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xrieg

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  1. Downvote
    xrieg got a reaction from Phantom Orchid in Teamwork Controversy, with a little Eon around the Corners   
    [quote name='Phantom Orchid' timestamp='1321515340' post='96009']
    xrieg,

    I have been playing MD for almost 3 years now, and I have to say that I do not agree with one thing that you say in your post. That might be your experience, but it is not mine - and I do not appreciate you making blanket statements about MD like that because by doing that you are speaking for others who may or may not share that same experience.
    [/quote]

    All I write is about my opinions and discussions I had. In no place I claim to represent players community.
    [quote name='Phantom Orchid' timestamp='1321515340' post='96009']
    And a million gold coins of free advice ... do [b]not[/b] push a demi-god into a corner by telling him to 'make up his mind.' He will bite. Hard.

    [/quote]
    The only reason I did write my post is that I invested some time into MD (300+ AD 100%; 200AD+ of a few hours daily activity) and am not satisfied that I enjoy it less and less. Bite.... well, I am hardly active anymore - I provide concerned player feedback. It may be read, may be ignored, may be punished - with only increasing probability or me permanently abandoning the realm.

    [quote name='Rendril' timestamp='1321519159' post='96013']
    Has anyone actually [b]tried[/b] using the needles?
    [/quote]
    Yes, Lone Wolf did once I believe in realistic conditions. Conclusions - current player community would not allow for its effective usage.
  2. Upvote
    xrieg got a reaction from duxie in Teamwork Controversy, with a little Eon around the Corners   
    [quote name='Phantom Orchid' timestamp='1321515340' post='96009']
    xrieg,

    I have been playing MD for almost 3 years now, and I have to say that I do not agree with one thing that you say in your post. That might be your experience, but it is not mine - and I do not appreciate you making blanket statements about MD like that because by doing that you are speaking for others who may or may not share that same experience.
    [/quote]

    All I write is about my opinions and discussions I had. In no place I claim to represent players community.
    [quote name='Phantom Orchid' timestamp='1321515340' post='96009']
    And a million gold coins of free advice ... do [b]not[/b] push a demi-god into a corner by telling him to 'make up his mind.' He will bite. Hard.

    [/quote]
    The only reason I did write my post is that I invested some time into MD (300+ AD 100%; 200AD+ of a few hours daily activity) and am not satisfied that I enjoy it less and less. Bite.... well, I am hardly active anymore - I provide concerned player feedback. It may be read, may be ignored, may be punished - with only increasing probability or me permanently abandoning the realm.

    [quote name='Rendril' timestamp='1321519159' post='96013']
    Has anyone actually [b]tried[/b] using the needles?
    [/quote]
    Yes, Lone Wolf did once I believe in realistic conditions. Conclusions - current player community would not allow for its effective usage.
  3. Upvote
    xrieg reacted to phantasm in Teamwork Controversy, with a little Eon around the Corners   
    "What happens with eon is a phenomenon that happens very often in rl"

    Aye I have seen it several times myself.

    [b]Idi Amin Dada[/b]
    [size=4]Dictator Obiang[/size]
    Gaddafi
    [b]Saddam Hussein Abd al-Majid al-Tikriti[/b]

    I've seen this way of 'enforcing' ones own paradise many a time in my long years of life.
  4. Upvote
    xrieg got a reaction from Shemhazaj in Teamwork Controversy, with a little Eon around the Corners   
    It should have been obvious by now that there are very few ppl active enough to do any real teamwork. You may measure it any way you like (I suggest check mp5 sectors, for most mp3s and mp4s everything is novelty):
    1. number of ppl using tools (not picking them up but actually using),
    2. number of ppl training,
    3. number of quests and quests participants.
    Testing tools by many.... How would they be tested if all locations available to younger players are depleted? Carrying a tool is hardly a testing.


    The only thing you may FORCE is to force ppl off the game - or at least from their roles in-game. Fear? Hell, it's a game, not a horror movie - we can only talk entertainment or lack of it. MD is a game different from other games... In 'mass-production' games player feedback is listened to and included in next releases to provide them a better game and attract new ppl. Here the game claims it's player run and yet numerous complains are called fear etc. Eon is not a problem - he is only a symptom of one.

