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Closed Door at 7_intown_1 does nothing

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At 7_intown_1 in the Tribunal, there is a door labeled "Closed Door". It displays an AP requirement to enter (1 + 20 atm.), but it's not actually possible to enter.

 

I suspect that, while it was intended to be opened up, an entry in the database is missing to allow us to actually enter.

 

If it isn't intended to be opened, the question becomes, what should be done with it? Should it be left as it is? Should it be disabled?

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It has been reported a couple of times before  as either "not working" or "unused clickie" but still I click on it from time to time.

As long as it is closed for all, then there should not be any problem.

 

Keep the door :P as is (I wouldn't want to fall out of MD).

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