Jump to content

Jubaris

Member
  • Content Count

    3,089
  • Joined

  • Last visited

  • Days Won

    80

Everything posted by Jubaris

  1. @Chewettif it's ok for more people to take the same prize from the pool?
  2. Jubaris

    Looking for idioms

    Nice! You got it right. Although, maybe you should have edited Willow's walk as a cherry on top Here's another one: napio se ko majka Literal translation: got drunk like a mother Origin: probably something to do with alcohol as an anesthetic for women in labour
  3. Wonderful quest! (also, glad to see you becoming more involved Tacitamuta! ) I picture this outside of Wind's Sanctuary. The song is gentle and brings ease to mind, which is why the scene is in Marind Bell, but it also has this feeling of a journey that is starting, like we are going on a road with a mission in mind, that's why the scene is a place outside, open plains and the road ahead of you, which Wind's Sanctuary exterior has. -- However, I'm having a little dilemma. This combination works for me personally, as I'm at home there and the place is very familiar, however, objectively speaking Wind's Sanctuary as a capitol and with the angien traces surrounding it, the place has a certain dramatic aspect to it, perhaps it wouldn't be a 'start of the journey' for everybody else... Counter-argument for the dramatic aspect would be that it is the most easily accessible capitol, and that the others are 'familiar' with it as well.
  4. I'll have me some of these: Item 9: 14th anniversary spicy pickle. Price: 4 plushies Item 10: silver coin. Price: 3 plushies
  5. When you say his direction is known, do you mean like we know he is on route 66 just not where exactly on the route, or that he's heading north-ish, from somewhere unknown whether that be Paris-London or Istanbul-Moscow where we only know he's going up? And is there a limit to thos grass field or is it infinite?
  6. Weekdays: EU evenings Weekends: Whichever
  7. Just an update, the mentioned problematic clickie was fixed, there should be no obstacles in the quest anymore (other than obsolete infos :D)
  8. Welcome aboard, happy to see you finding your way! As a curiosity, you are one of the rare cases in MD, as far as I know, that successfully went with the land vote / land crier citizenship process and got accepted by most of the citizens directly
  9. Yokin, I've got no idea where do you get that text from, I've re-checked every clickable I have active or inactive, and I couldn't find such text. What clickie are you getting it from, with what password? The closest thing to what you're showing me is this one, which makes me think that somehow you got an old copy of the quest (perhaps you are trying to continue something you played years ago, I have no idea, you tell me): In here I'm asking about the first king of Marind Bell, however, that next stepped is bugged and I can't access that clickie. On another note, please answer me through messages as I've originally written you there, so we don't clutter the topic, especially with spoiler-ish infos. Until the clickie can get fixed, you can message me your answer of the clickable and I will paste its content from my archive so you can continue on your journey. I'm sorry that you ran into difficulties, hopefully the next parts will be of use to you to justify the hardships
  10. This is what I get when I try to edit one specific clickie: illegal action reported, keeping on this path will get you banned. #rpcqdoc-72551
  11. There's no further steps at the Marble Dale Park, you got the wrong location. However, when I tried to edit the clickable of the location I think you're looking for, I'm getting an error, "illegal action reported, keeping on this path will get you banned. " I'm not sure is this a known error, will probably need to open a topic to file a bug report later.
  12. Not officially, but the clickies are still accessible. I added a password 'tutorial' for the first step at Marble Dale park signpost clickable so that people can access it without it being on open sight with some of its obsolete infos. edit: I'm not sure about the rewards I mentioned in the quest, since I don't have access to those creatures anymore (Tormented souls, Unholy priests), but if people message me with interesting quest entries, I will improvise
  13. 13th anni hollow warrior - 13
  14. item 1 (13th anni hollow): 5 plushies item 5 (windy) : 10 plushies
  15. I just noticed that the whole description of an item is available form the inventory page. Before it was only partial, I think only first ~30 characters were seen.

    I like that it got 'fixed' but when did that happen? :)) 

  16. This cipher was more difficult than usual, I assume archaic English was largely to blame (even though I'm sure most of us expected it will be archaic because it's Aia's quest), but I had some success with MD's ciphers so far so I managed to pass it after a few stepping stones. But the riddle was a killer for me No hints were really of substantial help, it was just a whole week of guessing after guessing. Actually the hints seemed like a quest for themselves What I want to say about Aia's questmaking... I think it's a proper MD style of a quest, and I would like her to continue to create such puzzles (and riddles), because they are proving to be a temporary brick wall, which can make players appreciate the adventure of solving it rather than steam roll. I would just suggest to remove the competition part, because it's a lot of stress trying to be first in something you're obviously having issues with If there would be a clickie quest with a permanent static reward, that would be perfect for this kind of quest difficulty. You leave it be for a while and then return to it with fresh mind and no time pressure. Thank you all for your kind words!
  17. I'm torn between several hours (or days) and between no cooldown at all, in sense of - if the creation of the consumable requires some effort, why would there be a cooldown.
  18. Indeed so! That's why I suggest first pondering upon the requirements to create this consumable, and make the result proportional to the effort as a natural second step. The only idea I have so far is about involving sacrifice of creatures to get a creature shield token (length of the consumable proportional to the 'strength' of the creature). And I assume you would prefer if some resources are added into the equation, but at this point I'm not sure which (I hate resources so the inspiration doesn't come straight away ). I would make Mur deal with the formula...
  19. How about the creature shield? Only, in difference to the wishpoint shop this consumable would obviously give a temporary effect. I think some people would use it all the time.
×
×
  • Create New...