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Amoran Kalamanira Kol

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Posts posted by Amoran Kalamanira Kol

  1. I haven't been seeing it the entire time, even before the complaint... thus my post. It was a little slow in Opera, but Opera is in general kind of slow.. it worked for IE 8, the newest version of Fire Fox, Google Chrome, and Safari for me, and two out of five of these program I downloaded just to test.


    I would say, No one, that it has to do with your browser.. or your flash, or your computer or something. Not the function of the code itself.

  2. I did this "mass message" to get a fix on the opinion of people in the realm, and to let the community know that we aren't dead yet. I'm grateful to the individuals who gave me their thoughts, and I'm happy to say that I agree with them.

    The Children of the Eclipse should be earned, not granted in a wish. I highly appreciate Dark Demon's effort, but as I stated in the voting thread, it was merely an option that I did not want to ignore.

    Instead of using it to rack in votes, I would prefer to use the feed back from those messages to move in the right direction. Thank you to everyone who chose to tell me your thoughts.

  3. [b]It took me some time to decide to vote in this thread. After looking at some of the wishes, I looked for ones that I felt might make the realm of Magic Duel more interesting, as opposed to wishes for items and the like. If my post is overly ambitious, it was not meant to offend.

    I am looking at it more as a list of interesting thoughts, and many of them I would love to see brought to reality.[/b]

    Esmaralda (10 pts)
    -spell to bring back the night and let the Moon rise. It doesn't have
    to be a spell. It can be an item that "summons" the lady moon (like a
    moon shard so it can be passed to someone else) and thus brings night
    into the realm for a period of time

    [b]Long ago there was talk that a moon cycle would be implemented into MD. Glor Damar drew the image and intended it to act in a similar manner as the weather spells do. I feel that this could be an interesting opportunity to add another element to the realm. It could enhance roleplay and create new interest where interest is lacking.[/b]

    Rumi (9pts)
    -four casts of Weather - Mild Rain.

    [b]I have spoken to Rumi regarding his role.. I have also provided him with many imprinted memory stones with the spell 'Heavy Rain' so that he can continue to water the garden that he dreams to have implemented. I feel his idea of a garden will add an interesting twist to the herb gathering mechanics of MD.

    He has wonderful ideas, and I would love to see them come to fruition.[/b]

    DARK DEMON (8pts)
    -return of the Children of the Eclipse

    [b]I place this as my third 'top wish' as I feel that this is an opportunity. It is an opportunity that is of course, as many would agree with me, "A short cut" but it is an opportunity still. I feel that the Children of the Eclipse alliance badge should certainly be earned back, but to ask that the Children of the Eclipse return is a large feat.

    It is the people who exist in the alliance of the Children of the Eclipse, the pillars of the Eclipse who make the alliance. Many of our members have fallen into a deep rest and have allowed themselves to lay dormant. There are those however who watch quietly, waiting for a spark - a piece of hope. Anything.

    I have watched for a long time now, and I am uncertain I really want to see the potential of the Children of the Eclipse fall away. So I will try, and I will gather the support of people who are willing to help. It may fail, but I can at least say I tried.

    I do not trust that this wish will be instated, but even still.. I will seek the help I can and continue the previous activities of the alliance, gather the remaining members, and seek new members as I continue on.

    Not all is lost. Consider this a cry to seekers, priests, and knights who seek an experience that is more than just simple grinding, more than just simple over exaggerated roleplay.

    Let's try to create an experience with what is left. Not to appease, but to do so because it is quite simply fun.[/b]

    Tal (7pts)
    -ability to give and remove the tag 'sylvan watch'

    [b]I feel that Tal has certainly proven his ambition in Loreroot. He deserves the ability to help his land.[/b]

    Mya Celestia (6pts)
    -Summon spell

    [b]Mya Celestia is ever a person who draws me back here. She has worked dilligently alongside Shemhazaj to regrow the Guardians. She deserves the ability to summon people to her land.[/b]

    tankfans (5pts)
    -Fix the bridge at the Oak Fort, I can provide lumbers and branches if
    needed. This helps a lot when going to and fro from Oak Fort and GoE.
    Since this is a selfish wish, I hope the it will require at least 200
    AP to move through that bridge.

