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lightsage

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  1. Upvote
    lightsage reacted to Chewett in Alms for the Poorrr..   
    [Redacted]
  2. Downvote
    lightsage reacted to Seigheart in Discuss the voting arguments HERE!   
    [color=#0000ff]sp[/color]l[color=#0000cd]it from [/color][url="http://magicduel.invisionzone.com/topic/13289-vote-for-the-new-head-of-treasure-keepers/"][color=#0000cd]the voting thread[/color][/url]
    [color=#0000cd]~burn[/color][color=#0000ff]s[/color]

    [quote name='Ackshan Bemunah' timestamp='1354080172' post='126696']
    ZenTao.

    I say this mainly because the people I trust most, who have been around longer than me and think more clearly, say so. Their reasons make a lot of sense to me, especially the fact that ZenTao is organized and [b]responsive[/b] which are both really hard things to be when material is at stake.

    The other reason is simply because Zen is already invested in TK and clearly wants things to work well. When someone is present and moving toward doing a job to all specifications, there's no reason to push them away and put someone else in stead.
    [/quote]

    Ackshan, that, above all else, makes the most sense of everything everyone has said thus far.
  3. Upvote
    lightsage got a reaction from dst in TK an opinion   
    First of all, this topic is titled an opinion for a reason. It is my opinion even if mur or council do not agree. I don't believe I've put anything in here they've blatantly stated they disagree with. Probably some things they haven't voiced an opinion on.

    Now, your post comes across as a bit of an accusation to my lack of knowledge or my views in their entirety not matching with the quotes by mur so I'll rebut

    Concerning the transparancy:

    I'm not suggesting TKs to be transparant in all of it's workings. I'm suggesting a rather extensive fulfilment of the one of the requirements you quoted:

    [quote name='Mur'][color=#282828][font=helvetica, arial, sans-serif]- keep a clear and dated list of all rewards given. preferably if this list goes public periodically[/font][/color][/quote]

    As well as status updates on things that have at that point already been announced publicly. The third and last thing would be the quest criteria in the big lines. In my opinion there should never be a table publicized (or used) with this sort of quest with these attributes will receive this as a reward. It doesn't work that way because it'll always have a personal touch ('feeling it'). It's just meant to give quest creators a general idea of what the rewards are based on.

    TK is certainly not supposed to make all information public(imo). Publicizing what's in the treasury for example would be quite the spoiler. As would the way in which the rewarded topics are selected for people would start to attempt to create these topic. The reasoning behind allowing quest creators to know the rough criteria is because in my opinion we should want quests that match them. This is because this'll have a positive influence on quest quality and relevance.

    [quote name='ZenTao'][font=helvetica, arial, sans-serif][color=#282828]While this is one of our main functions we do more then just this.[/color][/font][/quote]

    I am aware that TK does more than just that which can be concluded from the following phrases for example:

    [quote name='I']
    [color=#282828][font=helvetica, arial, sans-serif]The treasure keepers (TK) are an alliance with one [u][b]main [/b][/u]purpose:[/font][/color]
    [/quote]

    [quote name='I']
    TK also have [u]some additional obligations such as[/u] arranging the rewards for some advertisement related offers.
    [/quote]
  4. Upvote
    lightsage got a reaction from Esmaralda in TK an opinion   
    First of all, this topic is titled an opinion for a reason. It is my opinion even if mur or council do not agree. I don't believe I've put anything in here they've blatantly stated they disagree with. Probably some things they haven't voiced an opinion on.

    Now, your post comes across as a bit of an accusation to my lack of knowledge or my views in their entirety not matching with the quotes by mur so I'll rebut

    Concerning the transparancy:

    I'm not suggesting TKs to be transparant in all of it's workings. I'm suggesting a rather extensive fulfilment of the one of the requirements you quoted:

    [quote name='Mur'][color=#282828][font=helvetica, arial, sans-serif]- keep a clear and dated list of all rewards given. preferably if this list goes public periodically[/font][/color][/quote]

    As well as status updates on things that have at that point already been announced publicly. The third and last thing would be the quest criteria in the big lines. In my opinion there should never be a table publicized (or used) with this sort of quest with these attributes will receive this as a reward. It doesn't work that way because it'll always have a personal touch ('feeling it'). It's just meant to give quest creators a general idea of what the rewards are based on.

