Jump to content


  • Posts

  • Joined

  • Last visited

  • Days Won


Thanatopic last won the day on August 23 2010

Thanatopic had the most liked content!

About Thanatopic

  • Birthday 03/20/1985

Contact Methods

  • AIM
  • Website URL
  • ICQ
  • Yahoo

Profile Information

  • Gender
  • Location
    Lusby, MD
  • Interests
    Reading, American Football, learning to play rugby, Studying people, promoting harmony.
  • Playername

Thanatopic's Achievements


Newbie (1/14)



  1. Shall we all peer into the things that connect us at the very heart? Explore the repeating motifs that make us human, make us all human, and make humans of us all? Fire dims the eyes to the night, and the night dims the eyes to the fire. We seek balance, but even that balance has it's price. One may stand at the edges and peer into both sides, but peer too deep from that grey middle and you will find yourself just as blind as if you'd wandered into the depths. So let us make our choices then, and decided which truth we hold dearest. Shall we ply the shadows? Seek out the things that sought to be hidden? Knowledge yes, privacy..and losing the edges of ourselves to the dark edge of night Shall we stand in the light? To be defined properly and measured? Truth at the cost of knowing all the shadowy things that lurk in the depths of the human heart Shall we keep the threshold? To be welcome on both sides, but never really accepted? Knowing just enough of everything to know that you'll never know everything about anything. Shall we?
  2. It's irksome to not have access to things i've written.