    [b]I think that this is an interesting idea because of the symbolism of the bridge that leads to the Oak Fort. It might create a little bit of life, perhaps give a little bit of enthusiasm to explore the symbolism of other areas on the game.[/b]

    Peace (4pts)
    Scimitar of Destruction' currently owned by Aysun (inactive account)
    to be returned to me and have its name changed to 'Tainted' and with
    the description of 'By putting all seven shards together, Peace
    reforged Khalazdad's sword with Shadowseeker's guidance at Berserker's
    Way. It emits a vile aura and whenever used against someone, the wielder gets hurt as well.'

    [b]I cannot bring myself to ignore this particular wish. It has ever been a wish of Peace to see the Scimitar of Destruction returned to her, and I feel that she does deserve the chance to have it back.[/b]

    Lazarus (3pts)
    my own flag, just like Shadowseeker's, and it will be called "The
    Infernal Order," the complete opposite and I will be the only one who
    can invite players in it

    [b]Though there are very few points attributed to this and other wishes, it is simply a lack of points to express. This idea has been floating through my, and other's minds. The flag system needs a spark of life, and it could very well create new sub-groups in the game. A new interest.[/b]

    ZenTao (2pts)
    - ability to add stories, news, quest arts and music to the MD
    archives library possibly under my own book or I would not mind
    helping update others such as providing an illustrated book cover for
    each book helping dust and in general creating a updated archive

    [b]Again, I face the issue of a lack of points to give. ZenTao is correct in that the archives need something new, and I feel that she may well be the right person to provide this new element. She is an excellent writer, and like many in this list, deserves her chance to help make this realm an interesting place again.[/b]

    Max Mortlock (1pts)
    - pickpocketing item

    [b]I see a potential here. But I also see that it needs to have a counter balance. Pick pocketing items could give way to characters who are thieves.. It is an element in the game that is missing. However, I feel that this ability should be greatly limited to resource items. Rare items, usable items, and items that have a picture should be left alone.[/b]

    One extra:
    - A Vial of Hope - Each drop of the colourful liquid serves as a
    restorative, recharging permanent spells and abilities.The Vial has
    twelve uses and once completely used, it becomes:Empty Glass Vial
    A small glass vial that used to contain hope.

    [b]Consider this an honorable mention, because I enjoy Jaden Dew's refreshing idea. It brings many good roleplay opportunities to light, however.. it does need a broader range. How does one hold hope in a bottle? How does one take hope away?

    I love the creativiy here.[/b]

  4. The Eclipse is currently recruiting Knights, Priests, or Priestesses. If you have an interest in the Children of the Eclipse, reply to this thread and I will PM you instructions in game or in the forum regarding recruitment.

    To join the Eclipse, we wish our to-be members to be knowledgeable in the alliance structure. Please read this topic:
    [url="http://magicduel.invisionzone.com/topic/6619-children-of-the-eclipse-information-update/"][u]Children of the Eclipse Information Thread[/u][/url]

    -Knight of the Half Moon
    -Knight of the Full Moon

    If you have any questions regarding recruitment, Amoran K Kol and Tarquinus will be stationed at either the Hidden Exit, Maple Road, Ravenhold, or The Marble Dale Park.

    Please note that the Eclipse does not exclusively accept fighters as knights. We also accept people who are willing to learn about battle, who wish to become knights for that reason.

    -Amoran Kalamanira Kol,
    Sybil of the Eclipse.

  5. In many ways I support the GGG and I always have, but the game seems to have changed and is not the same as when the GGG started. It was difficult for MRD to create the MR Training Ground for those who needed it and I am extremely disappointed to see that there are those who disrespect such hard work.

