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Miq last won the day on April 6

Miq had the most liked content!

About Miq

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  • Birthday 04/04/1985

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    Estonia - Tartu
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  1. story mode page (scroll icon) returns: 404 :( You appear to be trying to visit: /ifrm/ifrm.quest.php This doesnt exist
  2. All Hail The Iron Hand.
  3. Pizza. I demand pizza.
  4. Purrrrrrrrrrrrfect
  5. I have the mark!
  6. Seems that the https version of invisionzone goes there if you don't have https enabled on your forum.
  7. Pip, the illusions and invites are about recovering an ally not about takeovers.
  8. Ave, As dst said, mur is not in a habit to take stuff that has already been given. So that settles the question of should or should not they have had the Alliance. They had it and that's it. Why they can not access the island is purely for them or mur to say. For anyone who cares or needs to know my option on the ally. Then it's that i will actively refuse to join it (or any other).
  9. Well you could just point at me about it. Been stalking people who err on they way but obv i don't find them all. But you can shrink the max if you want. Makes my life easier
  10. Kill items take anything with a word gold in it.
  11. if we try to be realistic then gold is gold and a nugget of gold is probably lots of cold coins. But if we think on an economy then gold coin does not even need to be made of gold... It's currency and only a official mint can make currency. Gold nuggets are just resources to sell to the mint maybe or for making gold statues of Miq
  12. So long time missing. First later image from the greenhouse: Sample of produce picked: The Big brown one is not a potato its a seed cucumber. which leads us to me taking the seeds: Some pics seem to be missing but in any case, I thought long and hard how to bring the herbs/fruits to MD. And finally i decided to mail the seeds of my cucumbers to the MD'ers i know. The seeds are packed along with some beads because... The receivers will know.
  13. Value can be determined by demand, supply, desirability, habits. With brilliants we can only have the first two parameters. The others will present themselfs after first deals. So a person can make 6 brilliants a year. Barring GM's spoiling the game you can create only 6 gold coins a year. Cost of those 6 coins is ~300-400 credits with extra benefits. So i'm at this point valuing a brilliant at 7gc. You are free to refuse or counter this is all good for determining the pain point. Miq Edit: i forgot the demand part. Every player wants a currency that can be obtained from in game activities so when a ratio is atleast somewhat set the demand will rise.
  14. Since they exist as valuables in the same category. 4 brilliants.