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Kamisha

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Posts posted by Kamisha

  1. sounds interesting, but it would imply unneeded shipping costs...

     

    That is the only worry I have. Although it would be fitting for the post man to hold them considering his role is now going to be to manage the title docs when it comes to actual money we need to keep in mind all costs incurred from point to point. If somebody is going to hold it it should be somebody close to mur (both in location and as a friend) unless the postman somebody else is willing to pay the costs to hold them because it is an additional point which shout not be required.

  2. Why not let the tag system remain as it is and only introduce the titles when every single thing is in order and implemented??

     

    I think the reason we are going through this is to clean the tag system. Remaining the tag system as is would simply be allowing the tag system to stagnate.

    Basically it seems like things are going systematically in a semi logical order:

     

    1) Tags determined as holding special importance are Identified.

    2) Tags that could qualify as titles are identified.

    3) Tags granting authority is determined. 

    4) Tags are reviewed and edited

     

    The tag system is technically implemented and a plan is set out. Basically its going to messy if we aren't going to opt. for a total tear down and rebuild of the tag system.

  3. Im in. Anything for a free drink.

     

    My ID is: 3860

     

    As for Saturday I have the whole day open but I would prefer a time between 10:00am and 12:00am UTC if possible. If its not during my day I will try to make it but I cant guarantee anything.  

  4. If we have the coin for this, why are we not spending it on advertising?

     

    I do have to agree with the Wookie on this one we are a community bleeding players (slowly maybe) but still bleeding faster than we can issue a transfusion. 

     

    I like the idea and I will certainly not stand in the way of it but there is a budget to balance here and we are broke by the end of it it sort of defeats the authority of a paper document if you don't have the title in game to execute the authority with.

     

    I would also like state for any future documents we should think of a date to send these out in one wave as opposed to one document at a time. That could save a few dollars as time progresses at least on MD's end. Send like 20 docs in 4 envelops one for each signing authority needed. However from the point of the second authority things get dicey since they need to send it to each person individually. Give me a second.. postage alone of each individual document and I will look at 50 for simplicity sake will likely cost average $3 USD for the full trip on postage alone for 50 documents totalling $150. Its not terrible but still a substantial cost overall 

  5. I think this is more how should we refill the Drach cave, rather than some way to get anything from it from what you put in... Which I think some people seem to be misunderstanding...

     

    Ok now I am confused. Chewett said one silver coin thus I thought we where working with donations. I didn't expect to receive anything. I thought it was like restocking from the community donations. The heat suggestion would be if the drake cave become like a heat stockade. 

     

    What I am confused about is are you restocking Grido or re purposing.

  6. This was set up by Ladytwin (tara) and was dissolved later when she left. Anyway I have taken the faction and put a bit of a different pace and spin on it. You know make it my own and stuff like that. Anyways I have worked out a rough frame work right now and ill be doing some more work on it Friday (and tomorrow it time allows). It's mostly spelling, grammar and a little more fleshing out and cutting down I want to do before I actually say its finished and date it when the faction was truly rebuilt.

     

    At this time however this is whats available as things evolve ill update this and it is officially open for new members. I will be idle on Berserker’s Way for the next 6 hours to see the whole document how it stands at this moment (in military and beliefs doc) and ill try to refresh my idle status when I get up tomorrow morning before I go to work. If you are interested PM me here or in game and post below. Posting below will get quickly get my attention.

     

    The State Today

    The Plains of Hell Faction has changed from its past. As the realm has evolved the Plains of Hell Faction has had to as well because an organism will not survive a changing unless it finds a new way to survive. So to must this Faction evolve to survive. There are new requirements for recruitment new rituals rules and initiations that members must endure to show devotion, will and, strength. Previous members may reapply and skip these steps. Your devotion to the faction prior to today is not unrewarded. I trust you enough to come without penalty. New initiates will have it much more difficult. The question you may ask is it worth it and if you do than you are not one of us and you need not apply.

    The Big Difference

    In the past the Plains of Hell Faction was a Faction but the Plains of Hell is more of a religion than before. The main difference between factions and religion are variable but it is important to understand how this is different. First of all when you adopt a religion you can only adopt one religion and renounce the other. This is sort of important because most people in MD are bound to the Church of Mur. The Church of Mur has less nefarious properties than here but they have there grey areas as well. It is also important to realize that where a faction is a group of people recruited people of a religion are converted. What that means is yes I can invite you to become a convert and yes you can join but there is more of a process. That will be covered later.