    The question now sits.. is it a community project that hurts the game, or is it a thing that helps it?

    At Fenrir: If you wished to make a suggestion, you went about it the wrong way. You first violated the rules of the Golden Globe and then tried to make a suggestion. This is why no one is listening.

  6. There are two orders that we seek to fill.

    Our religious order is made up of the Priestesses and Priests who serve and invoke the Moon in all her glory and wield mighty magics in her name.

    Our knightly order made up of those whose gallantry and honour serve to protect the religious order against those who would pull down its might. We have need of warriors of true and stout heart, diplomats, researchers, seekers and all manner of intelligent beings to place the order onto a high pedestal in the community.

    Our heart lies in Loreroot and we stand as one of the defenders of the Lorerootian way of life.

    Contact an active member in game if you are looking to fulfill your calling here in this world. Acceptance will be by invitation after a private audience.[center][center]___________

    These are the codes of knightly conduct among the warriors of the Children of the Eclipse. We seek men, mostly, to serve as knights, though we will turn no valiant woman away.

    [size=3][u][b]The Five Principles of Knighthood[/b][/u][/size]
    The classical principles of knighthood are, appropriately, mirrored by the principles Khalazdad encourages in Dark Lords. Though the Children of the Eclipse are not, strictly speaking, a "good" alliance in the simplistic sense, we do think their knights should observe and demonstrate the classic values of chivalry.

    * [u]Honour[/u] - a knight should keep his word. In the game-mechanical sense, he should strive for a high Honor score.
    * [u]Valor[/u] - a knight should never fear battle, especially when the odds are stacked against him.
    * [u]Mercy[/u] - a knight should never exploit a situation in which other characters are at an obvious disadvantage (e.g., hiding out to perform healing rits). A knight should always relent if the foe begs to be spared an attack. A knight should not attack an idle player unless s/he is 100% certain the target player allows attacks while idle and/or wishes to gain losses.
    * [u]Charity[/u] - this one is tricky in the MD world, but can take the form of advice to newbies and voluntary losses for the sake of others' advancement.
    * [u]Justice[/u] - a knight should never aid the unjust, but should help seeking, and if necessary, punishing the unjust for the sake of weaker players; a knight should take any opportunity to right a wrong.

    Obviously, the dojos are a prime example of a place where justice needs enforcing, but the MD world is full of wrongs looking to be righted.

    [size=3][u][b]Knights of the New Moon[/b][/u][/size]
    The Knights of the New Moon are an unofficial para-organization for the spies of the Children of the Eclipse. They cannot officially belong because to do so betrays their true allegiance.

    [b]Captain: one who shall remain nameless.[/b]


    * Gather information for the Children of the Eclipse. Report any significant findings to your captain on a regular basis.
    * Act with independence. You will not know the names of any other Knights of the New Moon except for your captain, who alone will know your identity (the Moon Knight and Sibyl will not, except where your captain deems it appropriate).
    * Honour your assumed identity and act in accordance with the expectations attendant to the role's persuasiveness, even if doing so sometimes means violating the general codes of knightly behavior for the Children of the Eclipse. In some cases, Knights of the New Moon should actively disregard the general Code of knightly conduct in order to be more effective spies.
    * Assist the Children of the Eclipse by spreading rumours, true and false, of CoE activity. Attempt to increase the Order's prestige by encouraging attendance at sermons, public magic rituals, and enlistment (as appropriate).
    * If discovered, exhibit valor and loyalty to the Order to the bitter end - no matter the cost. This kind of valor is the stuff of which legends are told.
    * Never divulge secrets of the Order without consulting your captain.

    [size=3][u][b]Knights of the Half Moon[/b][/u][/size]
    The Knights of the Half Moon are the warriors and shock troops of the Chidren of the Eclipse. They will exemplify the values of the Order in battle and other noteworthy deeds.

