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Design your own animated Golem

 

Following on from my recent research topic, I offer the following challenge:

I would like you to design and create a Golem of your own. Use your imagination and skills to show the realm your wizardry by animating that which would not normally naturally move.

Rules:

 

1)     The golem must have a recognizable human shape

 

2)     The size, materials used and method of energy is entirely at your discretion

 

3)     The golem must have some manner of animation of its own volition for at least 10 seconds

 

4)     The evidence for the animation must be in the form of a video clip

 

5)     Please provide a picture of the core components as evidence

 

6)     Somewhere in both pieces of evidence must be your MD name and the date

 

 

Participants will be rewarded appropriately to reflect the time and effort it takes to complete their entry.

As this quest has no end date, I would like to request this quest be pinned in some way to give participants plenty of time to think of, and create their entries.

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The word animation is only used here with regards to the movement of a real life figure, no drawings involved :)

Please note: robotic is a word Nimrodel used, not me. Please animate your golems in any way your ingenuity leads you to!

 

 

Edited by Josephine

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Alright...i'm not sure i can manage the human shape any better, and i forgot about the MD sign until later. Sorry

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I see, i'll get to it right away. My two thoughts were battery power or banana milk. I should think of those and post a pic of them.

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33 minutes ago, ignnus said:

I see, i'll get to it right away. My two thoughts were battery power or banana milk. I should think of those and post a pic of them.

:) ignnus, please read the initial post thoroughly before submitting your next video. I would hate to see you waste your time over this.

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Aelis, you have not only fulfilled the brief entirely but come up with a very unique solution to the challenge of animating something inanimate.

You have been awarded a wishpoint, thank you.

 

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