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Myth

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Posts posted by Myth

  1. Also:

    Spoiler

    Click 1

    DiLZi5u.jpg

    Result 1

    DfaVDEk.jpg

     

    Spoiler

    Click 2

    yD9G22I.jpg

    Result 2 - top

    Lixnorg.jpg

    Result 2 - bottomZ0xXZDS.jpg

     

    There are several more occurrences, however I think they're correct, as they refer to amounts of spent $, and not to amounts of gained credits.

     

    P.S.: inserting images places them at the top of the post, not where the cursor (is that what it's called?) is.

  2. Is there a way to play around with the layout? I can't stand reading the forum on half of the page. while the other half is occupied with "Recently Browsing" etc. and only uses the top 6 rows of the page.

    Leads to a LOT of scrolling, especially when you have to read, for instance, essay quests..

  3. This update gives stalking a run for its definition. As a guest, I can see everybody's every registered action, in almost perfect condition. Even though saying this might lead to some unwanted changes (which makes me a horrible stalker), I simply couldn't resist saying it.

     

    Otherwise, I strongly dislike the WHITENESS.

     

    Edit: said I had 45 notifications. Clicking the icon showed none. Clicking "View All" also showed none.


  4. Luck 100% or 0%

    and so one ... what ?

     

     

    Nope. As per Miq's example, both sliders be taken under consideration as a whole, creating a 200:100 % ratio. For 200% cumulated (VE and stats) you get 0% token power, for 160% cumulated you get 20% token power and so on.

     

    Like Miq, I simply don't see the imbalance. I can't think of a concrete example which would jepordize the current combat system. :-/

  5. Can't this be fixed by separating the token power bonus?

     

    - attack with 0% VE and 0% stats = 100% tokens

    - attack with 100% VE and 0% stats (or vice-versa) = 50% tokens

    - attack with 100% VE and 100% stats = 0% tokens

    - and so on

     

    You get the idea..

  6. Is it possible that a player could help finish the puzzle in jail?

     

    I don't see what could prevent that from happening.. screenshots and out of MD communicating

     

    As for what Jail is:

    - a damp and dark place to rot for a while in, after wronging someone, no?

    - definitely not the equivalent of a ban

    - could use some visiting hours.. but make sure to thoroughly check us for magical escape pins, or the likes *cough* :p

  7. Round 3 has ended!

    [hr]

    Scoring!

    Procedure:

    - players had to provide X heat
    - for every 10% of X above or below X, 1% score was subtracted for that player, in that round
    - additional points were given provided 2nd goals were met
    - exception: Round 3 - Option 3, where 0 score was given if either of the goals were failed

    Format:

    Entry number. Player name (option 1/2) = provided heat / required heat (+/-) = score %
    Screen shots
    (+/- represents whether or not goal 2 was reached for extra points)

    [log="Round 1"]
    1. Rophs = 5.616 / 1.800 = 78,80%
    http://i.imgur.com/egejqn6.jpg
    http://i.imgur.com/s1dLcQK.jpg
    http://i.imgur.com/yE0ovn7.jpg

    2. Aethon = -288 / 906 = 76,82%
    http://i.imgur.com/1OpM9y7.jpg
    http://i.imgur.com/omDMhyu.jpg
    http://i.imgur.com/zKHseZU.jpg

    3. Wideberth = null = 0,00%

    4. Neno Veliki = 384 / 6.450 = 90,60%
    http://i.imgur.com/QqX0mb9.jpg
    http://i.imgur.com/WZ2rI64.jpg
    http://i.imgur.com/dVRTX9M.jpg

    5. Mirus = 1.300 / 1.300 = 100%
    http://i.imgur.com/HtJcCPO.jpg
    http://i.imgur.com/RnGYBcN.jpg
    http://i.imgur.com/KHuvq2j.jpg
    [/log]

    [log="Round 2"]
    1. Rophs (option 2) = -1.512 / 100 (+) = -62,20%
    http://i.imgur.com/YdmDVAG.jpg
    http://i.imgur.com/1QrFpPa.jpg
    http://i.imgur.com/ncF1iRb.jpg
    http://i.imgur.com/GwvGi8P.jpg

    2. Aethon (option 2) = 1.275 / 100 (-) = -17,50%
    http://i.imgur.com/vY5YMEJ.jpg
    (I forgot to take this screen shot; apologies; according to notes, goal #2 was not achieved)
    http://i.imgur.com/VcS9B2x.jpg
    http://i.imgur.com/DykZOZ3.jpg

    3. Wideberth (option 2) = -14.889 / 100 (+) = -1.399,90%
    http://i.imgur.com/WtuV8OM.jpg
    (I forgot to take this screen shot; apologies; according to notes, goal #2 was achieved)
    http://i.imgur.com/9pUZUEP.jpg
    http://i.imgur.com/IAzLHXR.jpg

    4. Neno Veliki (option 2) = 0 / 100 (-) = 90,00%
    http://i.imgur.com/plDXx7z.jpg
    (I forgot to take this screen shot; apologies; according to notes, goal #2 was not achieved)
    http://i.imgur.com/Ax3AV7c.jpg
    http://i.imgur.com/R8nHLQc.jpg