    TK is certainly not supposed to make all information public(imo). Publicizing what's in the treasury for example would be quite the spoiler. As would the way in which the rewarded topics are selected for people would start to attempt to create these topic. The reasoning behind allowing quest creators to know the rough criteria is because in my opinion we should want quests that match them. This is because this'll have a positive influence on quest quality and relevance.

    [quote name='ZenTao'][font=helvetica, arial, sans-serif][color=#282828]While this is one of our main functions we do more then just this.[/color][/font][/quote]

    I am aware that TK does more than just that which can be concluded from the following phrases for example:

    [quote name='I']
    [color=#282828][font=helvetica, arial, sans-serif]The treasure keepers (TK) are an alliance with one [u][b]main [/b][/u]purpose:[/font][/color]
    [/quote]

    [quote name='I']
    TK also have [u]some additional obligations such as[/u] arranging the rewards for some advertisement related offers.
    [/quote]
  5. Upvote
    lightsage got a reaction from Esmaralda in Treasure Keepers Leader Position Applications   
    After much deliberation I'll offer my candidature.

    I'm Lightsage, I've been in MD for about four and a half years. I've been an LHO for most of those. If you think you run into me very little these days, you're not in the newbie area very much. Depending on the outcome of this procedure that might have to change.

    As for my qualifications:

    - I have/make the time to run the TKs properly
    - I've been around in MD for a while, I have a pretty good idea what sort of result certain actions will have
    - I know my way around the game mechanics
    - I'm well aware of the value of rewards
    - I have the connections to keep up to date with the values

    Quite frankly, there have been a few problems with TKs:

    - Twice the BMMORPG rewards have gone wrong, having to cancel the promotions associated with those is quite damaging for MD.
    - Rewards were given for quests that were out of proportion. This influences the value of these rewards as well as disappointing players who consider having these an achievement.
    - Offering to break a game rule in order to compensate for something entirely unrelated to TKs.

    These sort of issues should be avoided. They must not happen as often as they have. MD relies on the institute TKs too much for it to falter.

    In my opinion there needs to be a change in the way the TKs are run. TKs need to get organized.

    How I think TKs should move on can be found [url="http://magicduel.invisionzone.com/topic/13285-tk-an-opinion/"]here[/url].
  6. Upvote
    lightsage got a reaction from Pipstickz in TK an opinion   
    First of all, this topic is titled an opinion for a reason. It is my opinion even if mur or council do not agree. I don't believe I've put anything in here they've blatantly stated they disagree with. Probably some things they haven't voiced an opinion on.

    Now, your post comes across as a bit of an accusation to my lack of knowledge or my views in their entirety not matching with the quotes by mur so I'll rebut

    Concerning the transparancy:

    I'm not suggesting TKs to be transparant in all of it's workings. I'm suggesting a rather extensive fulfilment of the one of the requirements you quoted:

    [quote name='Mur'][color=#282828][font=helvetica, arial, sans-serif]- keep a clear and dated list of all rewards given. preferably if this list goes public periodically[/font][/color][/quote]

    As well as status updates on things that have at that point already been announced publicly. The third and last thing would be the quest criteria in the big lines. In my opinion there should never be a table publicized (or used) with this sort of quest with these attributes will receive this as a reward. It doesn't work that way because it'll always have a personal touch ('feeling it'). It's just meant to give quest creators a general idea of what the rewards are based on.

    TK is certainly not supposed to make all information public(imo). Publicizing what's in the treasury for example would be quite the spoiler. As would the way in which the rewarded topics are selected for people would start to attempt to create these topic. The reasoning behind allowing quest creators to know the rough criteria is because in my opinion we should want quests that match them. This is because this'll have a positive influence on quest quality and relevance.

