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Ungod

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  1. Upvote
    Ungod reacted to Aleph Null in Weekly silver   
    "All of us have two lifes.
    The other one starts when we realise we only have one."
  2. Upvote
    Ungod reacted to Azull in Weekly silver   
    “This is the awe-inspiring universe of magic: There are no atoms, only waves and motions all around. Here, you discard all belief in barriers to understanding. You put aside understanding itself. This universe cannot be seen, cannot be heard, cannot be detected in any way by fixed perceptions. It is the ultimate void where no preordained screens occur upon which forms may be projected. You have only one awareness here—the screen of the magi: Imagination! Here, you learn what it is to be human. You are a creator of order, of beautiful shapes and systems, an organizer of chaos.”
  3. Upvote
    Ungod got a reaction from Muratus del Mur in Heat Veins Mapping   
  4. Upvote
    Ungod reacted to Muratus del Mur in Heat Veins Mapping   
    Things we need to discuss:
    - How will be heat veins distributed, there are two ways. Initially i wanted them in a way that combines these two ways, but very fast i realized its not possible. Since then i set them up in a mix of these two ways, we need to discuss what is better and reset all of them accordingly. 
    - Aelis needs to play with the tools and learn what to do and what he should do. For this he needs the tools (Azull, you will do the honors) but not before we talk with him about that. He will do Loreroot, a the veins there are easier to plan than the rest of the land.
    - Chew if you have any unclarities about the tools or the new thigbs thet support, let me know
    - Shem, Aia, i find you the most online and "friendly" so you will help Aelis with his first steps. You will also be the ones double testing if the veins where placed correctly once someone is done with an area.
    - We need to discuss who takes what area, i want deeper, less circulated areas taken by the most experienced of you, and the lands by their former kings (where the case)
    - Syrian, you have the tools for a very long time and you need to prove you haven't become a fossil with them..tool-fossil  I am sure its no problem with that, but it still means you have to put some effort into it. 
     
     
    More details in the throne hall meeting. 
  5. Upvote
    Ungod got a reaction from Chewett in The absence of snow   
    My avi looks really sad in this...funny, I never would've imagined it being like that. Awesome.
    Dhyone, can you confirm the scene, please?
    Tomorrow I'll end the quest.
  6. Like
    Ungod reacted to Chewett in The absence of snow   
    I havent had as much time on it as I wanted but I spent a load of time setting up my Wacom again, happy days.

     
    Its pretty terrible but I enjoyed making it so I am very happy with the result
    I coloured the flowers in red as I liked the idea that poppies were flowering and there was a late snow. If I had more time I would embellish the snow on the ground with more flourishes and probably colour in the road a different colour.
  7. Upvote
    Ungod got a reaction from Mallos in fat reply - Change regarding the creature recruiting cost   
    The way it (still) is, the player had to do some efforts to get to some bare minimum values in order to progress. With percentage costs, that effort disappears, so keeping a fixed value apart from percentage would be a way to maintain it - if we consider this approach for new players useful.
    'Farming' would be a bit harder with percentage values instead of fixed ones, but vitality is not that hard to regenerate. The (ex) value points were always the problem, though. You could get to -1mil VP from a fight with someone and it would take weeks to get it back to 0. If we had some way to regenerate WI easier, the percentage wouldn't bother us much. Then again, how do you increase world inertia?
  8. Upvote
    Ungod got a reaction from Chewett in The absence of snow   
    Wait, that's 1 month from when the quest started (Dec 24th)! So it means there are only 4 days left 😱
  9. Upvote
    Ungod reacted to Syrian in VE/VP isnt visible in new interface   
    i think it's going to get registered as win-ertia in many people's minds, which might imply it's about winnin or victory
  10. Upvote
    Ungod got a reaction from Aelis in Gates   
    Yea, a bit unpopular, I'd agree. 
    I think that seeing the larger picture is something only some have the ability, luxury and desire to do, so I doubt pushing this burden onto the common folk is going to achieve anything. China, for example, did something great when implementing the one-child policy; of course there were major downsides to that, but I think it was the right choice for China (and the world as well).
    The irony of a 'us vs them' culture is that sometimes it manages to create healthier communities than the 'no barrier' culture; the downside is that sometimes it ends up all life. 
    You're the first to take a 'pro' gate stance. Your arguments sound like those of a Roman governor. Too bad they left those Germanic tribes bribe them over the decades.
    Edit:
     
  11. Like
    Ungod got a reaction from Muratus del Mur in MD Screen on big monitor   
    Mur, take it as a sign of love for another interface you designed. Undying love, even.
     
