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Showing content with the highest reputation since 06/13/2021 in Posts

  1. Today I have added in the structure and code to create upgradeable buildings in MagicDuel. These will allow players to pay resources towards a project which will, over time, grow and provide additional functionality. An example of this is a treasury that if properly maintained will grow and allow more items and creatures to be stored. There is a wide range of possibilities with this that I plan to expand this to encompass and I am sure the A25 team can come up with ideas that I have not even considered! Some examples include contributing resources to your lands armoury to provide bonuses, charging fees at land boundaries (if protected!), and even the ability to blockade scenes and other areas in a "war footing". Or you could have a community shed which, is improved would allow a wider range of items to be grown, and tools to be used. The ability to "upgrade" a scene using this framework is pretty wide so I am open to ideas about how you could create an upgradable building. The start of this however is the humble building, a framework that allows contribution towards resources in MagicDuel. For the moment the underlying code and tables are in place and I plan to continue the work to make it more functional. I will detail more information once I have the first instance implemented and I can demonstrate how it works within MD. A25 members are welcome to ask my questions on our PM thread beforehand however as the (read only interface) is currently up. Please note nothing you see below is currently fixed. Example A25 Interface for viewing building templates
    9 points
  2. Ivorak

    Roguelike Celebration

    The Roguelike Celebration is an online conference celebrating roguelikes and similar games, with talks given both my game creators and players. Last year's conference was held in an interactive online space styled after a MUD. It was designed for the conference but open-sourced for similar events: https://github.com/lazerwalker/azure-mud. Sharing here for two reasons: Current MD players might enjoy attending the event (will take place October 16th & 17th). Seems like something that would appeal to a lot of you, and you might come back with some ideas to add to MagicDuel. They currently have a call for proposals open for new talks. If there's an aspect of MagicDuel you find particularly intriguing, you should consider submitting a proposal by June 25. Speakers are paid, and you might even attract a few new players to MagicDuel. You can also talks from last year here: https://roguelike.club/event2020.html If you're thinking about submitting a talk proposal, consider sharing it here for feedback from your fellow MagicDuel adventurers. Also feel free to throw out some ideas for talks you think might fit the CFP but aren't something you personally feel qualified to talk about; maybe someone else will pick up the torch.
    3 points
  3. Fyrd Argentus

    MD Fermentation

    https://magicduel.com/chewett/fyrd/MD Fermentation S.mov
    2 points
  4. Sorry, your browser doesn't support embedded videos.
    2 points
  5. I have unhacked Mur's hacks and it should behave a little nicer, feedback is welcomed.
    2 points
  6. Time confirmed, congratulations Else! I'll find you for the GC. Anybody going to try and beat this before the month is up (Fang)? WP clock started June 3rd.
    2 points
  7. 1 point
  8. Sunfire

    The loser takes it all

    we have reached our top 3 1) Ungod 2) Else 3) Redneck all 3 will receive an anniv creature and Ungod wins a WP! As always feedback is welcome to improve this tourneys mechanics
    1 point
  9. Fyrd Argentus