  3. [color=#1C2837][size=2]"- no forcing someone to next mp, its true some want to stay at mp3 as a role and holding the ability to move them is dengerous"[/size][/color] [color=#1C2837][size=2] [/size][/color] [color=#1C2837][size=2]Just because something is dangerous, doesn't mean it isn't the best decision to make. Just requires more forethought, and places a heavier weight of decision. Honestly, just looking at this whole situation, it seems ...singular..i guess that's the word i'm looking for. Any case like this that crops up will most likely need to be handled on a case-case basis. Any of your listed solutions will cause echoes, and in turn more problems with the game itself. GIving one person the power to enlighten, while dangerous, is the least intrusive of the mentioned solutions, assuming you choose a person that won't immediately abuse it. [/size][/color] [color=#1C2837][size=2] [/size][/color] [color=#1C2837][size=2]On the same note, you could put a balance for that person into the game. A natural limiting factor. I don't necessarily mean someone who can drop mp levels...that would be much more apt for abuse than raising them. Instead, a person in-game who can negate the enlightening effect. Perhaps they can return someone to their previous mp-level at a cost; at a larger extreme they could remove the power to enlighten from the person. [/size][/color] [color=#1C2837][size=2] [/size][/color] [color=#1C2837][size=2]Obviously the players you choose would have to be considered heavily. Still though, even if it is dangerous, it still seems to me to be the best option, with the least amount of permanent consequences. [/size][/color]
  4. The opposite of lost to me is centered. Sometimes i'll feel diffused, there are parts of me everywhere, and I don't know how to reclaim them. Other times i'll feel hurt, and unwilling to pull the covers off of my head in the morning. And still other times, i'll see no way out of the current situation, and feel suffocated. It allboils down to just..not knowing which way to go, or perhaps having no control at all over the direction. Adrift at sea, in the middle of a tall wood, in the eye of a storm. Ultimately, I have to find my center, collect my thoughts and self, and once again assert myself to the world in the way I best deem appropriate. A night out at the local dive bar with the boys. Maybe a night away from the boys, and chainsmoking in the my basement. A weekend at the beach, a few hours with my nose in a book. I don't believe you're a religious man, but prayer helps me a good bit. It's the best centering technique I've found, but at the same time it's the hardest for me to do. As to the losing everything so you won't be lost? I get that, really get that. That's how I did it way back, when I saw no way out of my life. I didn't know who I was, and was lost because of it. No direction, no knowledge. So I gradually destroyed everything inside of me, until i got down to the things that couldn't be destroyed. That's how I found myself, and I was no longer lost. So It's not a crazy thought you have, but It's a long road dude. And it's not something any kind of will-power will get you though; quite the opposite in fact. You have to learn how to let everything go. I can't offer you any advice, other than the previous recitation of how I did/do it. Everyone is different.
  5. What's up man? How've you been? Just came back myself.
  6. [quote name='(Zl-eye-f)-nea' timestamp='1283006936' post='67225'] [color="#0000FF"] - community force whether by a king, an individual or a committee - [/color] If you want to do this, then you will as a consequence (even with thanatopic's idea which is pretty cool) also change what the MP levels mean and what the game means as far as I'm concerned. Although it does already seem to be going in this direction. [color="#0000FF"] [/color][/quote] What do you mean by this? Which direction would that be? And how would this do that? I'm curious, not attacking.
  7. Find a suitable character, and add it to their role. Hell, you could have more than one of them if they each of them had different styles of fitting it into their role. Like I said earlier, enlightenment does not always come gently. Sometimes your mind get's blown, and you move forward whether you'd like it or not. It would have to be someone you can trust, and the power itself would have to be one you could remove if it was being abused. There are a lot of roles I could imagine that would do this. And that's how I would do it..because it's interesting.
  8. [quote name='zeTsu grass' timestamp='1282926436' post='67174'] oh my.. i noticed your posts are somehow selfish.. and one-sided.. . they all say he's "not an mp3" mp3.. and they keep airing senseless ideas.. feb has done no wrong.. and still you insist he has done something wrong.. he has attained great knowledge at mp3.. so what? it's never your choice to decide for feb. in fact, he helps mp3s, as he had said. where's the sin in that? [/quote] I'm pretty sure So far i'm the only one said pretty much what you're quoting, so i'll be the one to reply. No, never said he did anything wrong. The man can do whatever he wants. I'm merely saying there are consequences for actions. The mp levels are pretty much intended to be a reflection of personal knowledge, at least as far as I understand them. With his actions, feb has shown that he respects power, but does not respect the wisdom that must necessarily temper that power. He wishes to posses it without consequence. He wishes to grow in power, but not to accept the growth that comes along with that power. If this were in the real world, he would be met by someone who could put him in his place, and that would be the forced evolution i'm referring to. Int his world, however, it is difficult ( as far as I understand, i'm no fighter) for this to happen. Therefore, we as a community, are attempting to do what is necessary to help a person grow. He is a child in a man's body ( as far as game mechanics go), as is shown by all the files he attached to the post that caused this outcry. He exhibits power, with no great wisdom. So I believe the wisdom must be impressed upon him, even if it is unwillingly. As to the helping of mp3's? I don't care. In my eyes, it bears no relevance to the subject. And by the by, it's my choice to do whatever the F*** i want to. Don't even believe otherwise. I'm sure you could retort that it is his prerogative to do the same, the difference? I know theres consequences to that, and every point in my life i've considered and accepted them. It's rare that a negative effect comes to my surprise. Does all of this surprise you Feb?
  9. [quote name='The Phoenix' timestamp='1282924185' post='67167'] [b][size="2"], if this topic created to forcing him advance then use other reasonable thing, yes yes..i understand what u "mean" inside this but.. This is not fair[/size][/b] [/quote] No, it most definitely is not fair. But he is clearly not an 'mp3'. His grossly vain and very public display of his prowess proves that. He suggests that his status as 'mp3' is what makes his accomplishments have merit. "Feb vs the MP5 giants". I am merely suggesting that his label accurately express what he is. His strength, resources, and most importantly knowledge, are not what an mp3 is. He is -not- an mp3 in anything other than name, i suggest that his position should reflect that.
  10. I have no complaints against the mentioned party: not of a personal nature, a professional nature, or of any nature other than general distaste. These are not reasons, in my opinion that a person should be punished, simply because I do not agree with how they chose to conduct their lives. I do, however believe, that this should not be allowed to continue. As an mp3, he is posing as one of the uninitiated, when his demonstrable knowledge affirms the complete opposite. One cannot be other than who they are. Therefore, my voice is cast with forcing upon him the growth he so staunchly resists. I do not consider it a punishment, it is more inline with the following paragraph. Enlightenment does not always come gentle, sitting in repose contemplating the nature of things is not the only path that will lead to awareness of what is and what is not. On occasion, that knowledge will rip through you like a storm, igniting the tinder in your soul into a wild-fire..and at times it is not welcome. You will, on occasion, be shown things you did not wish to see, learn things you had not wished to learn. You will be forced, unwilling, to a higher plane of understanding, and wish for all your self that you could go back to simpler times. The first time a child learns of Death...when one realizes that no one is responsible for themselves but their self. No amount of fighting it will prevent it, but refusal to accept will cause a schism of self that cannot be denied.
  11. I wanna burn the night up with you, til theres nothing left but memories.

