Now one of the things I did when I was basically analysing this game for a paper in university There where several things I touched on. One of these was heat and its influence in the game. Since then it has not changed much. Actually it is likely the only thing that has remained and likely will remain a static constant. Ok lets get started. There are three different types of heat in MD there is Unstable Heat, Stable Heat, and stored heat. Stored heat is the simplest to understand. When I creature fights (Win or lose) it gains or loses a heat value. Think of stored heat as experience which can