    [quote name='ZenTao'][font=helvetica, arial, sans-serif][color=#282828]While this is one of our main functions we do more then just this.[/color][/font][/quote]

    I am aware that TK does more than just that which can be concluded from the following phrases for example:

    [quote name='I']
    [color=#282828][font=helvetica, arial, sans-serif]The treasure keepers (TK) are an alliance with one [u][b]main [/b][/u]purpose:[/font][/color]
    [/quote]

    [quote name='I']
    TK also have [u]some additional obligations such as[/u] arranging the rewards for some advertisement related offers.
    [/quote]
  7. Downvote
    lightsage got a reaction from Pipstickz in Treasure Keepers Leader Position Applications   
    After much deliberation I'll offer my candidature.

    I'm Lightsage, I've been in MD for about four and a half years. I've been an LHO for most of those. If you think you run into me very little these days, you're not in the newbie area very much. Depending on the outcome of this procedure that might have to change.

    As for my qualifications:

    - I have/make the time to run the TKs properly
    - I've been around in MD for a while, I have a pretty good idea what sort of result certain actions will have
    - I know my way around the game mechanics
    - I'm well aware of the value of rewards
    - I have the connections to keep up to date with the values

    Quite frankly, there have been a few problems with TKs:

    - Twice the BMMORPG rewards have gone wrong, having to cancel the promotions associated with those is quite damaging for MD.
    - Rewards were given for quests that were out of proportion. This influences the value of these rewards as well as disappointing players who consider having these an achievement.
    - Offering to break a game rule in order to compensate for something entirely unrelated to TKs.

    These sort of issues should be avoided. They must not happen as often as they have. MD relies on the institute TKs too much for it to falter.

    In my opinion there needs to be a change in the way the TKs are run. TKs need to get organized.

    How I think TKs should move on can be found [url="http://magicduel.invisionzone.com/topic/13285-tk-an-opinion/"]here[/url].
  8. Upvote
    lightsage got a reaction from Udgard in Treasure Keepers Leader Position Applications   
    After much deliberation I'll offer my candidature.

    I'm Lightsage, I've been in MD for about four and a half years. I've been an LHO for most of those. If you think you run into me very little these days, you're not in the newbie area very much. Depending on the outcome of this procedure that might have to change.

    As for my qualifications:

    - I have/make the time to run the TKs properly
    - I've been around in MD for a while, I have a pretty good idea what sort of result certain actions will have
    - I know my way around the game mechanics
    - I'm well aware of the value of rewards
    - I have the connections to keep up to date with the values

    Quite frankly, there have been a few problems with TKs:

    - Twice the BMMORPG rewards have gone wrong, having to cancel the promotions associated with those is quite damaging for MD.
    - Rewards were given for quests that were out of proportion. This influences the value of these rewards as well as disappointing players who consider having these an achievement.
    - Offering to break a game rule in order to compensate for something entirely unrelated to TKs.

    These sort of issues should be avoided. They must not happen as often as they have. MD relies on the institute TKs too much for it to falter.

    In my opinion there needs to be a change in the way the TKs are run. TKs need to get organized.

    How I think TKs should move on can be found [url="http://magicduel.invisionzone.com/topic/13285-tk-an-opinion/"]here[/url].
  9. Upvote
    lightsage got a reaction from Udgard in TK an opinion   
    First of all, this topic is titled an opinion for a reason. It is my opinion even if mur or council do not agree. I don't believe I've put anything in here they've blatantly stated they disagree with. Probably some things they haven't voiced an opinion on.

