What about a change in the requirement for creatures to have X wins?
Since losses are as important as wins, why not have the requirement be number of battles. Obviously, this would require a higher value, but at least a player isn't forced to win several battles. So instead of say 30 wins, maybe have 50 battles or something...
Also, you could have it be say, 70 battles, but wins count as 2 and losses count as 1, or something like that...
In addition to this, why is it that when you can no longer gain XP, creatures also stop gaining wins in battles? That doesn't make sense.
Also, the m