land treasury and not to "pivot made team plunder chest"

    i love when someone asks me why didnt ya tried to change things if ya see they are goin in wrong way, shish, wot can ya do when 2 out of 15 ppl in smallest md land are only ones that care and then there will be ppl against making things fair like ya are just becoz current situation can help ya score faster, and things that are "goin wrong" are goin wrong only for us, they are helping whole md community that is playin against, have i tried to push up mine guys, i did, did i said publicly about those tc problems, i did every time there was topic about tc, now any better idea on how to fix this technical problem, maybe to went to bucharest and lay on middle on street as sign of strike becoz mur havent balanced tc? lol, get real, its all fine with ppl of mb if situation becomes technically fair and only mur can do it then mb has even chances, and spamming mur isnt solution, if ya dont see something that doesnt means nothin is happening, but really who is counting tries? everyone counts tries as failures, or they dont even see tries and count it as failure of makin even try
  18. Downvote
    Observer got a reaction from Blood Prince in How Many Rounds Do You Usually Fight?   
    What MP level are you? 5
    Are you in an alliance? Yes
    How long does a serious fight (a real fight/duel, not giving out bursts or GGG trainings) usually take you? 0 (yeah, really )
    How many rounds do you usually think is a "long duel"? 1 (This is VERY rare... xD)
  19. Downvote
    Observer got a reaction from Watcher in How Many Rounds Do You Usually Fight?   
    What MP level are you? 5
    Are you in an alliance? Yes
    How long does a serious fight (a real fight/duel, not giving out bursts or GGG trainings) usually take you? 0 (yeah, really )
    How many rounds do you usually think is a "long duel"? 1 (This is VERY rare... xD)
  20. Downvote
    Observer got a reaction from Lazarus in How Many Rounds Do You Usually Fight?   
    What MP level are you? 5
    Are you in an alliance? Yes
    How long does a serious fight (a real fight/duel, not giving out bursts or GGG trainings) usually take you? 0 (yeah, really )
    How many rounds do you usually think is a "long duel"? 1 (This is VERY rare... xD)
  21. Downvote
    Observer got a reaction from Amoran Kalamanira Kol in How Many Rounds Do You Usually Fight?   
    What MP level are you? 5
    Are you in an alliance? Yes
    How long does a serious fight (a real fight/duel, not giving out bursts or GGG trainings) usually take you? 0 (yeah, really )
    How many rounds do you usually think is a "long duel"? 1 (This is VERY rare... xD)
  22. Downvote
    Observer got a reaction from Watcher in Md Awards 2009   
    If you want chewy, we can add a category "Best veteran (age 700+)"

    But I'm afraid mur would wipe the floor with you...
  23. Downvote
    Observer got a reaction from Watcher in Halloween Costume Contest   
    I'll just keep the... "thing" and see in the end if I get a prize. Not much point in doing anything else with it... (Not really WP worthy IMO)
  24. Upvote
    Observer got a reaction from Akasha in Best Md Snowman   
    Here's my entry, it's a pimped baby snowgrassan (ain't it sweet? )Had quite a bit of fun making it. And sorry about the (very) poor image quality, downside to winter is that it gets dark early.

    ~Obs

    PS for bigger image: http://storenow.net/my/?f=1353 There's 5 MD's hidden in the snow, if anyone finds them all, there's a silver coin in it
  25. Downvote
    Observer reacted to Liberty4life in Who Broke The Gazebo Of Equilibirium ?   
    lol, eh i think i should start giving presents, change mine name to santa lib and maybe start mine own church since i will get believers in exchange for presents sweet
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