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About Glaistig

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  1. Good. Not that you're ill, but I wasn't planning on writing any stories tonight. :P Hope you feel better.
  2. :)) Most likely I won't even log on for another month or so.. but we'll see, won't we? It would be pretty cool to get to play MD without getting sucked in and addicted like everyone else. Right? I'd get to look at you all like little peons enslaved to the game while I'm just out here, having a good time observing and chilling. (Wow, Glai.. that was harsh. :P) What kind of stories? -.-;;
  3. Cool, good to know.. I'm not too interested in roleplaying these days, except to observe how other people roleplay if it's a core game mechanic (which obviously it is). To be honest I'm not really looking to get drawn into MD, more visiting/'playing' just to find out what MD and its gameplay is these days. (Maybe it hasn't really changed all that much, aside from the superfluous aspects). More than anything else, I see myself as an observer. :P I'm going to head to bed now, but cool to see the responses so far!
  4. I'm surprised anyone reads about me in the forums, since whenever I played was at least a couple years ago. @Aethon -- how new of a player are you? Since when did you join? Did you roleplay before MD? Thanks both for your insight; it's interesting to think of how a new player would approach and engage with MD these days.
  5. informal observations so far: are politics mostly the bulk of this game? (from reading thread about power balances) players seem to mostly engage in the world by thinking philosophically about its philosphy I can see why I preferred a game world based more on the cut and dry mechanics (puzzles, combat system, game story) than such an involved roleplay/political system. too much to think about, a little abstract or too involving for an outsider to feel like delving into. so MD is more a simulation than a game for simple entertainment. mechanics are tailored towards simulation of political powe
  6. You might see me pop in once in a while, but I don't plan on doing much more than that. I'm quite busy these days! After six years, I'm mostly curious to see where the game has gone, where it is now, and what its fate is.. not necessarily to be an active player. I never really thought I would, but I'm pursuing software development now. As I told someone, one of the things I liked about MD aside from the community was how it demonstrated the creative magic (world-building) that can be made through code. So maybe thinking of software development reminded me of this game. So, I have a coup
  7. lolcat sorry to revive a topic that's been inactive for quite some time... I've not been around for years so my perspective is definitely outdated, irrelevant and of little utility. And I haven't really even bothered to poke around in MD to get a sense of how it's departed from when I last played. Things have changed so much it takes far too much commitment to begin to make sense of what the game is about now. That said, Mur/Manu was a figure I spent a great deal of mental energies on at a certain point in time so reading this thread prompted some sentiments I wanted to express. I always got
  8. I didn't read all of it but it certainly seems interesting. A little more interesting than MD was in the prior days I visited it. I wish I had more time to check it out but I probably, most highly likely don't. I guess some things have gone on in recent times. Well, the LHO part is interesting. I think it's a bit high-commitment as was brought up, and has opportunities to fall through on some occasions, but MD has a way of maintaining high commitment in players while they last. The other issue is the amount of LHOs that will be needed so the attempt doesn't completely fall apart. You should
  9. Haha, I really liked reading all of this. Well, I didn't read all of it, but yeah. Reading my own response made me realize an interesting point, which pertains more to the nitpicky issue about roleplayers, in that I disliked them for exemplifying aspects of my own playing style in MD--the whole spin and drum of roleplaying in that desire for social acknowledgement, for the feeling of acceptance in a community you esteem. Seeing how this subordinated the other aspects of the game, literally, in fact, in terms of game development, and otherwise in the attitude of players toward the game, allow
  10. Oh, good! You are experiencing one more level of the wonderful game we all love with the exclusion of myself, MD! Welcome, because, you know, if more people like you joined the forums, it might actually serve some sort of purpose! Meanwhile, how about getting further involved in different aspects of MD? For sure, your dedication to one of the first alliances and this newly-made decision to join the forums indicates an appreciable inclination! How about joining a project? Oh, I know, MDNP is just the thing for you! You can be a part of something that will undoubtedly somehow make MD gre
  11. You know what, if stormchum can use hello topics to advertise consumption of questionable substances... Would you like to become more involved in MD without the pain of building a freaking roleplayer character or some other such useless thing? Join the MagicDuel Newspaper Project! No matter who you are and what your capabilities amount to, you can help out in some way, and contribute to a worthy cause! Ohohohoho, what fun! Just indicate your interest to receive more information! (not that stormrunner has posted yet, but he will!) Oh, and this is a hello.
  12. Happy birthday! *uses birthday as excuse to procrastinate from working on MDNP during allotted time of 7th period class* :) But in good news, I am getting that virus removed, the one from over a month ago? The one that prevented me from working on the comp with InDesign? Yeah! My present.
  13. Why does this feel so familiar? n____n
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