    Personally last few weeks/months development made me reduce my activity greatly - from many hours a day and participation in all quests I could through training only to logging in for AD and some herbs and reading forum
  5. Upvote
    xrieg got a reaction from Blood Prince in Teamwork Controversy, with a little Eon around the Corners   
    Make up your mind. Either you want MD to be a community with major tam work - or the realm for most dedicated ppl living the realm.
    Everybody knows how needle works - and yet it was only employed about... once? Not by some seasoned MD player, who realize that stats in MD is only an icing that does not matter and who claims it would be an easy thing to organize. And the person in question stated several times that it does not really work.
    Currently more and more MD is:
    1. the realm creator and sole ruler - building the realm as he likes, rewarding and punishing ppl as he likes
    2. minor game creators - quest and events organizing,
    3. RP players who often do not care about game development much as long as chat remains unblocked
    4. new ppl
    ..... the only minor flaw is no real group of ppl interacting with the realm - fighting, using tools, solving quests. and that makes activities of first two above undirected - little new features usage, timy quests and events _activities_ (anything beyond come and chat) participation. Some ppl will be entertained by the very act of quest/features development, event organization - some will not, would get discouraged with no people participating.
    Creativity..... if the realm is built to stimulate it why vast majority of older players I talk to complains about it? I keep hearing that the realm is getting better and better, but average player quality keeps shrinking, less activity, worse and less quests etc? It could be interesting to prepare such a poll - maybe I am just dead wrong.
  6. Upvote
    xrieg got a reaction from duxie in Teamwork Controversy, with a little Eon around the Corners   
    Make up your mind. Either you want MD to be a community with major tam work - or the realm for most dedicated ppl living the realm.
    Everybody knows how needle works - and yet it was only employed about... once? Not by some seasoned MD player, who realize that stats in MD is only an icing that does not matter and who claims it would be an easy thing to organize. And the person in question stated several times that it does not really work.
    Currently more and more MD is:
    1. the realm creator and sole ruler - building the realm as he likes, rewarding and punishing ppl as he likes
    2. minor game creators - quest and events organizing,
    3. RP players who often do not care about game development much as long as chat remains unblocked
    4. new ppl
    ..... the only minor flaw is no real group of ppl interacting with the realm - fighting, using tools, solving quests. and that makes activities of first two above undirected - little new features usage, timy quests and events _activities_ (anything beyond come and chat) participation. Some ppl will be entertained by the very act of quest/features development, event organization - some will not, would get discouraged with no people participating.
    Creativity..... if the realm is built to stimulate it why vast majority of older players I talk to complains about it? I keep hearing that the realm is getting better and better, but average player quality keeps shrinking, less activity, worse and less quests etc? It could be interesting to prepare such a poll - maybe I am just dead wrong.
  7. Downvote
    xrieg got a reaction from Chewett in Teamwork Controversy, with a little Eon around the Corners   
    Make up your mind. Either you want MD to be a community with major tam work - or the realm for most dedicated ppl living the realm.
    Everybody knows how needle works - and yet it was only employed about... once? Not by some seasoned MD player, who realize that stats in MD is only an icing that does not matter and who claims it would be an easy thing to organize. And the person in question stated several times that it does not really work.