  12. So yeah..i'm sorry, all of you who auto, and god-mode, look like fools with your text-fighting. Let me give you some resources on how to do it correctly. This will be several posts, so it's not just a giant wall of text. All of these documents are being pasted from an old ChatRP I used to do, and I claim no credit in their creation. As Posted from Red Tide Inc. TYPE 1: [left][font="Tahoma"][color="#FF0000"]Style One - Type One[/color][/font][/left] [font="Verdana"][color="red"]Style One is a Type based on vivid narratives from the players to drive the story, creating Combat written and described for the most pleasurable experience. The idea of this fighting is to make it vivid. Do not over-use your vocabulary, though be descriptive. Mention in which way your wound festers in mid-battle, and how it ails your ability. Describe your hatred for your opponent, make your opponent and others feel as if they are in the midst of a life or death situation. The whole point of T1 Turn Based is to create and tell a Fair Story. It is turn based; you attack, your opponent defends. You cannot connect as you can in Type Two, nor can you continue writing attack after attack after attack... a fight may last 30 minutes yet incorporate moves that would finish the job in just a quarter of that time. Type One requires strategy and character prowess, not typing speed. Here are the Requirements: [color="#ffffff"]Attacking -[/color] [color="#ffffff"]A -[/color] Describe [color="#ffffff"]where[/color] you are attacking; the body's target. [color="#ffffff"]B -[/color] Describe [color="#ffffff"]what[/color] you are attacking with. [color="#ffffff"]C -[/color] Describe [color="#ffffff"]how[/color] you are attacking. A character's attack must be fluent and realistic, in your turn you may not leap up to a Rafter and fire an arrow. That is two turns that you couldn't do, accurately, simultaneously. Though perhaps you swung to your knee to evade a high punch and lashed out with your foot to trip them. If it can be done in one fluid motion, and you can describe it realistically, than you're good to go. [b][color="blue"]Tusk[/color][/b] [color="#000000"]swung his arms around though his grip on his Axe beginning to slip, and he twisted his hips for momentum when he dragged the blade down above Esta's head. Defending - [/color] [color="#ffffff"]"[/color]Dodging must also be as well-developed as an attack. Take note of all scenary around your character, for if you are against a wall, then you can't exactly move back to avoid now can you? The same thing goes for obstacles in your characters way. Do not fear losing a character, it is better to die fairly, then to pull cheap monuvers and avoids out of your ass, things that far exceed your character's actual limitations. Make sure your oponent clearly understands where your character is going, what he is doing, why he is doing it, and how he is doing it. Not all of these must be implimented, but if the majority is stated then this could very well help solve arguements, and even avoid them.[color="#ffffff"]"[/color] -Kyle. These are the requirements for Defending, although you have a long amount of time (for there is no limit unless you want to set one up, which I do recommend before a good 1-on-1 battle) to type it up. [color="#ffffff"]A -[/color] State [color="#ffffff"]where[/color] your character is evading toward. [color="#ffffff"]B -[/color] State [color="#ffffff"]what[/color] she is doing when she does it. [color="#ffffff"]C -[/color] State What she is doing it [color="#ffffff"]with[/color]. Your defense must be as fluent as an attack, if not more so. If something is possible to do in a realistic, fluent motion, then do so. Defending is the greatest part of the battle, because it unconciously is described in the best fashion, and simply the neatest to picture. If you can counter attack in your one turn, then I recommend it. Taking a simple hit in the site or a small gash may not hurt your character terribly, and if you trust the weapon to be clean of poison- then I recommend you take it and go in for an undodgeable hit (be creative). [b][color="green"]Esta[/color][/b][color="#ffffff"]'[/color][color="#000000"]s eyes widened when she rolled her crouched body over her shoulder and between the slender legs of a table. The axe crushing the rim of the furniture where she would've been. [/color] After Esta rolled beneath the table, there is no legitimate way that she can use her turn to attack now, because it wouldn't be fluent and in the same motion. She may've attempted to kick him while she did a backward summersault, though that probably would've taken her leg off. That brings me to the Last point. [b][u][color="#000000"]Connecting -[/color][/u][/b] Yes, you can connect in battle. The idea of Force Hitting will take up a spare a turn of Tusk's attacking by simply inflicting damage on the poor braud to begin with. This is where the strategy of your attacking, your cornering, you making it impossible to dodge... pays off. If Tusk chops down at Esta's head, and Esta Jumps up... The idea of her dodging now is impossible, and despite what she may say, Tusk may cleave her head wide open. He swung down, she jumped up. If an attack and defense are, direction wise, complete opposites of one another, and the defender is trapped, than feel free to unleash your fury. [color="#000000"] Final Note [/color][color="#ffffff"]-[/color] This does not mean you can use a giant fireball and trap everyone. Magics are just as complex, if not more so, than melee fighting styles. Read the document on magic use for more information.