    To Join the Plains of Hell

    As with any religion there is a long list of rules but since we have only been around for less than a year they are a bit shorter. In order to join you must:
    -Either be a demon or some variant of and/or have the intention to wreck Havoc.
    -Contact the  Plains leader or Plains Walker and have them say its O.K. (it may take a few days before you are added to the list)
    - Attend at least one of the weekly meeting once month unless you have other plans at that time.
    -Attend a meeting after your first 30 days as an Initiate (we will deciding weather you can participate in the ceremony to become a full Convert.)
    -Post this somewhere in your docs it does not really matter where.

    Conversion Ceremony

    O.K. please understand this stuff is sort of under the radar stuff and only Converts are allowed to know what really happens during this. In order for this to work though I do need to reveal some things though. O.K. first off and foremost. The ceremony will start on the last day of the month every month and you must be an initiate for at 30 days to preform it that means you could be waiting up to 59 days just to even be able to actually become a convert and the Plains Leader and the Plains Walkers have to O.K. you with a 75% confidence vote at least (I am saying is it could be a long time) but if you show up to meetings and express an interest in becoming a convert you will eventually be invited to go through your ceremony. Before your ceremony you can choose to do some prep work before you actually do.
    The Ceremony involves two parts the first is the river and the second is the turn. The River part will be easier if you have sponsors. The sponsors can include members from the Plains of Hell including Converts, Plains Walkers, the Plains Leader and other Initiates who have been cleared for conversion at your ceremony time. The Turn however must include a Plains Leader and/or a Plains Walker in order to Complete.
    Sponsors and everything else will become apparent later when you are cleared and you are briefed on the process.

    Leaving

    Leaving may make you are target of other people in the Plains of Hell. If you leave as an initiate you will be left alone about as much as anybody else but as you get deeper in you may see some demons literally niping at your heels and watching. When you leave our ceremonies are still secret and we want it to remain that way if you spill any secrets even the small ones things can and will get very uncomfortable to you very quickly. If you are going to share any secrets while you were in the Plains of Hell you better hope we don't find out. I warn you that demons do have some special powers that can find out where ever you are at any time of day or night.

    Members
    Plains Leader: Kamisha
    Plains Walker: (empty)
    Convert: (empty)
    Initiate: (empty)

  7. Part 2 is written write in the implementation. You click on the bush it talks about what mur wants to do I am actually quoting him right in this post word for word I am simply providing a viable solution to what he wants to do. - allow only a defined set of people to gather, based on something to determine they involvement with the process, while still allowing stealing somehow. The reason I implement the first parties is so that is a team effort in order to hold garden resources. Also it is going to take time to grow. The third statement that he makes is that a amount of water added per day will be limited with a time limit - add time as requirement of the process (total time, requested incrementally based on how many resources have been already loaded. For example it will need to pass 1 more day before loading more than 80 water).

     

    I am simply posting a plausible solution. Before you post again get your facts straight and tell me how you would handle it.

  8. Now while I was looking at the new bushes (that sprung up while I was on hiatus) I noticed three things that need to be resolved before complete implentation. For those of you that have not been kept up to speed or are just to lazy to go look here is what you need to know:

     

    Things still to be done:

    - make it possible to receive more bushies, including random range, via item parameters.

    - allow only a defined set of people to gather, based on something to determine they involvement with the process, while still allowing stealing somehow.

    - add time as requirement of the process (total time, requested incrementally based on how many resources have been already loaded. For example it will need to pass 1 more day before loading more than 80 water).

     

    O.K. now that everybody is up to date lets continue. The first and third I am not going to tackle because that is a calculation issue. It can be solved by implementing coding and tweaking. Things that need to be checked and I don't want to go into statistics (simply because the actual statistical data of MD I have I suspect is outdated or has false hoods).

     

    However the second one I would actually like to think about. Protection but the ability to steal. I want to try solve this one.