    Now, your post comes across as a bit of an accusation to my lack of knowledge or my views in their entirety not matching with the quotes by mur so I'll rebut

    Concerning the transparancy:

    I'm not suggesting TKs to be transparant in all of it's workings. I'm suggesting a rather extensive fulfilment of the one of the requirements you quoted:

    [quote name='Mur'][color=#282828][font=helvetica, arial, sans-serif]- keep a clear and dated list of all rewards given. preferably if this list goes public periodically[/font][/color][/quote]

    As well as status updates on things that have at that point already been announced publicly. The third and last thing would be the quest criteria in the big lines. In my opinion there should never be a table publicized (or used) with this sort of quest with these attributes will receive this as a reward. It doesn't work that way because it'll always have a personal touch ('feeling it'). It's just meant to give quest creators a general idea of what the rewards are based on.

    TK is certainly not supposed to make all information public(imo). Publicizing what's in the treasury for example would be quite the spoiler. As would the way in which the rewarded topics are selected for people would start to attempt to create these topic. The reasoning behind allowing quest creators to know the rough criteria is because in my opinion we should want quests that match them. This is because this'll have a positive influence on quest quality and relevance.

    [quote name='ZenTao'][font=helvetica, arial, sans-serif][color=#282828]While this is one of our main functions we do more then just this.[/color][/font][/quote]

    I am aware that TK does more than just that which can be concluded from the following phrases for example:

    [quote name='I']
    [color=#282828][font=helvetica, arial, sans-serif]The treasure keepers (TK) are an alliance with one [u][b]main [/b][/u]purpose:[/font][/color]
    [/quote]

    [quote name='I']
    TK also have [u]some additional obligations such as[/u] arranging the rewards for some advertisement related offers.
    [/quote]
  10. Upvote
    lightsage got a reaction from Udgard in TK an opinion   
    The treasure keepers (TK) are an alliance with one main purpose:

    [indent=1]- To sponsor appropriate rewards to player made quests.[/indent]

    The only word open for interpretation in this sentence is in the word ‘appropriate’. What is an appropriate reward and what would be the criteria for determining this?
    There’s several criteria to be considered in my opinion when deciding on a quest reward:
    1. How much of an achievement is it to complete the quest?
    2. How good is the quest?
    3. Can the quest be won by cheating?
    4. Is the quest educational?
    5. Who can participate in the quest?
    6. No profit for quest creator?
    Some explanation on how these criteria effect the rewards and why they should in my opinion.
    1. The greater an achievement it is to complete a quest, the higher the reward should be.

    2. How good the quest is isn’t directly related to how much of an achievement it is to complete it. A very easy quest might be a lot of fun. In order to encourage more people to have this fun giving out more rewards might be appropriate.

    3. Imagine a quest with cipher clickables as we used to see a lot of. Now imagine the quest creator put no checks in this so only the final word at the last clickable is required to win. The possible 2[sup]nd[/sup] and 3[sup]rd[/sup] place reward for this quest should be lower because it should be discouraged to cheat by working together (I am indeed implying this is not allowed by the quest creator) or even worse, selling the solution. In addition to this this should encourage quest creators to make their quest more cheat proof as to get a higher sponsorship.

    4. A quest that for instance teaches RP 101, MDScript 101 or how to write a story is educational. These quests teach the community skills that help MD grow and become a beter place. Participation should therefore be stimulated and slightly higher and slightly more rewards would be appropriate.

    5. Let’s say Chewett makes a quest for the members of SoE and asks TK for sponsorship. I don’t think it should be given because the target audience is way too small. The smaller the target audience the lower the reward. With restrictions on land or alliance I don’t think the TK should sponsor.

    6. If the quest creator gains more from the quest than he puts in, I don’t think the TK should sponsor. Let’s say for instance a quest creator decides to make a lottery where participants each have to put in a silver to participate and there’s a single prize of 90% of this silver. A TK sponsorship would most likely result in more participants and more silver that remains for the quest creator. Another example would be someone commissioning artwork.
    Of course, quest rewards will still be open for interpretation and it’ll never be an exact science. A reputable quest creator and/or someone who’s shown their quest to TK is more likely to get the benefit of the doubt. Internally if in doubt TK members would be able to use the private forum to discuss.
    Other than deciding on the right reward, TK needs to actually make sure they find the quests to reward. In order to do this they’ll need to be active around the realm and reach out to quest makers who’ve created a quest. If quest makers seek out sponsorship before putting up their quest or if they somehow go unnoticed (or are very impatient) they can contact TK. I’d suggest keeping track of quests as follows: Create a separate public forum with all the quests in the following template:
    [quote]