    Currently more and more MD is:
    1. the realm creator and sole ruler - building the realm as he likes, rewarding and punishing ppl as he likes
    2. minor game creators - quest and events organizing,
    3. RP players who often do not care about game development much as long as chat remains unblocked
    4. new ppl
    ..... the only minor flaw is no real group of ppl interacting with the realm - fighting, using tools, solving quests. and that makes activities of first two above undirected - little new features usage, timy quests and events _activities_ (anything beyond come and chat) participation. Some ppl will be entertained by the very act of quest/features development, event organization - some will not, would get discouraged with no people participating.
    Creativity..... if the realm is built to stimulate it why vast majority of older players I talk to complains about it? I keep hearing that the realm is getting better and better, but average player quality keeps shrinking, less activity, worse and less quests etc? It could be interesting to prepare such a poll - maybe I am just dead wrong.
  8. Downvote
    xrieg got a reaction from Phantom Orchid in Teamwork Controversy, with a little Eon around the Corners   
    Make up your mind. Either you want MD to be a community with major tam work - or the realm for most dedicated ppl living the realm.
    Everybody knows how needle works - and yet it was only employed about... once? Not by some seasoned MD player, who realize that stats in MD is only an icing that does not matter and who claims it would be an easy thing to organize. And the person in question stated several times that it does not really work.
    Currently more and more MD is:
    1. the realm creator and sole ruler - building the realm as he likes, rewarding and punishing ppl as he likes
    2. minor game creators - quest and events organizing,
    3. RP players who often do not care about game development much as long as chat remains unblocked
    4. new ppl
    ..... the only minor flaw is no real group of ppl interacting with the realm - fighting, using tools, solving quests. and that makes activities of first two above undirected - little new features usage, timy quests and events _activities_ (anything beyond come and chat) participation. Some ppl will be entertained by the very act of quest/features development, event organization - some will not, would get discouraged with no people participating.
    Creativity..... if the realm is built to stimulate it why vast majority of older players I talk to complains about it? I keep hearing that the realm is getting better and better, but average player quality keeps shrinking, less activity, worse and less quests etc? It could be interesting to prepare such a poll - maybe I am just dead wrong.
  9. Downvote
    xrieg reacted to Muratus del Mur in Teamwork Controversy, with a little Eon around the Corners   
    i am [u]seriously [/u]thinking to quadruple eons stat damage to the point that he will be able to null anyone stats within a week. In my opinion, eon did probably the best favor to the md community any fighter ever did. I am still waiting for a quester to balance his actions on the other side. In his way he makes you reach an absurd situation , a situation where you might finally realise that MD is not just about fighting and getting stats. If after eon 'period', all players that are blindly obsessed about their stats and run in panic from statdamage will go bye bye, it means that only those that put more focus on other aspects of MD will remain. I am refering to things that make you think, that create activities, that stimulate creativity. For example, trying to draw the level 2 grasan was anyhow affected by eon? Raising resource producting creatures will anyhow affected by eon? Eon hits in your fear and in some cases in your ego, [b]he is not ruining md, YOU are[/b] through your reactions.