    [b]Captain: (Sparrhawk is unavailable) [u]Tarquinus, Amoran, Phantom Orchid[/u][/b]


    * Swear fealty, in front of at least two witnesses, to Firsanthalas, to the Sibyl of the Children of the Eclipse, and to Mya Celestia, who is the Empath of Loreroot. Let all know the Knights of the Half Moon represent an elite among the warriors of Loreroot.
    * Protect Loreroot, Firsanthalas, the Sibyl, the Empath of Loreroot (Mya Celestia), and any priestess of the Children of the Eclipse at all costs. Be prepared to coordinate and launch pre-emptive strikes against known foes. When in doubt, assume that any un-allied onlooker might be a possible assassin. Do not fail to protect the ladies we serve!
    * Honour the spirit and the letter of all alliances between Loreroot and other lands and guilds. Never attack any ally except in the context of voluntary training.
    * Strive to increase the combat worthiness of all knights of lower rank, but also of all newcomers to the lands of MagicDuel. Set an example of Valor and Charity to all in the world.
    * Never decline a duel. Never run from any assailant if weaker bystanders (allied or not) would be imperiled by your retreat.
    * Participate in each heads contest. Knights of the Half Moon should never participate in this contest by conspiracy or the friendly passing of heads, as less valorous contestants are known to do, but should instead demonstrate the valor of a single combatant fighting by his own strength and wits.
    * Enforce justice in the dojo regions and other areas where the strong prey on the weak. A knight should never fight when moved by base passion, but only in the service of blind and equitable justice.
    * Never attack a person who asks for mercy.

    [size=3][u][b]Knights of the Full Moon[/b][/u][/size]
    The Knights of the Full Moon are the explorers, ministers, teachers, diplomats, and strategists of the Chidren of the Eclipse. They will serve as the most public and virtuous arm of the Order.

    [b]Captain: [u]Karak[/u][/b]


    * Swear fealty, in front of at least two witnesses, to Firsanthalas, to the Sibyl of the Children of the Eclipse, and to Mya Celestia, who is the Empath of Loreroot. Let all know the Knights of the Full Moon represent an elite among the warriors of Loreroot.
    * Protect Loreroot, Firsanthalas, the Sibyl, the Empath of Loreroot (Mya Celestia), and any priestess of the Children of the Eclipse to the best of your ability. Do not sacrifice yourself needlessly, but coordinate with the Knights of the Half Moon to manage defenses of the Order, of Wasp's Totem, and of Loreroot itself.
    * Honour the spirit and the letter of all alliances between Loreroot and other lands and guilds. Never attack any ally except in the context of voluntary training.
    * Learn all the secrets of the MagicDuel world to the best of your ability, by first-hand exploration where possible and by conversation and instruction otherwise. Maintain strong ties with the Archivists and Legend Speakers, and offer service to them whenever the opportunity arises.
    * Complete quests and help other knights of our Order to do the same. With an eye to increasing your own power and the prestige of the Order, earn wish points and other favors in the realm.
    * Seek artifacts. Establish strong ties with Shadowseeker, Yrthilian, and other knowledgeable entities. If possible, obtain lost books and rare items before the Archivists can, so that the prestige of Loreroot and our Order will be (at the very least) enhanced when we charitably pass the items along for "safekeeping" in the MDA.
    * Instruct all entities in the ways of battle and politics in the MD world, especially with regard to the codes of chivalry and the aims of the Children of the Eclipse.
    * Participate in each heads contest. Knights of the Full Moon may participate in this contest by conspiracy or the friendly passing of heads, but not in conjunction with Knights of the Half Moon; instead, they should seek help from other Knights of the Full Moon or ideally allies from other lands, that the Order's prestige will grow among other guilds.
    * Perform acts for the benefit of other guilds, with an eye to increasing the prestige of our Order and strengthening its ties to other lands.