    Topic title: “playername”, “quest number by player”, “quest name”
    Content:
    Quest name: “quest name”
    Quest status: Planned to start at “date”/Running/Pending Winners/Pending Rewards/Finished
    Rewards pledged by TK: “rewards pledged and conditions such as something being intended for first place”
    Rewards pledged by other “rewards pledged by others and their conditions if any”
    Further information on quest: “forum link to quest topic” / ”place to start in game”[/quote]

    This will help in keeping track of active quests and where they’re at as well as providing an overview of the active quests. A very transparent overview of what TK is doing. If the quest creator posts the winners, the public can see how long it takes TK to wrap the quest up. When the status becomes finished the quests would be moved to another subforum. Some quests might be a bit more secretive than this, should the need arise the topic can be hidden. The intent would be for posts such as “I will sponsor this quest with x” to be in this topic.

    These topics help quite a bit in making what TK does more transparent. I’d like to go one further and show what the TK is working on in bigger lines themselves. An example of a post you might see in this case would be (this would for example be one if I were to become next TK leader):

    [quote]

    Setting up forums:

    Request sent to Chewett, awaiting reply could take some time Chewett busy.

    Speaking to current TK members:

    50% done, planned for next day or two.

    Writing topic concerning what quest creators are and aren’t allowed to do with sponsored rewards:
    Planned for this week.

    Writing topic regarding what rewards are based on and how to improve your odds of getting higher rewards:

    Planned for this week.
    [/quote]

    Once upon a time Wish Points (WPs) were intended as a reward for those who excelled at a quest beyond the expectations of the quest creator. For some quests it might still be an appropriate reward for the first place. TK should, in my opinion, only give out WP codes to quest creators who’ve made a good quest and ran it well. This can be easily tracked by the quest topic. It is then up to the quest creators to grant the WPs as they see fit (within the game rules).

    TK also have some additional obligations such as arranging the rewards for some advertisement related offers. This is quite simple to arrange: You do what the council says. If the council said give 10 silver ITCs to BFH, that’s what you do. If the council says give BFH whatever he wants, that’s what you do. The same goes for any other official role that might require part of the TK’s treasury.

    Opinions on the topic or things I might've missed are welcomed. I do refrain the right to rebut
  11. Upvote
    lightsage got a reaction from Nimrodel in TK an opinion   
    First of all, this topic is titled an opinion for a reason. It is my opinion even if mur or council do not agree. I don't believe I've put anything in here they've blatantly stated they disagree with. Probably some things they haven't voiced an opinion on.

    Now, your post comes across as a bit of an accusation to my lack of knowledge or my views in their entirety not matching with the quotes by mur so I'll rebut

    Concerning the transparancy:

    I'm not suggesting TKs to be transparant in all of it's workings. I'm suggesting a rather extensive fulfilment of the one of the requirements you quoted:

    [quote name='Mur'][color=#282828][font=helvetica, arial, sans-serif]- keep a clear and dated list of all rewards given. preferably if this list goes public periodically[/font][/color][/quote]

    As well as status updates on things that have at that point already been announced publicly. The third and last thing would be the quest criteria in the big lines. In my opinion there should never be a table publicized (or used) with this sort of quest with these attributes will receive this as a reward. It doesn't work that way because it'll always have a personal touch ('feeling it'). It's just meant to give quest creators a general idea of what the rewards are based on.

    TK is certainly not supposed to make all information public(imo). Publicizing what's in the treasury for example would be quite the spoiler. As would the way in which the rewarded topics are selected for people would start to attempt to create these topic. The reasoning behind allowing quest creators to know the rough criteria is because in my opinion we should want quests that match them. This is because this'll have a positive influence on quest quality and relevance.