     

    So what we come to is the ability of a certain number of people to have the ability to gather but as well on the flip side if there is something done incorrectly on the part of the involved or included parties a third party can take it. Now for the sake of simplicity I am going to use legal language. For those of you not familiar the First Party is the signer of the contract the Second Party is the drafter of said contract and the Third Party is everyone else. In this case the First Party is going to be the person that is included in the growing process and the Second party is the person starting the process and the third party is the person stealing said bush. I'm going to have to hope that you are with me so far because it is about to get a whole lot more confusing.

     

    When the Second Party wants to grow a bush the second party adds water to said bush. The Second Party can only maintain one bush at one time and when he waters it that becomes his bush until he chooses to abandon it. A minimum of one days of water must be added to obtain control of the bush at that time. When the bush is under that persons control a first party can be added by a first party name being added to the bush. The Second Party and the First Party have equal rights to bush both can obtain the fruit that it bares so basically a deal has to be struck and they have to trust each other. Once a second party invites a first party they can not be uninvited in order to ensure the deal is sound. The first and second party can both water the bush as well as any third parties feeling charitable (or deviant). 

     

    Now we move onto stealing. I am going to divert back to laments terms for a second just to say what's happened is that a person got a bush by watering it and can add people to it. The importance of these other players become important in the stealing part. The main reason I am writing it in legal terms is if you don't understand what I am saying it is in a universally understood script. O.K. back to stealing.

     

    A second or first party member can guard there bush from attackers by being on-line in the location of the bush or idle in the location of the bush. If the member is offline or in a different area than the bush can be assaulted by a third party in order to take the fruit. The third party will be named in the chat (as if he was collecting resources).

     

    So a third party will take this. I know this may be a nightmare to code but its what I can think of at this point. If anybody has suggestions as how to improve this system make this easier or find ways to exploit it post it below and how you would fix it. Also if you have suggestions for problem 1 or problem 3 please feel free to explain your numbers or solutions. Just if you are going to go into numbers have some statistics to back it up.

     

    Edit: Spelling Errors ( I love Google chrome's Spell check).

  9. Couldn't we employ a similar system to that in GG with NPC's. This of course only at the MP3 levels (and maybe MP4). I'm not saying flood the system with what was done in GG but a steady trickle coming out of the house of liquid dust may work. We want them to fight people but when there are not enough people a supplement may be required.

  10. O.K. now that my cognitive abilities are fresh I will try to explain farther.

    Now considering chapter 2 I think we should make it clear that it is not going to continue. Considering I haven't been around for a while (we where just beginning to talk about it when I left last) it might be a good idea to make it clear in the game world. Under construction or to be continued may confuse new players. One of the things we need to work on is not just bringing in new players but retaining them. That is why there is always a vet in the paper cabin (or should be in the paper cabin).

     

    As for trading between lands that has been a failed attempt at creating what I think was meant to be a diplomatic tool. The GG lands as far as I can tell have made no trades and MB has made at most a couple with lore root and necro as far as I can tell there are none. More trades could be induced by tools able to change there loyalty requirements to a different lands. I think in the past during the introduction of this feature there was talk of allowing lands to attack and plunder other lands for tools.

     

    As for alliances I don't really think they are fulfilling there purpose. An alliance has been in the past a way to actually get a home land now there is citizenship. Relax now I am not suggesting the abolishment of having a citizenship. I don't really have any particular draw to a any alliance so if I ever want a home land it will be simple citizenship not an alliance addition.Back to alliances they no longer have fear of loss of alliance or being a more powerful alliance does not have any major awards or advantages. When I used to create clans in other games there was always that drive to do better or in the beginning just get enough members in order to allow it to work autonomously in my absence. 

    Alliances here I understand are different they are power positions that fulfil a need. Example would be water dowsers control Marnid bells water supply and wood cutters control Loreroots wood supply and caretakers are a RP alliance that make sure the rarely visited east lands are maintained. When a alliance starts to fall apart it no longer has enough members in order to it to be considered an alliance and thus no longer full fills its purpose. When a alliances need is abolished due to people leaving and becoming independents the alliance should be dissolved since they no longer fulfil what they where created for.

    A cruel but good example would be putting down a horse that no longer races and replacing it with one that does.

    These dissolved alliances should be able to be reformed but if they no longer have the ability to fulfil there need there is no need to have them and the fear of being dissolved would keep them trying to keep a quota of members that would allow them to preform.

     

    That is how I see it at least.

     

    Its great to actually see you make a semi-formal complaint Chewy. You usually very reserved in that category.

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