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  1. ok, one last post. As you read through this there are two oppositional issues, correct me if there is something wrong 1) mp5 players want to be able to lower their xp under certain conditions (btw: no one denied this, put your knives back, please ;-)) 2) mpx players (x<5) do not want to lose creature xp in fights Maybe if you look at the whole thing this way, you can think about a solution acceptable to every player. I would like to make some final suggestions to solve this, just brainstorming. A Make regeneration work 'normal' (without inflicting xp loss) on lower mp levels, but l
  2. [quote name='Burns' post='21006' date='Nov 28 2008, 08:49 PM']there's no more sympathy left to lose ;P and i didn't want to insult you in any way, it was just so funny that dst linked to the same topic xD[/quote] hehe, no one is insulted here, dont bother. just wanted to clarify that I've read most other postings/b** reports regarding this eh topic- and there are some to read. hm, I dont know, writing player names down, appointing for safe battles, etc. that all sounds like a huge workaround for me. and furthermore, if I were this kind of player, I would setup a regen rit for defence and
  3. @burns: do not know...nevertheless, I did read the postings before, didn't want to open a new one, thus I just placed it here. MD ist great game, but this regneration bug greatly reduces the fun factor for me. Where is the sense of investing time & devolping tactics to level up your crits, just to reduce creature xp to 0 in just 1 fight? Seems a little bit unbalanced too me. Hm, is the only way to avoid this not to attack random players? I think, there are already enough restrictions for this (mp levels, sanctuary, dojo, etc.) and losing crit/players ve, vps is already enough punish
  4. Not trying to annoy someone, but I think this issue is not resolved. I recently created a new mp2 account and choose some lifestealer creature illusions (or how you would call it). This attack worked fine until I attacked several different players with tree regeneratin rits and most often (if not always) I received a huge exp loss for my elemental after WINNING a fight, needless to say my enemy did not deal a single point of damage, just regenerated. btw: you also loose value points...because your enemy is healing? both: makes no sense to me, really. So many people reported this as bug bef
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