    [quote name='ZenTao'][font=helvetica, arial, sans-serif][color=#282828]While this is one of our main functions we do more then just this.[/color][/font][/quote]

    I am aware that TK does more than just that which can be concluded from the following phrases for example:

    [quote name='I']
    [color=#282828][font=helvetica, arial, sans-serif]The treasure keepers (TK) are an alliance with one [u][b]main [/b][/u]purpose:[/font][/color]
    [/quote]

    [quote name='I']
    TK also have [u]some additional obligations such as[/u] arranging the rewards for some advertisement related offers.
    [/quote]
  12. Downvote
    lightsage got a reaction from Eon in Treasure Keepers Leader Position Applications   
    After much deliberation I'll offer my candidature.

    I'm Lightsage, I've been in MD for about four and a half years. I've been an LHO for most of those. If you think you run into me very little these days, you're not in the newbie area very much. Depending on the outcome of this procedure that might have to change.

    As for my qualifications:

    - I have/make the time to run the TKs properly
    - I've been around in MD for a while, I have a pretty good idea what sort of result certain actions will have
    - I know my way around the game mechanics
    - I'm well aware of the value of rewards
    - I have the connections to keep up to date with the values

    Quite frankly, there have been a few problems with TKs:

    - Twice the BMMORPG rewards have gone wrong, having to cancel the promotions associated with those is quite damaging for MD.
    - Rewards were given for quests that were out of proportion. This influences the value of these rewards as well as disappointing players who consider having these an achievement.
    - Offering to break a game rule in order to compensate for something entirely unrelated to TKs.

    These sort of issues should be avoided. They must not happen as often as they have. MD relies on the institute TKs too much for it to falter.

    In my opinion there needs to be a change in the way the TKs are run. TKs need to get organized.

    How I think TKs should move on can be found [url="http://magicduel.invisionzone.com/topic/13285-tk-an-opinion/"]here[/url].
  13. Downvote
    lightsage got a reaction from Fang Archbane in TK an opinion   
    First of all, this topic is titled an opinion for a reason. It is my opinion even if mur or council do not agree. I don't believe I've put anything in here they've blatantly stated they disagree with. Probably some things they haven't voiced an opinion on.

    Now, your post comes across as a bit of an accusation to my lack of knowledge or my views in their entirety not matching with the quotes by mur so I'll rebut

    Concerning the transparancy:

    I'm not suggesting TKs to be transparant in all of it's workings. I'm suggesting a rather extensive fulfilment of the one of the requirements you quoted:

    [quote name='Mur'][color=#282828][font=helvetica, arial, sans-serif]- keep a clear and dated list of all rewards given. preferably if this list goes public periodically[/font][/color][/quote]

    As well as status updates on things that have at that point already been announced publicly. The third and last thing would be the quest criteria in the big lines. In my opinion there should never be a table publicized (or used) with this sort of quest with these attributes will receive this as a reward. It doesn't work that way because it'll always have a personal touch ('feeling it'). It's just meant to give quest creators a general idea of what the rewards are based on.

    TK is certainly not supposed to make all information public(imo). Publicizing what's in the treasury for example would be quite the spoiler. As would the way in which the rewarded topics are selected for people would start to attempt to create these topic. The reasoning behind allowing quest creators to know the rough criteria is because in my opinion we should want quests that match them. This is because this'll have a positive influence on quest quality and relevance.

    [quote name='ZenTao'][font=helvetica, arial, sans-serif][color=#282828]While this is one of our main functions we do more then just this.[/color][/font][/quote]

    I am aware that TK does more than just that which can be concluded from the following phrases for example:

    [quote name='I']
    [color=#282828][font=helvetica, arial, sans-serif]The treasure keepers (TK) are an alliance with one [u][b]main [/b][/u]purpose:[/font][/color]
    [/quote]

    [quote name='I']
    TK also have [u]some additional obligations such as[/u] arranging the rewards for some advertisement related offers.
    [/quote]
  14. Downvote
    lightsage got a reaction from Watcher in TK an opinion   
    First of all, this topic is titled an opinion for a reason. It is my opinion even if mur or council do not agree. I don't believe I've put anything in here they've blatantly stated they disagree with. Probably some things they haven't voiced an opinion on.