    What happens with eon is a phenomenon that happens very often in rl. Now stay still a second and look at the big picture. A large majority of md population is crying and pointing the finger at eon 'destroying the game'. Even if you are so many, you are incapable of doing two things. One thing is to realise that what eon 'affects' just a fraction of what you should care about in md, and the other, most important thing you fail to see is that you are so united when it comes to complaining together but you are not so united anymore when it comes to solve the issue yourself.

    90% of the upcomming features will depend on team work, those that can't understand team work doen't mean "team complaining" but "team actions" are free to go, later it will be more frustrating trust me.


    You are risking a couple of stats for this "lesson" I am risking my lifes work for it.




    Oh and btw... its almost offending to talk about things you didnt care to find more about, but you talk as if you know. THE NEEDLE NEEDS A MINIMUM OF 3 PEOPLE TO OPERATE. If 3 people is too much teamwork requirement, then what is?

    Fact is, you either learn something out of this, learn to DO something in this situation, not just "learn" a philosophical thing, or you better start quitting now.
    I will soon provide a 'delete account' link for anyone asking for it, if things go this way, so you wont lose time waiting for my email replies.



    [size=2]..You compared again md with other games, or what other game companies do in similar cases. Well, again i tell you md is not a game, myself am not 'a company', but a very crazy person with a very sane mind that plays with, and against, all of you through your characters. Any other game company aims to survive, to get more money, thats why any game company would not know the notions i respect and would simply aim to please. Conceptually speaking MD is far more pure and true than any other game out there, simply because I am incorruptible by money or by the fear of displeased players. I am offering all of you something from all my heart, i expect at least you shut up if you can;t see it, and not make comments of that sort.[/size]
  10. Upvote
    xrieg reacted to duxie in Teamwork Controversy, with a little Eon around the Corners   
    [size=3][font=verdana,geneva,sans-serif]sorry, Burns, with a huge respect to you - this is delusional... you're the second one to tell me this, and the first one was another elder... well, one thing is to make a group of ~20 people for some exciting celebration/contest without any chance to lose anything or even get prizes, once a month (year?); another thing is to make at least 10 semi-constant people group daily to push Eon away from training grounds, with a chance to earn his wrath, lose skills, simply waste your time trying to catch him, etc. out of 30 online people at least 10 are friends with Eon, at least 20 doesn't care or even can't attack him (not guilded mp3/mp4, others who are not attacked by him), at least 20 are idle, at least 10 are afraid of him, at least 30 are doing something more interesting and have no time to waste on this, at least 20 doesn't even know what's going on, etc., etc., etc., and that's out of 30... also, the group must fulfill some requirements to do the job - at the very least you need the needle and some powers/spells... whenever i'll have at least few days of free time, i promise - i'll try to do this. but now, let me guess for how long Eon would be afraid of such a group if we could make one? for a day? two? three? oh, well... i admit - i don't know how the needle works, but anyways he can hit anyone at any time without any effort (i'm not neglecting that he made a huge one to achieve this), and to prevent this - you'll need a lot of time/organization each time. as a result that would be fun for him and a pain for defenders. well... you can achieve this once or twice just for the matter of fun or to prove something, but on daily basis this would be just a needle in a heap of hay.[/font][/size]

    [size=3][font=verdana,geneva,sans-serif]as i said - i don't care about his stat dmg, i can avoid it or deal with it. i would gladly make some fun from the fact that he exists, but i can't understand how some of you don't see that population as it is now is too small for such task and is getting even smaller just because the same fact that you don't see this, heh.[/font][/size]
  11. Upvote
    xrieg reacted to duxie in Teamwork Controversy, with a little Eon around the Corners   
    [size=3][font=verdana,geneva,sans-serif]heh, bulls-eye, xrieg! MD is not a game where you can make some constant teamwork at the moment... as i've been telling earlier - population is too small for that, and "the FORCE" is reducing it further, thus leading it to nowhere... while i understand (i think) what Mur is so happy about Eon being in the game, and in normal situation i would be happy too (lets say, with 200 people daily population) - oh, c'mon, a Dark Knight! exciting! lets fight back! but now it works like finishing off the game, which is sad... in fact, i don't care if Eon takes fractions from my skills every 12 mins, which i get back in 3-4 fights, i even had a thought to make him hunt me, and save others from frustration, but as xrieg pointed out - Eon is only a symptom of the problem, and my playtime has become too low even to try this kind of solution.[/font][/size]

    [size=3][font=verdana,geneva,sans-serif]*shrugs* i have nothing to suggest... get more people in, and try to save others from leaving... that's the main point i guess.[/font][/size]
  12. Upvote
    xrieg got a reaction from Blood Prince in Teamwork Controversy, with a little Eon around the Corners   
    It should have been obvious by now that there are very few ppl active enough to do any real teamwork. You may measure it any way you like (I suggest check mp5 sectors, for most mp3s and mp4s everything is novelty):
    1. number of ppl using tools (not picking them up but actually using),
    2. number of ppl training,
    3. number of quests and quests participants.
    Testing tools by many.... How would they be tested if all locations available to younger players are depleted? Carrying a tool is hardly a testing.


    The only thing you may FORCE is to force ppl off the game - or at least from their roles in-game. Fear? Hell, it's a game, not a horror movie - we can only talk entertainment or lack of it. MD is a game different from other games... In 'mass-production' games player feedback is listened to and included in next releases to provide them a better game and attract new ppl. Here the game claims it's player run and yet numerous complains are called fear etc. Eon is not a problem - he is only a symptom of one.

