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Krogan Darkmoon

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About Krogan Darkmoon

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    Novice

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    Krogan Darkmoon
  1. Hi, just some ideias to consider... The sun doesnt set, at this time this is a fact in MD land. However this doesnt necessarily mean the sun stopped moving. The truth is it could have always been still. Now if the planet that MD land is on stopped rotating on itself day and night would freeze. One side of the planet would always be day and the other night. If MD land was on the side that it always day, night would never come. If we measured the distance from some places in MD land to the sun (if the planet is round) some distances would be the same and some would be diferent considering a
  2. Yes I agree that the frequency of events must be very well considered. Of course some events could be more frequent than others depending on how they affect the game and the player.
  3. Well actually i have several ideias, but it depends mainly on how you would want to use them. For example: besides using the choice type event that I suggested before were there would be a price and a consequence, this system could be used to introduce puzzles, tips on how to achieve certain sidequests, acquire items. Let me give other examples: 1. Create a creature that doesn´t have a especifique role in game but exists only in random events. This creature could be some kind of travelling enigma giver, solving a enigma he gives you could have a reward of any type or penalty in case you can´
  4. Hi everyone I had an ideia i would like to share with you. I have been playing this game only for a short while and think this game is great and very addicting. However I feel there´s something missing. To be more specifique I believe there is a way to make the game more life like and that is by using a random event experience. When some one is walking around the map there should be an random event, not frequently mind you, that makes the player make a choice. For example: when some player is walking outside the Necrovion wall and a weak shade appears and the player has to choose between sac
  5. Hi everyone I had an ideia i would like to share with you. I have been playing this game only for a short while and think this game is great and very addicting. However I feel there´s something missing. To be more specifique I believe there is a way to make the game more life like and that is by using a random event experience. When some one is walking around the map there should be an random event, not frequently mind you, that makes the player make a choice. For example: when some player is walking outside the Necrovion wall and a weak shade appears and the player has to choose between sac
  6. Hi, if you need another translator I can help. I know portuguese and english fluently.
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