    Ode to a Tree

    https://magicduel.com/chewett/fyrd/Ode to a Tree.mov
    1 point
  10. I am looking for interesting calendar events that happened in the past in MagicDuel. I will pay one silver for each entry with a date, year and description if I add it into MD. I will pay an additional two silver coins for any entry that also is linked to a forum post or similar linkable event. Please post below (one event per post) so I can review and add them, thanks!
    1 point
  11. This has been resolved.
    1 point
  12. The "A Curious Box" Clickie should read as follows: ==================================== The crate has broken open and the contents scattered by the sea. A waterproof envelope is attached to the top, with a note in it which reads: "Dear [Player-name], Enclosed please find the crystallized shards of the mental components you will need for your self-image reintegration. Please take them to the clerk at the Magic Duel Archives on the mainland to complete the process. Do collect as many reality shards and valuable resources as you can along the way. We do hope you will be feeling better. Best of luck..." The rest of the note has been smudged. Looking deeper into the crate you see one small vial. You recover it and the stopper pops out. There is a fleeting wisp of vapor and you hear a voice whispering in your ear: "I am a spirit sent to help you reintegrate. I can animate any mental construct you might need as you progress. In addition I imbue in you your first 'Vital Energy', so that you may live and grow. This will be used by you and restored again when you rest, and its top increases each day. Fear not, you cannot be harmed beyond recovery in this place - you are safe. I cannot help you find the other spirits, but we were 16 to begin, and I expect you will need us all." You wonder what has happened, and why you have no memory of the events leading to this bleached-out place. Did you suffer a mental breakdown? Or are you an unfinished artificial intelligence? Did you perish in the storm, and this is an afterlife? Or did you escape the storm by sliding into another dimension? Or were you kidnapped by fairies, or sent here by a witch's curse? Where did that unnatural storm come from? You have no way to tell, as your memory is a blur. ====================================== The remaining 15 clickies now become active (seashells, bird nests, bottles, gems, rocks, bushes, etc. mostly on the 2 scenes with a water's edge, but some inland) It would be nice if they glowed orange, then dissappeared when opened. Each follows the same pattern, and ideally should give the same sequence regardless of the order the clickies are hit (index via a global variable). You could have all the clickies physically present from the start, if it is easier, and just have them do nothing (& not glow if that's happening) if the index is still 0. Activating the clickies should make as much bling happen as possible - at least the resonator sound. There is no real reason to link these events with the actual granting of creature slots, stats, etc. If esthetically necessary, tag a line on the exits saying 'your 16 spirit helpers are all now with you'. ===================================== Each begins "I am a spirit sent to help you reintegrate. I can animate any mental construct you might need as you progress. In addition..." 2 "... I bring you the power of action. These 'Action Points' will be used and restored again when you rest, and increase each day." 3 "... I bring you the ability to 'Defend' yourself from the mental assault of other minds. As long as you retain the mantle of protection from this place, and do not mingle your affairs with others, your mental defenses will be particularly strong." 4 "... I bring you the ability to 'Regenerate' immediately after any mental assault. There will always be some impact on you, and you can always heal slowly over time. This effect is right away." 5 "... I bring you protection from environmental dangers and weather. As long as you retain the mantle of protection from this place, and do not mingle your affairs with others, your 'Energetic Immunity' will be strong. Also, I bring you Luck, which is a blessing in many ways." 6 "... I bring you the ability to project your mind to impact others as you grow. 'Attack' and 'Power' refer to your ability to project physically and mentally. Initiative refers to your speed. Be careful how you use these abilities, as those you meet are on a path like your own." 7 "... I bring you two 'Erolin Devices' to help control your emotions. When you get excited, and your system fills with adrenaline, we call this 'heat'. It magnifies the effect of everything you do. 'Briskness' measures how quickly you build up heat when you move or fight. Erolin devices will help you capture and save, or store, this heat, or emotional energy, until a later time when it will do you some good, at an important event." 8 "... I bring you the ability to learn more things, such as Trade Sense, and many crafty skills. The local currency is silver and gold, but there other things such as Honor, Loyalty, and Winertia which you will need to manage to fit into society and conduct commerce." 9-16 "... I bring you more energy reserves, a 'Power-Up', to use if needed as you grow stronger."
    1 point
  13. Chewett

    Angien Fenth Bug

    @Fang Archbane the creature has been removed and you can pick a new creature from the location you obtained it from. @A25 it looks like the template item was created wrongly and had bad data inside it. I will speak with Azull more to find out what happened to it.
    1 point
  14. Please test this to see if it is still occurring. I believe I have fixed it.
    1 point
  15. Don't worry Laz, I got caught by the WP for the spell... the actual description of it makes no mention of increasing your level, only your casts.
    1 point
  16. I have the same problem but I noticed you can delete messages one by one. Just open the message and delete it from there.
    1 point
  17. I'd like to thank Sunfire for making a tournament just for me, a tournament where I can really shine. From now on, me saying i'm not good at combat will no longer be met with polite silence, but with a ''we know''. I'd also like to thank my trees, Mythrandir and Asthir, for their sacrificial prowess over the course of the last 4 years and in this tourney. I have lost all battles against all my foes! (and I'm proud of it??)
    1 point
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