    Personally last few weeks/months development made me reduce my activity greatly - from many hours a day and participation in all quests I could through training only to logging in for AD and some herbs and reading forum
  13. Downvote
    xrieg got a reaction from Pipstickz in Teamwork Controversy, with a little Eon around the Corners   
    It should have been obvious by now that there are very few ppl active enough to do any real teamwork. You may measure it any way you like (I suggest check mp5 sectors, for most mp3s and mp4s everything is novelty):
    1. number of ppl using tools (not picking them up but actually using),
    2. number of ppl training,
    3. number of quests and quests participants.
    Testing tools by many.... How would they be tested if all locations available to younger players are depleted? Carrying a tool is hardly a testing.


    The only thing you may FORCE is to force ppl off the game - or at least from their roles in-game. Fear? Hell, it's a game, not a horror movie - we can only talk entertainment or lack of it. MD is a game different from other games... In 'mass-production' games player feedback is listened to and included in next releases to provide them a better game and attract new ppl. Here the game claims it's player run and yet numerous complains are called fear etc. Eon is not a problem - he is only a symptom of one.

    Personally last few weeks/months development made me reduce my activity greatly - from many hours a day and participation in all quests I could through training only to logging in for AD and some herbs and reading forum
  14. Downvote
    xrieg got a reaction from dst in Teamwork Controversy, with a little Eon around the Corners   
    It should have been obvious by now that there are very few ppl active enough to do any real teamwork. You may measure it any way you like (I suggest check mp5 sectors, for most mp3s and mp4s everything is novelty):
    1. number of ppl using tools (not picking them up but actually using),
    2. number of ppl training,
    3. number of quests and quests participants.
    Testing tools by many.... How would they be tested if all locations available to younger players are depleted? Carrying a tool is hardly a testing.


    The only thing you may FORCE is to force ppl off the game - or at least from their roles in-game. Fear? Hell, it's a game, not a horror movie - we can only talk entertainment or lack of it. MD is a game different from other games... In 'mass-production' games player feedback is listened to and included in next releases to provide them a better game and attract new ppl. Here the game claims it's player run and yet numerous complains are called fear etc. Eon is not a problem - he is only a symptom of one.

    Personally last few weeks/months development made me reduce my activity greatly - from many hours a day and participation in all quests I could through training only to logging in for AD and some herbs and reading forum
  15. Upvote
    xrieg got a reaction from duxie in Teamwork Controversy, with a little Eon around the Corners   
    It should have been obvious by now that there are very few ppl active enough to do any real teamwork. You may measure it any way you like (I suggest check mp5 sectors, for most mp3s and mp4s everything is novelty):
    1. number of ppl using tools (not picking them up but actually using),
    2. number of ppl training,
    3. number of quests and quests participants.
    Testing tools by many.... How would they be tested if all locations available to younger players are depleted? Carrying a tool is hardly a testing.


    The only thing you may FORCE is to force ppl off the game - or at least from their roles in-game. Fear? Hell, it's a game, not a horror movie - we can only talk entertainment or lack of it. MD is a game different from other games... In 'mass-production' games player feedback is listened to and included in next releases to provide them a better game and attract new ppl. Here the game claims it's player run and yet numerous complains are called fear etc. Eon is not a problem - he is only a symptom of one.

    Personally last few weeks/months development made me reduce my activity greatly - from many hours a day and participation in all quests I could through training only to logging in for AD and some herbs and reading forum
  16. Upvote
    xrieg got a reaction from Esmaralda in Teamwork Controversy, with a little Eon around the Corners   
    It should have been obvious by now that there are very few ppl active enough to do any real teamwork. You may measure it any way you like (I suggest check mp5 sectors, for most mp3s and mp4s everything is novelty):
    1. number of ppl using tools (not picking them up but actually using),
    2. number of ppl training,
    3. number of quests and quests participants.
    Testing tools by many.... How would they be tested if all locations available to younger players are depleted? Carrying a tool is hardly a testing.


    The only thing you may FORCE is to force ppl off the game - or at least from their roles in-game. Fear? Hell, it's a game, not a horror movie - we can only talk entertainment or lack of it. MD is a game different from other games... In 'mass-production' games player feedback is listened to and included in next releases to provide them a better game and attract new ppl. Here the game claims it's player run and yet numerous complains are called fear etc. Eon is not a problem - he is only a symptom of one.