    Now, your post comes across as a bit of an accusation to my lack of knowledge or my views in their entirety not matching with the quotes by mur so I'll rebut

    Concerning the transparancy:

    I'm not suggesting TKs to be transparant in all of it's workings. I'm suggesting a rather extensive fulfilment of the one of the requirements you quoted:

    [quote name='Mur'][color=#282828][font=helvetica, arial, sans-serif]- keep a clear and dated list of all rewards given. preferably if this list goes public periodically[/font][/color][/quote]

    As well as status updates on things that have at that point already been announced publicly. The third and last thing would be the quest criteria in the big lines. In my opinion there should never be a table publicized (or used) with this sort of quest with these attributes will receive this as a reward. It doesn't work that way because it'll always have a personal touch ('feeling it'). It's just meant to give quest creators a general idea of what the rewards are based on.

    TK is certainly not supposed to make all information public(imo). Publicizing what's in the treasury for example would be quite the spoiler. As would the way in which the rewarded topics are selected for people would start to attempt to create these topic. The reasoning behind allowing quest creators to know the rough criteria is because in my opinion we should want quests that match them. This is because this'll have a positive influence on quest quality and relevance.

    [quote name='ZenTao'][font=helvetica, arial, sans-serif][color=#282828]While this is one of our main functions we do more then just this.[/color][/font][/quote]

    I am aware that TK does more than just that which can be concluded from the following phrases for example:

    [quote name='I']
    [color=#282828][font=helvetica, arial, sans-serif]The treasure keepers (TK) are an alliance with one [u][b]main [/b][/u]purpose:[/font][/color]
    [/quote]

    [quote name='I']
    TK also have [u]some additional obligations such as[/u] arranging the rewards for some advertisement related offers.
    [/quote]
  15. Downvote
    lightsage got a reaction from Ivorak in TK an opinion   
    First of all, this topic is titled an opinion for a reason. It is my opinion even if mur or council do not agree. I don't believe I've put anything in here they've blatantly stated they disagree with. Probably some things they haven't voiced an opinion on.

    Now, your post comes across as a bit of an accusation to my lack of knowledge or my views in their entirety not matching with the quotes by mur so I'll rebut

    Concerning the transparancy:

    I'm not suggesting TKs to be transparant in all of it's workings. I'm suggesting a rather extensive fulfilment of the one of the requirements you quoted:

    [quote name='Mur'][color=#282828][font=helvetica, arial, sans-serif]- keep a clear and dated list of all rewards given. preferably if this list goes public periodically[/font][/color][/quote]

    As well as status updates on things that have at that point already been announced publicly. The third and last thing would be the quest criteria in the big lines. In my opinion there should never be a table publicized (or used) with this sort of quest with these attributes will receive this as a reward. It doesn't work that way because it'll always have a personal touch ('feeling it'). It's just meant to give quest creators a general idea of what the rewards are based on.

    TK is certainly not supposed to make all information public(imo). Publicizing what's in the treasury for example would be quite the spoiler. As would the way in which the rewarded topics are selected for people would start to attempt to create these topic. The reasoning behind allowing quest creators to know the rough criteria is because in my opinion we should want quests that match them. This is because this'll have a positive influence on quest quality and relevance.