    @peeps: two days ago I met an angry VorniC at GoE (scene still on flash); the scene didn't load for him and he was on phone. He was like 'nothing works, why isn't MD focusing on fixing these things'. I told him to come back in a week  
    I, too, found only one viable browser that supported flash on mobile and I don't know if it's still available. It's not like Mur woke up one morning and decided to f*** up MD and upset a bunch of players...so instead of complaining, try to say something like 'This looks great, but could you perhaps...'. 
    I, for one, think more about stuff like quests and some other things that need our attention. There's a lot of work to be done.
  12. Upvote
    Ungod reacted to Muratus del Mur in MD Screen on big monitor   
    Oh but MD needed this and quite badly. 
    I am happy people give me feedback on the interface, i qm just not happy that i can't satisfy everyones taste with it 
    To make it clear , without flashless interface MD would have permanently died in just a couple of months, making it impossible to migrate later. Flash support is being dropped by all browsers permanently, and is already disabled by default.
    Without a wider interface we would have been stuck in a pre 2000 style design, unable to add anything new and usefull to it. 
    Without mobile friendly responsive, interface MD already paid a drastic price losing more than 70% of its audience.
    Without more space for tools and interface, the tools wpuld have been difficult to use, and they are md's future in what the gameplay is, and what things are being created for its players, by its players.
    All this made this new interface absolutely mandatory, and i am saying this for years, i just intervened now before it would have been too late.
    If this stagnates soon, it is already something anyone else would have taken many months of work to accomplish as it is now, and thats no overestimation.
    I don't afford to hire a couple designers to make a look everyone would like, and a coder to code it, and me alone this is what could do, Chew does his part as well, thats it, Period.
    I was hoping to get constructive observations, not the feeling that i disturbed you by creating something absolutely unavoidable, that you think its just my passing mood.
     
     
     
  13. Like
    Ungod got a reaction from Mallos in How Do you like the new interface so far?   
    Can we make the notification box appearing when moving to another scene smaller (width-wise)? It's usually covering the entire scene and I can't move to the next one without having to wait 2-3- secs.
     
    Also, when setting up rituals, the default is 50% VE, but the slider is on the far left (0%). So I if I want to set 0%, I have to slide it to the right and then to the left again...
  14. Upvote
    Ungod reacted to Ledah in Ann. 4816 - Shop changes   
    The economy is stagnant because the broader game is stagnant. Considering the amount of active players, I think it is doing quite well. I'm on mobile so can't check but wouldn't be surprised if it is one of the more active sections on the forum which historically attracted a range of players - auctions are always popular.
    Yes wealth flowing is empowering but there will always be people with more wealth, inflating the amount of gold will just inflate the hoard.
    If you want a more fluid economy, look to making the secondary currencies such as resources more fluid and reducing barriers to their trade. If I could buy 1 memory stone for 1sc from a stack of stones I would, but stacks are an inviolable gameplay mechanic.
    Reducing penalties for transferring creatures for a cost is a great way to make it more fluid, reducing SC in the realm and encouraging trading - perhaps do something similar for stacks. Say I have 10 stones in a stack, let me sacc 1 to Treasury to transfer 1 from the stack rather than the whole thing. 
    Those sorts of things would help increase activity and reduce the cost for new players. If you decrease the value of GC/SC you simply increase the amount required helping nobody. Inflation is a real thing, after all.
  15. Like
    Ungod got a reaction from Fang Archbane in A Tainted Blessing - a Murmas Quest   
    I did a drawing and realized it sucked big time, so I added some PS equivalents to make the concept a little bit clearer (model taken from Gothic 1).
    The story unfolds thusly:
      TTL was a mass of random thoughts kept together by a red thread. Among those thoughts
    were memories that brought together sounds, colors and rituals - much like a newly-born
    child's memories. When Fang's creatures attacked, TTL tensed its shape  into a powerful 
    formation: a drachorn and a water being were supported by three winderwilds.
    "Fun, fun, fun!", exclaimed Fang, as the drachorn was weakened by his Heretic Archer.
    TTL tensed again and the drachorn crippled some of Fang's creatures, in a maelstorm of 
    fire and wind from the flapping of winderwild wings. Now the battlefield was alight, 
    and Fang grinned as his newly-tainted creature raised its weapon. 
      The heavy bolt pierced the air with a loud sound, but it went past the drachorn. A miss? Not
    at all, as a painful cry was released by one of the winderwilds, its wing limp by its side.
    TTL slept for only a second, as if feeling the damage, and perhaps felt relief at knowing
    it was from an aimed hit ability. Confident, the shade armed its water being, but felt a sudden
    numbness: the winderwild was almost dead, dark blood soiling the plumage.
    TTL looked forward - the crossbowman straightened up and grinned. "This path is forbidden.
    You may not pass". Where, where did it hear this before?
    TTL was a mass of random thoughts kept together by a red thread. Among those thoughts
    were memories that brought together sounds, colors and rituals. As the next crossbowman
    loaded, TTL rememebered an arch and a forest, and a faint smell of jasmine...