    [size=3][u][b]Priestly Code of Conduct for the Children of the Eclipse[/b][/u][/size]

    [b]Most Holy: [u]The Sybil - Amoran K Kol[/u][/b]

    * [u]Ordination:[/u] Each priestess and priest of the Children of the Eclipse must be ordained as a member of the Priesthood. In order to qualify for ordination, a candidate must be a member of the Children of the Eclipse in good standing, must know at least one of the Priesthood's Core Principles,* must submit at least one prayer to the Order's Book of Prayer,** must swear a second vow of absolute obedience to the Sibyl in all matters, priestly and secular, and must be initiated into the priesthood. The priesthood is closed to Knights of the New Moon and Knights of the Half Moon, though Knights of the Full Moon may be ordained as priests provided they observe both the priestly code and the knightly code of the Knights of the Full Moon.
    * [u]Counsel:[/u] Every priestess and priest must demonstrate willingness listen to counsel from and offer counsel to other members of the priesthood, especially when making important decisions or discussing matters that may affect the Order's priesthood or the Order as a whole.
    * [u]Leadership:[/u] The priesthood is the leadership arm of the Children of the Eclipse. Each priestess and priest must demonstrate the capacity and willingness for leadership on a regular basis. Each priestess and priest must lead at least two (2) worship services per season (Winter, Spring, Summer, and Fall) and attend at least two (2) worship services per week. Priestesses and Priests may elect to organise battle circles in substitution for leading worship services, and may attend battle circles in substitution for attending worship services.
    * [u]Secrecy:[/u] The priesthood guards the Order's secrets and must maintain its secrecy. Priestly meetings and private rituals will be closed to everyone not belonging to the Priesthood, even other members of the Order including Lucius Tarquinus and the captains of the knightly divisions of the Order. Persons not belonging to the priesthood may only attend private meetings or rituals by consent of the Sibyl and unanimous approval of the entire priesthood. Furthermore, the Priesthood shall present a united front to all outsiders, and shall never discuss in the presence of outsiders any internal problems or other private matters under any circumstances.
    * [u]Liturgy:[/u] The priesthood is responsible for the conduct of all worship liturgies and other rituals. Each priestess and priest shall have the procedures for all rituals*** of the Order close to hand at all times.

    The priesthood of the Children of the Eclipse represents an elite among the elite. Failure to observe the Priestly Code scrupulously shall be answered by summary dismissal from the Order.

    *The Core Principles of the priesthood of the Children of the Eclipse include Light, Darkness, Cylicity, Time, Transposition, and Balance. It is not absolutely mandatory for a candidate to know one of these principles, provided the candidate is MP4 or lower and is prepared to swear an oath to learn one of these principles at the first opportunity.
    **Submitted prayers need not be wholly original, but researched prayers from existing "real life" or other religions must be modified to fit the realm of MagicDuel. All submitted prayers must be approved by the Sibyl.
    ***Public Liturgies of the Children of the Eclipse include worship services, administration of oaths, blessings of persons or artifacts, consecration of ritual spaces, and memorial services. Private liturgies include initiation into the priesthood and emergency elections in case the need arises to replace the Sibyl or designate an acting substitute.
    [center][center](Thank you to Karak who spent time fixing this up.)[/center][/center]
    [center][center](Update: Changes made at the request of Tarquinus.)


  7. Your maturity level as well as your brain function seems to have decreased recently.
    If you recall, Fenrir Greycloth was caught with stolen artwork and thus was immediately kicked from the guild.

    As for the "many" artists you claim we never got to on the forum?
    I approached several, none wished to join. Perhaps then that the fault of that can be left on your shoulders and your poor way of managing the game in general.

    So what else do you intend to lie to your members about? First the incident with the Shades and now the management of the Artisans Guild.
    So go on, make a list. What else?

    What of the members of the guild such as Poppi Chulloz and Glume who are both very talented artists?
    What do they get for choosing to involve themselves in drawing for your game?
    If you think you can manage the guild better, go for it but so far you've just wasted a whole lot of talent away.

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