[/color][/font] TYPE TWO: [left][font="Tahoma"][color="#FF0000"]Style Two - Speed Fighting[/color][/font][/left] [font="Verdana"][color="red"]Type 2, or Style Two, is the strategic choice of Murdering for the faster typists. It is widely misunderstood; often you will find a number of Yahoo! Roleplay realms suggest that T2 is 4-4-3, 7-7-6, or any number of ### patterns. Understand that 7-7-6 was a Veteran implimentation to the style several years ago, I suppose it stuck. Out of boredom, I suppose, and a far greater interest in this style of Speed, I am going to teach you the True layout of Speed Fighting. [color="#ffffff"]Attacking -[/color] There are only 3 Requirements in this layout to attack properly: [color="#000000"] A - You clearly state the Body's Target. B - You clearly state what you are trying to connect to it with. C -: You clearly state HOW you are going to attack. [/color] Hell, as far as I care, you can add as much flavor into the style as you wish- though it's not required. Those mere things included, more or less will average out to be about 8 words a line, if you can do it in less, then you are far better off. [b][color="#000000"]Tusk[/color][/b][color="#000000"] swings his arm across his chest [C], meat-cleaver in hand [/color][b][color="#000000"], toward Esta's collarbone [A]. [/color] This included everything. [color="#ffffff"]Connecting - [/color] In speed fighting you are allowed to continue typing right after you've entered an attack, and this is your connecting the attack. There is one requirement in connecting, and That is DESCRIBING the amount of logical damage inflicted upon your opponent. Be realistic, I implore, damage is dealt depending on your the character's weapon, where she is attacking, and how much force she has behind it. An undercut swing with a knife at the shoulder, will sever No Limbs- though gash the flesh. A mallet ontop of the head, will probably knock someone unconcious, break their neck, or crush their skull. Yes, that brings me to another point, You can kill someone in ONE SHOT, as long as legitimately you both decide on T2 (Since T1 is the Default Fighting Style). [b][color="blue"]Tusk[/color][/b] [color="#000000"]grimaces when blood spattered his forehead, the Cleaver gouging into an artery just above the throat. [/color] Notice how it didn't cut off her head, it makes a death far more interesting if it isn't instantaneous. [color="#ffffff"]Defending -[/color] This is the real deal, this determines whether a character lives for yet another attack. The requirements to Defend are exactly the same save for one, they are: [color="#ffffff"]A -[/color] Describe how you evaded the blow, and [color="#ffffff"]B -[/color] If you choose to, Describe how you Counter-Attack (with the ATTACK requirements). Counter attacking is very confusing, but very fluent, and very neat to simply watch... if two opponents are good T2'ers. Ultimately, evading the blow is the most important part. [b][color="#000000"]Esta[/color][/b][color="#000000"] twisted her body beneath the attack while falling onto her back [A], kicking her heel in front of her at Tusk's Knee [/color][b][color="#000000"]. [/color] If you decide to counter attack, you may continue typing your connection directly afterward. If not, which is probably the smartest thing to do (less typing), then all the steps start over (whoever punches out their next phrase/attack first has the most advantage). What a Fight should look like: [b][color="#000000"]Tusk[/color][/b][color="#000000"] swings his arm across his chest [C], meat-cleaver in hand [/color][b][color="#000000"], toward Esta's collarbone [A]. [b]Esta[/color][/b][color="#000000"] twisted her body beneath the attack while falling onto her back [A], kicking her heel in front of her at Tusk's Knee [B]. [b]Tusk[/color][/b][color="#000000"] grimaces when blood spattered his forehead, the Cleaver gouging into an artery just above the throat. [b]Esta[/color][/b][color="#ffffff"][color="#000000"] feels the bone buckle beneath her foot, dislodging the kneecap. [/color] [/color]Tusk, even though he wrote his Connection, missed - because Esta punched out her defense before hand. Esta's Connection was legitimate because Tusk didn't defend in that time frame. [color="#000000"] [/color][color="#ffffff"][color="#000000"]Lastly - I wrote that with above average flavor for the Default Speed, it all depends on how difficult the attack is. If a character swings at the side of your head, directly from left to right, you can easily *Crouches beneath the blade*. Simple attacks and Defenses like this work if you are being gang-banged, 4 against 1, for example... Yes, that's legal. Any Questions? [/color] [/color][/color][/font]
  13. I don't know romanian, but I know poetry. If you were to let me pick your brain a while, i could write an...adaptation I suppose. It wouldn't be a translation per se, more of an interpretation. I've actually already written one if you were curious.
  14. Why is that? With Rpcs gone, theres no one to hand them out; how then will knowledge, information, and truth be propagated? (I missed the no way of doing so; but the second half of my question still applies)
  • Create New...