    Fang was quite pleased with the tainted crossbowman, so he decided to conduct a little
    research on it. Would it revert to the normal archer he had before when he left? What are
    the conditions for this taint to persist? Is it reproduceable?
    He opened a notebook and wrote 'Experiment no 1'.




  16. Like
    Ungod got a reaction from Aia del Mana in A Tainted Blessing - a Murmas Quest   
    I did a drawing and realized it sucked big time, so I added some PS equivalents to make the concept a little bit clearer (model taken from Gothic 1).
    The story unfolds thusly:
      TTL was a mass of random thoughts kept together by a red thread. Among those thoughts
    were memories that brought together sounds, colors and rituals - much like a newly-born
    child's memories. When Fang's creatures attacked, TTL tensed its shape  into a powerful 
    formation: a drachorn and a water being were supported by three winderwilds.
    "Fun, fun, fun!", exclaimed Fang, as the drachorn was weakened by his Heretic Archer.
    TTL tensed again and the drachorn crippled some of Fang's creatures, in a maelstorm of 
    fire and wind from the flapping of winderwild wings. Now the battlefield was alight, 
    and Fang grinned as his newly-tainted creature raised its weapon. 
      The heavy bolt pierced the air with a loud sound, but it went past the drachorn. A miss? Not
    at all, as a painful cry was released by one of the winderwilds, its wing limp by its side.
    TTL slept for only a second, as if feeling the damage, and perhaps felt relief at knowing
    it was from an aimed hit ability. Confident, the shade armed its water being, but felt a sudden
    numbness: the winderwild was almost dead, dark blood soiling the plumage.
    TTL looked forward - the crossbowman straightened up and grinned. "This path is forbidden.
    You may not pass". Where, where did it hear this before?
    TTL was a mass of random thoughts kept together by a red thread. Among those thoughts
    were memories that brought together sounds, colors and rituals. As the next crossbowman
    loaded, TTL rememebered an arch and a forest, and a faint smell of jasmine...

    Fang was quite pleased with the tainted crossbowman, so he decided to conduct a little
    research on it. Would it revert to the normal archer he had before when he left? What are
    the conditions for this taint to persist? Is it reproduceable?
    He opened a notebook and wrote 'Experiment no 1'.




  17. Upvote
    Ungod got a reaction from Blackshade Rider in Auction part 2   
    It can happen, but I'm not interested in an aramor fenth
    I retract that bid and I will bid more later, after I kick out my guest (that'll be tomorrow)
  18. Upvote
    Ungod reacted to Muratus del Mur in Uploading and configuring converted scenes   
    I'll add you on the list , but if at the time we start you are not around, well...
    I think it will take 1-2 days to get everything else ready. 
  19. Upvote
    Ungod reacted to redneck in Uploading and configuring converted scenes   
    That is fair, I will be more active this year so I am sure there will be ample opportunities to help with other tasks.
  20. Upvote
    Ungod got a reaction from lashtal in The absence of snow   
    For this Christmas, I bring you a little quest in the 'decorate a scene' style. You can work digitally or analog, as long as you respect the indications.
    The indications are hinted in the title - I want something that reflects the absence of snow.
    You are to take a scene that has lots of open space and no buildings, such as Tranquil Plains (a very simple building or a very small one is ok). Color it lightly with nuances of blue of your choosing (you can add other colors as well, as long as it fits the 'blue' theme). Also, add an unfinished snowman somewhere in the scene or anything else that expresses this idea of 'absence of snow'.
    You can submit 3 entries at most, but only one may be rewarded. You can participate with your main OR any of your alts. Deadline is two weeks from now and rewards are: 1 creature of mine (I'll give the winner the choice between a santa, an shmsh, a nutcracker and other medium-rare ones) plus 3 credits for first place, 1 gold plus 3 credits for second, 3 credits for third. 
    Good luck!
     
