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Showing content with the highest reputation since 03/02/2021 in Posts

  1. What is the true nature of roleplay items?
    2 points
  2. Great, question. Since ALSO its interesting i'll try to answer. I can't say much about 'Roleplay' items specifically. Cause i never really though that much about roleplay aspect, and this requires multiple clusters to answer at once. I don't like this (since its technically a/one question- that i don't have one answer), it could be (roleplay aspect) about something similar to, how we see the world from the moment we are born, like starting a story (or rpg), its not only a fresh start, it also defines the time (manages it to a degree). Etc.. Points for MD related question. For t
    1 point
  3. Are the same person as the one who writes your stories?
    1 point
  4. How do you train your intuition? What is the shape of your perception? Thanks
    1 point
  5. I am about to do something crazy, but you can influence my plan here. I want to create an automated way in for all, or some, alliances, that will consider only things that are relevant for that ally. For example, Woodcutters guild should have such a backdoor for anyone with the right woodcutting skill. War alliances should have a backdoor to allow in people based on their land loyalty. You can suggest or demand (depeding on your tag and role) actual setups for this. This will also be a way to infiltrate and disband, but also to revive disbanded guilds. I will use th
    1 point
  6. As one of the realm's foremost alliance disbandment experts, I very much approve of this idea for its capability to revive alliances. For resource-based guilds, as many have stated already, a skill requirement makes a lot of sense. For traditional, more roleplaying, alliances a land loyalty (again as many have stated) and roleplaying requirement seems to be a suitable. For example I could see someone earning SoE membership by writing an interesting research paper, or earning military-focused alliance (KoB, GG) membership by challenging a gauntlet of enemies to prove yourself, or earning TW or
    1 point
  7. With approval from Mur, to improve clarity and reduce confusion concerning the possible shapes described by the puzzle, here are the final images that one should create to obtain the shards: 1 - Blank 2 - Filled 3 - X 4 - O 5 - Plus Sign + 6 - Corners 7 - Centre Square 8 - Big Square 9 - Capital A 10 - Smiley Face 11 - Percentage sign % 12 - Diagonal Lines
    1 point
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