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dst

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Everything posted by dst

  1. Thanks to Cirith I have some awesome things [url="http://img229.imageshack.us/my.php?image=xpmaxdy6.jpg"][img]http://img229.imageshack.us/img229/7087/xpmaxdy6.th.jpg[/img][/url][url="http://g.imageshack.us/thpix.php"][img]http://img229.imageshack.us/images/thpix.gif[/img][/url] [url="http://img90.imageshack.us/my.php?image=insanevictoryrd3.jpg"][img]http://img90.imageshack.us/img90/4558/insanevictoryrd3.th.jpg[/img][/url][url="http://g.imageshack.us/thpix.php"][img]http://img90.imageshack.us/images/thpix.gif[/img][/url] [url="http://img403.imageshack.us/my.php?image=vctrmj4.jpg"][img]http
  2. Let me explain: nothing happened during the fight because there were no creatures to fight. It was a non creature ritual against another non creature ritual. Not the number of rounds was important. And yes, the normal players have a bigger number of rounds than alliance players. Also against npcs the number increases even more.
  3. Nice, right? XXXX id: Creature: Level: Vitality: / Enemy Load dst creatures Load xxxx creatures Applying 100% of dst's energetic influence Applying 45% of XXXX's energetic influence ###### START ROUND 1 ###### ###### START ROUND 2 ###### ###### START ROUND 3 ###### ###### START ROUND 4 ###### ###### START ROUND 5 ###### ###### START ROUND 6 ###### ###### START ROUND 7 ###### ###### START ROUND 8 ###### ###### START ROUND 9 ###### ###### START ROUND 10 ###### ###### START ROUND 11 ###### ###### START ROUND 12 ###### ###### START ROUND 13 ###### ###### START
  4. Uncertainty principle The more precisely the position is determined, the less precisely the momentum is known in this instant, and vice versa. --Heisenberg, uncertainty paper, 1927 Uncertainty principle: A principle of quantum mechanics (q.v.), according to which complete quantitative measurement of certain states and processes in terms of the usual space-time coordinates is impossible. Macroscopically negligible, the effect becomes of importance on the electronic scale. In particular, if simultaneous measurements of the position and the momentum of an electron are pressed beyond a certain
  5. It' the first time I see this...
  6. Here we will insert the ideas that we all agreed that are good and worth taking into account so it will be easier for Manu to read them.Yes...this is a filter. Btw: the list above will change accordingly.
  7. dst

    New ideas

    When you have a new idea open a topic(in which all can comment) but also post it here so it will be easier for us to keep track of them. If you already opened a topic please post the idea here and also post the link to the topic with the comments. Thank you!
  8. 4. complete the basics Do not laugh. This post is actually a redirect to the first post (1. Basics). Reading all over again will strengthen your knowledge. After you read the "Basics" again, you should be able to survive (not live) in Magic Duel. of course, living Magic Duel is another story See you later
  9. 3. getting stats and sacrificing a creature This is a short one as it's not much to say on how to get stats just that there are 2 ways : attack/defense and creature sacrifices (using altars). I don't know for sure, but from what i've observed, the statuses gained while attacking, are proportional to the amount of damage inflicted. (Some calculation formulas would be useful but they would be hard to explain as they keep getting improved as the game gets tuned and gets more features). The minimum amount of damage observed to give any stats is around 700. Another spoiler would be that you
  10. 2. Getting attacked and defending It may be strange to start with this instead of attacking and winning, but ... it is the easiest thing to learn and this will help you for the entire game in the same way, no matter how advanced your creatures are. First I will tell you how rituals are picked when you get attacked and after that I will suggest a way to minimize that damage. Part 1: what rituals are getting picked when defending It may be complicated but bare with me as it is not as complicated as attacking. Rule 0: Naming You can name any number of rituals with same name. It is not indic
  11. 1. Basics Purpose: Underline the mandatory readings. Before starting anything, there is something you should be aware. There are some help pages scattered all over. If you don't find any information ... there are a lot of players that can give informations and all you need to do is to ask. And, please be polite. So, the first help you should read (except this pages) is "Creatures under your control". Further information on rituals will be detailed below (in this post) . When you understand that you can use you creatures to attack and defend, you must learn that those creatures are not di
  12. Main target of this post are MP3 players. Purpose of this topic: - explain the purposes of the rituals, - why should they be created and - how are the picked If you feel you are too advanced for this ... then ... you might still read it and send me some info I missed. For any comments, please use the the "Comments on basics" topic. LE (one year later ): This topic was made by the previous owner of dst's account, currently known as No one. As you can see it is really old (happy B-day Mr. Topic!) but it did not lose its...validity. I checked it and they are few things that need to be adjus
  13. I see some sacrificing there, right?
  14. This is for MB What I gain in few hours of playing and NOT sacrificing (that will come in the following days) regeneration +8.145 energeticimmun +23.103 tradesense +9.449 briskness +11.457 initiative +4.158 defence +12.111 attack +21.177 luck +6.409 power +2.365
  15. I think I will start a contest . Or maybe an auction.
  16. If you behave maybe I will let you try.
  17. Hmmm...want to try it? Btw: have you seen the VP level?
  18. Well, I got simillar results some days ago...so it's not wierd You only need a lot of luck to have such results
  19. ~~VICTORIOUS!~~ -51% vs 100% Combat details (under construction). 'A' is you, 'E' is enemy Honor reward for this battle: -6 Loyalty reward for this battle: 0 *** todo help after fight Casualties: Enemy:100%, You:-50.595171378% heat You: 4377, Enemy: 0 logsize:542 usevitality:100 strategy:255842 looser:E actionnr:76 rounds:9 E lost: 64309vit; A lost: -45140vit; MAX XP REACHED FOR THIS MINDPOWER LEVEL ----------------------------------------------------------------------------------------- ###### START ROUND 8 ###### Applying temporary effects for .Muratus del Mur., slot 3 : ,
  20. *** todo help after fight Casualties: Enemy:0%, You:0% heat You: 0, Enemy: 0 logsize:3201 usevitality:100 strategy:251624 looser:E actionnr:120 rounds:10 E lost: -3930vit; A lost: -136429vit; Creature Experience reward for xxxx- Losing player Grasan Huvourer gaines -20464.8 Xp Grasan Huvourer gaines -20464.8 Xp Grasan Huvourer gaines -20464.8 Xp Walking Tree gaines -20464.8 Xp Winner does not get a won fight point. Looser does not get a lost fight point. Btw: my Vp:31430 (today, tomorrow will grow some more)
  21. dst

    MD SHop bug

    Hi, My problem is solved Thanks
  22. dst

    MD SHop bug

    Hi, In MD Shop, I activated the option "+5 friends" twice, in order to add more players in my friends list. :lol: Unfortunatelly...nothing happened ... I can't add any more friends in the list. (my list currently contains only 5 friends). Can someone solve this bug? ...maybe Muratus del Mur (aka King Manu) or ugauga ? I hate the idea of activating this option twice, without any results :'( Thanks, Venger
  23. Actually I do nor remember. It was some time ago
  24. E lost: 41386vit; A lost: 19vit; Array ( [vars] => Array ( [statsVp] => 15239.868 [statsXpl] => 12.57 [statsAct] => 25.14 ) [character] => Array ( [regeneration] => 0.20112 [energeticimmun] => 0.20112 [tradesense] => 0.20112 [briskness] => 0.20112 [initiative] => 0.20112 [defence] => 0.20112 [attack] => 0.20112 ) Chaos Archer gaines 41386 Xp and a won battle
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