    Personally last few weeks/months development made me reduce my activity greatly - from many hours a day and participation in all quests I could through training only to logging in for AD and some herbs and reading forum
  17. Downvote
    xrieg got a reaction from Burns in Teamwork Controversy, with a little Eon around the Corners   
    It should have been obvious by now that there are very few ppl active enough to do any real teamwork. You may measure it any way you like (I suggest check mp5 sectors, for most mp3s and mp4s everything is novelty):
    1. number of ppl using tools (not picking them up but actually using),
    2. number of ppl training,
    3. number of quests and quests participants.
    Testing tools by many.... How would they be tested if all locations available to younger players are depleted? Carrying a tool is hardly a testing.


    The only thing you may FORCE is to force ppl off the game - or at least from their roles in-game. Fear? Hell, it's a game, not a horror movie - we can only talk entertainment or lack of it. MD is a game different from other games... In 'mass-production' games player feedback is listened to and included in next releases to provide them a better game and attract new ppl. Here the game claims it's player run and yet numerous complains are called fear etc. Eon is not a problem - he is only a symptom of one.

    Personally last few weeks/months development made me reduce my activity greatly - from many hours a day and participation in all quests I could through training only to logging in for AD and some herbs and reading forum
  18. Upvote
    xrieg got a reaction from Jubaris in Teamwork Controversy, with a little Eon around the Corners   
    It should have been obvious by now that there are very few ppl active enough to do any real teamwork. You may measure it any way you like (I suggest check mp5 sectors, for most mp3s and mp4s everything is novelty):
    1. number of ppl using tools (not picking them up but actually using),
    2. number of ppl training,
    3. number of quests and quests participants.
    Testing tools by many.... How would they be tested if all locations available to younger players are depleted? Carrying a tool is hardly a testing.


    The only thing you may FORCE is to force ppl off the game - or at least from their roles in-game. Fear? Hell, it's a game, not a horror movie - we can only talk entertainment or lack of it. MD is a game different from other games... In 'mass-production' games player feedback is listened to and included in next releases to provide them a better game and attract new ppl. Here the game claims it's player run and yet numerous complains are called fear etc. Eon is not a problem - he is only a symptom of one.

    Personally last few weeks/months development made me reduce my activity greatly - from many hours a day and participation in all quests I could through training only to logging in for AD and some herbs and reading forum
  19. Downvote
    xrieg got a reaction from Chewett in Teamwork Controversy, with a little Eon around the Corners   
    It should have been obvious by now that there are very few ppl active enough to do any real teamwork. You may measure it any way you like (I suggest check mp5 sectors, for most mp3s and mp4s everything is novelty):
    1. number of ppl using tools (not picking them up but actually using),
    2. number of ppl training,
    3. number of quests and quests participants.
    Testing tools by many.... How would they be tested if all locations available to younger players are depleted? Carrying a tool is hardly a testing.


    The only thing you may FORCE is to force ppl off the game - or at least from their roles in-game. Fear? Hell, it's a game, not a horror movie - we can only talk entertainment or lack of it. MD is a game different from other games... In 'mass-production' games player feedback is listened to and included in next releases to provide them a better game and attract new ppl. Here the game claims it's player run and yet numerous complains are called fear etc. Eon is not a problem - he is only a symptom of one.

    Personally last few weeks/months development made me reduce my activity greatly - from many hours a day and participation in all quests I could through training only to logging in for AD and some herbs and reading forum
  20. Downvote
    xrieg reacted to Muratus del Mur in Taking Shared Tools   
    again, last think i have to say about this, and i said it in different ways already:

    i asked you all not to do anything fishy about the tools, i have no time to check what you do , or to investigate your actions and your reasons. When i say i have no time to do police on this subject it obviously also means i won't check what you announce you will do and prevent what you will do just so you won't get in trouble. It simply means i am very busy and that at some point i will take a quick look over the logs, or someone will do that for me, and i will pick the "winners" for the penalty.