  21. Like
    Ungod got a reaction from Sushi in The absence of snow   
    For this Christmas, I bring you a little quest in the 'decorate a scene' style. You can work digitally or analog, as long as you respect the indications.
    The indications are hinted in the title - I want something that reflects the absence of snow.
    You are to take a scene that has lots of open space and no buildings, such as Tranquil Plains (a very simple building or a very small one is ok). Color it lightly with nuances of blue of your choosing (you can add other colors as well, as long as it fits the 'blue' theme). Also, add an unfinished snowman somewhere in the scene or anything else that expresses this idea of 'absence of snow'.
    You can submit 3 entries at most, but only one may be rewarded. You can participate with your main OR any of your alts. Deadline is two weeks from now and rewards are: 1 creature of mine (I'll give the winner the choice between a santa, an shmsh, a nutcracker and other medium-rare ones) plus 3 credits for first place, 1 gold plus 3 credits for second, 3 credits for third. 
    Good luck!
     
  22. Upvote
    Ungod got a reaction from Lintara in The absence of snow   
    For this Christmas, I bring you a little quest in the 'decorate a scene' style. You can work digitally or analog, as long as you respect the indications.
    The indications are hinted in the title - I want something that reflects the absence of snow.
    You are to take a scene that has lots of open space and no buildings, such as Tranquil Plains (a very simple building or a very small one is ok). Color it lightly with nuances of blue of your choosing (you can add other colors as well, as long as it fits the 'blue' theme). Also, add an unfinished snowman somewhere in the scene or anything else that expresses this idea of 'absence of snow'.
    You can submit 3 entries at most, but only one may be rewarded. You can participate with your main OR any of your alts. Deadline is two weeks from now and rewards are: 1 creature of mine (I'll give the winner the choice between a santa, an shmsh, a nutcracker and other medium-rare ones) plus 3 credits for first place, 1 gold plus 3 credits for second, 3 credits for third. 
    Good luck!
     
  23. Upvote
    Ungod got a reaction from Aia del Mana in The absence of snow   
    For this Christmas, I bring you a little quest in the 'decorate a scene' style. You can work digitally or analog, as long as you respect the indications.
    The indications are hinted in the title - I want something that reflects the absence of snow.
    You are to take a scene that has lots of open space and no buildings, such as Tranquil Plains (a very simple building or a very small one is ok). Color it lightly with nuances of blue of your choosing (you can add other colors as well, as long as it fits the 'blue' theme). Also, add an unfinished snowman somewhere in the scene or anything else that expresses this idea of 'absence of snow'.
    You can submit 3 entries at most, but only one may be rewarded. You can participate with your main OR any of your alts. Deadline is two weeks from now and rewards are: 1 creature of mine (I'll give the winner the choice between a santa, an shmsh, a nutcracker and other medium-rare ones) plus 3 credits for first place, 1 gold plus 3 credits for second, 3 credits for third. 
    Good luck!
     
  24. Like
    Ungod reacted to Aia del Mana in A Tainted Blessing - a Murmas Quest   
    An excerpt from Memories in the Wind, Ch. 3, as told to Aia:
    ______________________________________________________________________________________________________________________________________
    The winds whistled through the canyon as the slivered moon peeked through streaky clouds. The soft outline of an unmoving hooded figure could be seen standing by the bridge. Slow, disciplined breaths were hidden behind the loose-fitting cloak.
    Fang looked up. By the shifting phase of the moon, it must have been seven days - the waning crescent almost gone from sight. Luna's hidden gaze would provide ample cover from the faceless figures guarding the bridge's entrance. Taking another disciplined breath, Fang stepped forward, watching the faceless guards for any acknowledgment of his presence. A second step, and then a third turned into a hasty tiptoe onto the first woodboard of the rope bridge, eliciting a soft creak, and then a louder one as Fang grasped the rope handholds. The bridge swayed under the new, unfamiliar weight, worsened by the canyon's violent crosswinds. Still, he was safely past the guards. Fang took a moment to stretch the seven-day cramps out of his limbs before trudging onward to the distant side.
    Fang continued between the ridges of the valley path toward a faint amber glow. The gentle whistle of the wind turned to silence as he approached the glowing stone, suspended above the valley. Despite the silence, Fang could feel the eerie presence of dark, shapeless forms. He reached forward toward the stone, the echoes of Ledah's warnings resounding in his head. Ledah had lost all the sensation in his tongue and much of the rest of his face after his previous tasteless encounter. Thoughts of roast chicken drumsticks and seasoned cajun chicken wings passed Fang's mind; shuddering in fear, he retracted his arm.
    Fang unloaded his pack and set it down against the valley ridge. A muffled yap sounded from within; smirking, Fang unpacked his tent and released a toothy canine from the tightly packed sheets. Barking happily, the now released Morlecid walked toward the stone, only to feel Fang's firm grasp on his neck, lifting him up off the ground and setting him down firmly away from the stone.
    Several days of silence and boredom passed, with no sign of the Shade Sentinel. 
    Fang decided to pass the time with some friendly sparring with the silent Shades. "TTL, you're first!" declared Fang as he set about preparing his creatures for combat. Fang glanced at his illusionary creatures to find them quite altered. "Oh, this'll be interesting," he said as he set his first ritual.
     