    5. Mirus (option 1) = 1.000 / 989 = 99,89%
    http://i.imgur.com/m6O9pCb.jpg

    http://i.imgur.com/VAPIL00.jpg

    http://i.imgur.com/eAq5okI.jpg
    [/log]

    [log="Round 3"]
    1. Rophs (option 1) = -8.505 / 195 (-) = -356,15%
    http://i.imgur.com/MZ5xG9C.jpg
    http://i.imgur.com/mPMLRRn.jpg
    http://i.imgur.com/fS7rPWf.jpg
    http://i.imgur.com/W2Ac8HT.jpg

    2. Aethon (option 1) = 2.273 / 195 (-) = -6,56%
    http://i.imgur.com/XK4eujO.jpg
    http://i.imgur.com/FRoiAAx.jpg
    http://i.imgur.com/GVcQe6N.jpg
    http://i.imgur.com/fAPDSRx.jpg

    3. Wideberth (option 2) = 194 / 420 (-) = 0,00%
    http://i.imgur.com/q1XWzG4.jpg
    http://i.imgur.com/1EDYU4D.jpg
    http://i.imgur.com/Li8VlCh.jpg
    http://i.imgur.com/JeZ2w1m.jpg

    4. Neno Veliki (option 1) = -5.409 / 195 (-) = -197,38%
    http://i.imgur.com/plQ0UAc.jpg
    http://i.imgur.com/7NPSeu0.jpg
    http://i.imgur.com/iQ0oWNo.jpg
    http://i.imgur.com/D1xCLUj.jpg

    5. Mirus (option 1) = -35.750 / 195 (-) = -1.753,33%
    http://i.imgur.com/j4bhoNv.jpg
    http://i.imgur.com/e5XsUJD.jpg
    http://i.imgur.com/jexiQGy.jpg
    http://i.imgur.com/GiWKeKq.jpg
    [/log]

    Unfortunately, Dark Demon and Nadrolski did not attend.

    Final Scores and prizes!

     

    1. Aethon = 17,59%

    1 x Wish point (Asthir) + 5 x Heat Stone (Syrian) + 2 x Gold Coin (TKs)

     

    2. Neno Veliki = -5,60%

    1 x Marksmen - 6 tokens (TKs) + 2 x Gold Coin (TKs)

     

    3. Rophs = -113,18%

    2 x Gold Coin (TKs)

     

    Congratulations and thanks!

     

    The unfortunate negatives come from the use of the Regeneration ability, which I warned against. I definitely should have made that line stand out more. :P

     

    All in all, I hope this was as much fun for you as it was for me.

     

    Thanks for participating, testing, sponsoring, providing and even spectating. :P

     

    Prizes will normally be distributed before November 12th, hopefully sooner. :)

  8. Are there handicaps or other means to allow skill to match, or at least not be hamperred, by massive personnal stats?

     

    Some rules:

    - Statless, tokenless, comboless, knockout tourney

    - Allowed creatures: Recruitables (NML, MB, NC, LR) + Imps, Sharptroopers, Soulweavers, jokers, Blood pacts and anniversary aramors.

    - Only mind power 5 this time.

     

    No stats are allowed, which means no slider usage. :P

     

    Question @Juba: What about Pimps? :p

  9. I'm adding 2 days to this round since I can't be around very often. I can be on:

     

    - 10:00 - 17:00 ST (slight chances)

    - 20:00 - 00:00 ST (maybe 01:00)

     

    Modified dates:

     

    [...]

    5. Oct 11th - Oct 28th
    - round 3 takes place (2 days added because 12th and 24th are Days of Tranquility)
    6. Oct 29th - Nov 4th
    - scoring
    7. Nov 5th - Nov 11th
    - prize distribution

  10. You know that mayhem which took place 2-3 weeks ago, where effects wouldn't end? Here it is again! :D

     

    If you need proof, just check the Gazebo chat list :p

     

    (Myth hasn't disappeared from chat since last night, even though I haven't logged him in in the past 7-8 hours; triggers don't go away etc.)

  11. Round 2 has ended!

     

    [hr]

     

    Round 3 has begun!

     

    As before, Myth will be stationed at Meeting of the Roads. Give him a nudge if he's around but daydreaming. :P If that doesn't work, try Asthir - usually hangs around the Gazebo.

     

    Round 3 details are 3 posts up. (2nd post on the 2nd page)

     

    [hr]

     

    (apologies for not being very precise when posting this message :p)

  12. Due to unforeseen circumstances (power outage) I couldn't be around last night as promised. I'm pushing all dates by one day, thus prolonging the duration of round 2. Dates are now as follows:

     

    [...]

    4. Oct 3rd - Oct 10th
    - round 3 target details are (already have been) made public
    - round 2 takes place
    5. Oct 11th - Oct 26th
    - round 3 takes place (2 days added because 12th and 24th are Days of Tranquility)
    6. Oct 27th - Nov 2nd
    - scoring
    7. Nov 3rd - Nov 9th
    - prize distribution

     

     

    Round 2 ends tomorrow night (Oct 10th) at 23:59 ST.

  13. I have 82 of them.

     

    Should anyone need any, give me a nudge (either here, or in-game to Asthir / Myth, whichever works for you).

     

    What will follow:

    - we'll find each other

    - I'll send the stones over

    - you use how many you need

    - you send the rest back

     

    I'll update the thread if the number changes.

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