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Ron Noesis

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  1. Downvote
    Ron Noesis got a reaction from Kyphis the Bard in limit the number of adepts that a player may have   
    If the number of the adepts player may have is limited to 30 then more players will have the opportunity to reach and MP6. so, I recommend this change me made.
     
    Also, if all adepts are reset every few months it will allow for a far vote for who is the best mentor in Magic Duel.
  2. Downvote
    Ron Noesis got a reaction from Kyphis the Bard in Limit enhanced creatures in fights   
    some players use too many enhanced creatures and he gives them such an advantage that players that don't invest money in the game can't win fights. so, I think they should be limited to one or two per ritual.
  3. Downvote
    Ron Noesis got a reaction from DARK DEMON in limit the number of adepts that a player may have   
    If the number of the adepts player may have is limited to 30 then more players will have the opportunity to reach and MP6. so, I recommend this change me made.
     
    Also, if all adepts are reset every few months it will allow for a far vote for who is the best mentor in Magic Duel.
  4. Downvote
    Ron Noesis got a reaction from dst in limit the number of adepts that a player may have   
    If the number of the adepts player may have is limited to 30 then more players will have the opportunity to reach and MP6. so, I recommend this change me made.
     
    Also, if all adepts are reset every few months it will allow for a far vote for who is the best mentor in Magic Duel.
  5. Downvote
    Ron Noesis got a reaction from dst in limit the number of adepts that a player may have   
    ...Also allow adepts to vote on their mentors and mentoring ability.
  6. Downvote
    Ron Noesis got a reaction from dst in Limit enhanced creatures in fights   
    some players use too many enhanced creatures and he gives them such an advantage that players that don't invest money in the game can't win fights. so, I think they should be limited to one or two per ritual.
  7. Downvote
    Ron Noesis got a reaction from Tom Pouce in Limit enhanced creatures in fights   
    some players use too many enhanced creatures and he gives them such an advantage that players that don't invest money in the game can't win fights. so, I think they should be limited to one or two per ritual.
  8. Downvote
    Ron Noesis got a reaction from everyone in Limit enhanced creatures in fights   
    some players use too many enhanced creatures and he gives them such an advantage that players that don't invest money in the game can't win fights. so, I think they should be limited to one or two per ritual.
  9. Downvote
    Ron Noesis got a reaction from Eon in Limit enhanced creatures in fights   
    some players use too many enhanced creatures and he gives them such an advantage that players that don't invest money in the game can't win fights. so, I think they should be limited to one or two per ritual.
  10. Downvote
    Ron Noesis got a reaction from DARK DEMON in Limit enhanced creatures in fights   
    some players use too many enhanced creatures and he gives them such an advantage that players that don't invest money in the game can't win fights. so, I think they should be limited to one or two per ritual.
  11. Upvote
    Ron Noesis reacted to Gargant in implemented/dismissed ideas   
    Here's my idea dst
    How about some sort of access to RPC quests via the RPC list down the side so that we can have access to them even when the RPC is offline. I know i've found it frustrating to have to find an RPC only to find they are offline.
    We have that already.
    But congtraz! You are the first that does what I have asked all the players to do:post your new ideas here so we can add a feedback or a conclusion to it after it is debated on the separated topic. Thank you!
  12. Upvote
    Ron Noesis reacted to xrieg in More fighting, more fun.   
    Game needs players, period. I know it's never been designed as MMORPG - but currently if you are new or just want to fight you have problems finding any opponent (especially at mp3: 0 ve or players who have defs much too strong for a newbie).
    NPC is something MD is proud _not_ to have - and for a good reason. However, some NPC trainer with some rits to learn basics for limited time (like first 7 days)could be a good idea:
    1. it could help to teach fighting basics.
    2. (more important I think) it could help to keep ppl attracted by ads ald let them 'feel MD' - many of potential valuable players may leave discouraged by these first 2-5 days. currently many ppl stay and begin playing not because they are 'tough' - but just they were lucky in these first days to find sparring partners or ppl they enjoyed interacting with.
  13. Downvote
    Ron Noesis reacted to nadrolski in More fighting, more fun.   
    [b]MD = PVP[/b]

    [b]Period[/b]
  14. Upvote
    Ron Noesis reacted to xrieg in More fighting, more fun.   
    [quote name='Chewett' timestamp='1307267957' post='85757']
    Contrary to your belief, most people do not stay in MD because they are tough. I would say the one thing that intrested me the most about was the people. Interacting, role-playing and fighting. People will either like it, or not depending on their tastes. The storymode is a very good descrimator since if people dont like reading and such, then they wont get past the waves of text at the beginning.
    [/quote]
    Misunderstanding: 'tough' in my post is intentionally in paranthesis; meaning only ppl that went through the 'screening' of the first few days and storymode (there was a lot of discussion what hind of players MD wants/ needs). I agree fighting is not essential - patience is. But patience also come with time - and a lot of time there is virtually nobody active in frequented areas new players visit. So - no fighting, no interaction, no RP... and storymode alone is not good enough to keep ppl logging in :-P
  15. Upvote
    Ron Noesis got a reaction from Udgard in More fighting, more fun.   
    I believe strongly that the game needs and will benefit from having more nonplayer games characters (NPCs) to fight in game. Also, adding VE regeneration for all Monsters, even if it's very low, In my opinion, will help sped game play.
  16. Downvote
    Ron Noesis got a reaction from Chewett in More fighting, more fun.   
    I believe strongly that the game needs and will benefit from having more nonplayer games characters (NPCs) to fight in game. Also, adding VE regeneration for all Monsters, even if it's very low, In my opinion, will help sped game play.
  17. Upvote
    Ron Noesis got a reaction from Watcher in More fighting, more fun.   
    I believe strongly that the game needs and will benefit from having more nonplayer games characters (NPCs) to fight in game. Also, adding VE regeneration for all Monsters, even if it's very low, In my opinion, will help sped game play.
  18. Downvote
    Ron Noesis got a reaction from Kyphis the Bard in More fighting, more fun.   
    I believe strongly that the game needs and will benefit from having more nonplayer games characters (NPCs) to fight in game. Also, adding VE regeneration for all Monsters, even if it's very low, In my opinion, will help sped game play.
  19. Upvote
    Ron Noesis reacted to Cross Swords in New ideas   
    i was thinking it would be nice to be able to in your rits stage that you can click on the name of the rit to see what is in it and what its doing.... (for those who forget and have lots)
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