    I spiecifically said this penalty is not based on a careful judgement of each case but on a raw statistic/logs. Its how it will happen each time i say i wont do police work but i will punish whatever comes out in the logs, be it with reason or without. One of the things i said not to be done was to hoard tools. simple as that.

    My intention about the tools is that they FORCE you to do teamwork. One person grabbing more means other people won't be able to have a choice if they want to deplete the resources or not. It also means a potential abuse. Nad maybe had good intentions, as i said i didnt judge that, but in a stage where these tools are still new to many, it is far more important that they get 'tested' and used by as many people as possible.

    Part of USING A TOOL is that you find how to grab one yourself and actually do it, not that you are pushed to use one or ask on the moodpanel you want one..



    [size=2]offtopic remarks about eon:[/size]
    [size=2]seems eon paranoia hunts this topic too. it makes me sick. eon plays by the rules and amuses himself on your fear. I have to say i enjoy to see that. This is ofc a very personal opinion and i can't take any official stand regarding it. I rarely look at players supporter status (its usualy when i am about to ip ban them). I NEVER get influenced by how much a player pays and those of you that dared to email me with lines like "i am a paying member", know very well my style of telling them to fuck off politely, or less politely. Eon is not under my protection more than his role as contest organizer allows. md server is not running because of eons money, how you so rudely put it, but because of the payments of all of you that pay anything. In md there are people that never paid a $ but got things others never managed to get after spending lots, and players that spent lots but don't become gossip subject because they don't cause 'mess' like eon. You have a problem with eon, face it, dont blame me on a potential 'protection' i might be ofering him.[/size]
  21. Downvote
    xrieg reacted to Tarquinus in Meta-gaming and the Dark Knight   
    I've been following the actions of Eon and the complaints of many about them. I have to say that I personally find it all rather amusing, but I offer some remarks about the situation in hopes that we as a community can get something to happen in the realm of MD.

    [quote name='Blood Prince']It seems Eon is becoming a problem. I'm not talking about skill damage (even-though its a part of it) but rather other bitchy things Eon has started doing. He has too much power to be contained by most of the MP5's kings/queen's are helpless because any action against him would obviously reverted by Mur. May be because Eon brings a lot of cash to the game which it needs. So it's time to fix Eon if the community think it is a problem.[/quote]
    I have no wish to single Blood Prince out here; this is just the most convenient quote that came to mind. I have to note that Mur strongly denies Eon's monetary contributions as a factor in Eon's status and abilities, and that I find that denial plausible.

    That said, I'm a little tired of/disappointed in seeing the community want to handle in-game situations through out-of-game discussions. That's called meta-gaming, and in my experience that's usually a negative word. Eon is to me a dark knight, perhaps one of the greatest villains MD has ever seen; he's not a problem, but a gift. I've only seen some tentative attempts at players coordinating to fight back against Eon, but I do think such attempts are the way the thing should go. As far as I know, Eon isn't harassing people out-of-game and he isn't breaking any rules. He seems invulnerable, but I argue that this appearance is encouraged by general perceptions that are not exactly in synch with reality. Got a problem with Eon? Don't like what he does? Well, are you gonna cry about it and wait for your white knight to save you, or will you step up to offer some heroics yourself? Mur is not wrong to point out that there are numerous in-game ways to deal with problematic characters, and that they have not been used to anything like their potential, or as nearly as I can tell, at all. What are we waiting for?

    After all, this is a fantasy role-playing game. Play it. Please. Because stuff like this - conflict - is interesting.
  22. Downvote
    xrieg got a reaction from No one in Taking Shared Tools   
    [color=#0000ff]Split from [url="http://magicduel.invisionzone.com/topic/10924-eons-help/"]http://magicduel.inv...0924-eons-help/[/url][/color]
    [color=#0000ff]-Burns[/color]