    --end excerpt--
    ______________________________________________________________________________________________________________________________________
     
    Thy quest were twofold:
    1. Draw (or otherwise illustrate, using any method available to thee) any one of Fang's non-Necrovian creatures that hath been tainted by the Stone. For the purposes of this quest, do assume that Fang doth only possess of creatures upgraded to their maximum level (i.e. taint a fully upgraded creature). Do not include any of the abilities or statistics of the creature - the drawing or illustration alone will suffice, as the second part should be the method that thou shouldst illustrate the creature's ability. (I am quite aware that the Tainted Angien already exists; please do not submit of a Tainted Angien as thy illustration.)
    2. Continue the story above. Include an explanation of how Fang's tainted illusion-creature fares in combat against TTL, and also what Fang does after this battle. As with good story-writing - show; don't tell, especially in regard to the new tainted creature.

    Submissions shall be scored on creativity, quality, and flavour in both story-writing and artistry. The winner shall be awarded one creature of the 14th anniversary; exceptional submissions will be awarded a wish-point.
    One has until the end of the month of January - submissions should be given via forum-message to myself. There shall be no limits on the number of entries one may submit; each entry shall be judged on its own merits (although each submission should only contain of one creature and one corresponding story-continuation).
    Blessings, and mayst thou all have a merry Murmas.
  25. Upvote
    Ungod got a reaction from Lintara in I'm starting a novel/reputation needed   
    I remembered today about a talk I had with someone about...long life? She told me of a 120 years old woman who said that all her life she did as she pleased. Now, the person I was talking to has a habit of drawing the wrong conclusions, so I had to stress that you don't get to 120 by doing whatever crosses your mind. If she reached 120, she must have had modest wishes; the point here is to not feel caged, to live life in a relaxed manner, free from mental or physical excesses. You don't reach 120 by going to bars all nights and pouring alcohol into you; it doesn't work that way. All the more as the woman was Mongolian, and it's not like there are many temptations in the steppe.
    But because the one I was talking to has this tendency of ignoring these tiny unimportant details called FACTS, and just rushes to a conclusion, she was kinda telling me how you need to do as you please if you want to have a good, long life. 
    This is what inspired the following:
    Doing as you please
    Nlo yawned. Whatever can be done for fun in here? he thought. Life is dull, really, really dull.
    He was standing at the base of the marble stairs, fixating the fountain. One would think Nlo was impressed with the beauty, the artistry of it, but no - Nlo was not that kind of guy. He wanted to make life more interesting, and there was nothing interesting about order and stability. People must do as they please, to really live. And Nlo was doing as he pleased all the time.
    The pillars at the top of the stairs were shiny, sure, but they were dull, really dull. Nlo started to doodle on them, because he was doing as he pleased all the time. He got bored soon, and decided what these pillars really need is the power to inspire. Arousing the intellect, creating sparks within one's imagination, that kind of thing. How better to achieve it than by writing some motivational quote that would make people really appreciate these pillars? 'You are your own pillar of strength' sounded too old-fashioned, and the play was perhaps too obvious. For a moment, he thought of writing 'Romanes eunt domus', but then again, not many would know the reference...How about 'Mur said be happy?'
    Nlo wrote in italics Mur said be happy. Then he wrote Marind shall rent you her umbrella for a quid and Chewett said this is Nlo's abode. You see, Nlo always did as he pleased, even though 'Mur said' or 'Chewett said' were taboo words in MD (or are they?). Suddenly, Nlo found himself into the prison. Who reported him?! A candle (it's December, the prison got decorated) threw light over a small bench, where Nlo saw Rudolph shaking his head continuously. The poor reindeer was locked up for indecent behavior and hadn't had a drop of alcohol in days. 
    Nlo began to pace to and fro. Did he cross the line? Nah, the right way to live is to do as you please. There's no meaning in it if you do what others ask you to, if you feel restrained. He wasn't in the wrong. He ignored the mumbling reindeer and started doing some warm-up exercises, just because he could. Then he named the walls - this one's Cassandra, this one is Alexandra, then Priscilla, Laetitia. Nlo was now running from Priscilla to Cassandra, from Cassandra to Laetitia, from Laetitia to Alexandra and so on - because he always did as he pleased. 
    There was no way to tell the time, but Nlo decided it's night and he'd better prepare for a cold one. He glanced at the bench (and the reindeer) and decided against it. Indeed, the best way was to fall asleep in the arms of Emily.
     
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