    I hope Mighty Pirate didn't get jailed for heat jars incident. It would be pathetic to punish somebody who stirred the community into some action hiding jars (BTW I got one 18k quite a long time after tools reset, PM me if you need it) and letting resources deptetion (herbs depletion in most low lands makes the 'most accesible and public' Herbs Basket useless for most game population) go unattended.
    After all, you could pick up heat jar if you went there early enough, you could ask ppl to loan it (you could get it for free, not only Mighty Pirate monopoly after all) - tools of the given type were still in circulation. On the other hand resources that are gone... are just gone - hence herbs baskets are available even several hours after reset.
    To summarize... I do not think items hoarding should be a jailable offense. It's minor tools abuse comparing with depletion.
    ... unless depletion is also consider jailable offense only nobody reported it as such?
  23. Downvote
    xrieg got a reaction from ignnus in Taking Shared Tools   
    [color=#0000ff]Split from [url="http://magicduel.invisionzone.com/topic/10924-eons-help/"]http://magicduel.inv...0924-eons-help/[/url][/color]
    [color=#0000ff]-Burns[/color]

    I hope Mighty Pirate didn't get jailed for heat jars incident. It would be pathetic to punish somebody who stirred the community into some action hiding jars (BTW I got one 18k quite a long time after tools reset, PM me if you need it) and letting resources deptetion (herbs depletion in most low lands makes the 'most accesible and public' Herbs Basket useless for most game population) go unattended.
    After all, you could pick up heat jar if you went there early enough, you could ask ppl to loan it (you could get it for free, not only Mighty Pirate monopoly after all) - tools of the given type were still in circulation. On the other hand resources that are gone... are just gone - hence herbs baskets are available even several hours after reset.
    To summarize... I do not think items hoarding should be a jailable offense. It's minor tools abuse comparing with depletion.
    ... unless depletion is also consider jailable offense only nobody reported it as such?
  24. Upvote
    xrieg reacted to nadrolski in Taking Shared Tools   
    i made an option to my fellow MB citizens that if they can not use water tools [size=2](e.g. no time to dowse for their own Water)[/size], i asked them to grab few for me and on behalf of them, i dowse water resources and distribute to any MB citizen available.

    [b]"These items are meant to be used by as many people as possible so if you don't plan on using them let them there for others to try."[/b]

    i had several tools in my inventory, but i did not collect such tools and log out til the next day and repeat. i hold responsibilities for most of the Marind Bell citizens's water stocks in their respective inventories, i sell them to the public, even with cheaper competitors

    Shadowseeker is right, i used to have 10+ buckets, and i gather water mostly inside their land (GG). i heard no complaints from any GG citizens about my dowsing activity inside the land premises, and when i see others gathering for water, especially GG's own citizens, i always give way for them. but who came inside that land and brought his bullying attitude? everybody's [b]bounty hero[/b]

    tools get recalled after a week. most of the [size=2]water[/size] sources in [size=2]easy[/size] accessible main lands are depleted

    i have a common sense of using my collected tools in other [size=2]remote[/size] lands, and never thought of just sitting inside the sanctuary and show off with those numerous tools

    my bad. i was too hard-working to do others's responsibilities of dowsing for their own supply of water resource, too hard-working to be the only Water Dowsers' member in action
  25. Downvote
    xrieg got a reaction from cutler121 in Taking Shared Tools   
    [color=#0000ff]Split from [url="http://magicduel.invisionzone.com/topic/10924-eons-help/"]http://magicduel.inv...0924-eons-help/[/url][/color]
    [color=#0000ff]-Burns[/color]

    I hope Mighty Pirate didn't get jailed for heat jars incident. It would be pathetic to punish somebody who stirred the community into some action hiding jars (BTW I got one 18k quite a long time after tools reset, PM me if you need it) and letting resources deptetion (herbs depletion in most low lands makes the 'most accesible and public' Herbs Basket useless for most game population) go unattended.
    After all, you could pick up heat jar if you went there early enough, you could ask ppl to loan it (you could get it for free, not only Mighty Pirate monopoly after all) - tools of the given type were still in circulation. On the other hand resources that are gone... are just gone - hence herbs baskets are available even several hours after reset.
    To summarize... I do not think items hoarding should be a jailable offense. It's minor tools abuse comparing with depletion.
    ... unless depletion is also consider jailable offense only nobody reported it as such?
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