    [quote name='ZenTao'][font=helvetica, arial, sans-serif][color=#282828]While this is one of our main functions we do more then just this.[/color][/font][/quote]

    I am aware that TK does more than just that which can be concluded from the following phrases for example:

    [quote name='I']
    [color=#282828][font=helvetica, arial, sans-serif]The treasure keepers (TK) are an alliance with one [u][b]main [/b][/u]purpose:[/font][/color]
    [/quote]

    [quote name='I']
    TK also have [u]some additional obligations such as[/u] arranging the rewards for some advertisement related offers.
    [/quote]
  16. Upvote
    lightsage got a reaction from No one in TK an opinion   
    First of all, this topic is titled an opinion for a reason. It is my opinion even if mur or council do not agree. I don't believe I've put anything in here they've blatantly stated they disagree with. Probably some things they haven't voiced an opinion on.

    Now, your post comes across as a bit of an accusation to my lack of knowledge or my views in their entirety not matching with the quotes by mur so I'll rebut

    Concerning the transparancy:

    I'm not suggesting TKs to be transparant in all of it's workings. I'm suggesting a rather extensive fulfilment of the one of the requirements you quoted:

    [quote name='Mur'][color=#282828][font=helvetica, arial, sans-serif]- keep a clear and dated list of all rewards given. preferably if this list goes public periodically[/font][/color][/quote]

    As well as status updates on things that have at that point already been announced publicly. The third and last thing would be the quest criteria in the big lines. In my opinion there should never be a table publicized (or used) with this sort of quest with these attributes will receive this as a reward. It doesn't work that way because it'll always have a personal touch ('feeling it'). It's just meant to give quest creators a general idea of what the rewards are based on.

    TK is certainly not supposed to make all information public(imo). Publicizing what's in the treasury for example would be quite the spoiler. As would the way in which the rewarded topics are selected for people would start to attempt to create these topic. The reasoning behind allowing quest creators to know the rough criteria is because in my opinion we should want quests that match them. This is because this'll have a positive influence on quest quality and relevance.

    [quote name='ZenTao'][font=helvetica, arial, sans-serif][color=#282828]While this is one of our main functions we do more then just this.[/color][/font][/quote]

    I am aware that TK does more than just that which can be concluded from the following phrases for example:

    [quote name='I']
    [color=#282828][font=helvetica, arial, sans-serif]The treasure keepers (TK) are an alliance with one [u][b]main [/b][/u]purpose:[/font][/color]
    [/quote]

    [quote name='I']
    TK also have [u]some additional obligations such as[/u] arranging the rewards for some advertisement related offers.
    [/quote]
  17. Upvote
    lightsage got a reaction from No one in TK an opinion   
    The treasure keepers (TK) are an alliance with one main purpose:

    [indent=1]- To sponsor appropriate rewards to player made quests.[/indent]

    The only word open for interpretation in this sentence is in the word ‘appropriate’. What is an appropriate reward and what would be the criteria for determining this?
    There’s several criteria to be considered in my opinion when deciding on a quest reward:
    1. How much of an achievement is it to complete the quest?
    2. How good is the quest?
    3. Can the quest be won by cheating?
    4. Is the quest educational?
    5. Who can participate in the quest?
    6. No profit for quest creator?
    Some explanation on how these criteria effect the rewards and why they should in my opinion.
    1. The greater an achievement it is to complete a quest, the higher the reward should be.

    2. How good the quest is isn’t directly related to how much of an achievement it is to complete it. A very easy quest might be a lot of fun. In order to encourage more people to have this fun giving out more rewards might be appropriate.

    3. Imagine a quest with cipher clickables as we used to see a lot of. Now imagine the quest creator put no checks in this so only the final word at the last clickable is required to win. The possible 2[sup]nd[/sup] and 3[sup]rd[/sup] place reward for this quest should be lower because it should be discouraged to cheat by working together (I am indeed implying this is not allowed by the quest creator) or even worse, selling the solution. In addition to this this should encourage quest creators to make their quest more cheat proof as to get a higher sponsorship.

    4. A quest that for instance teaches RP 101, MDScript 101 or how to write a story is educational. These quests teach the community skills that help MD grow and become a beter place. Participation should therefore be stimulated and slightly higher and slightly more rewards would be appropriate.

    5. Let’s say Chewett makes a quest for the members of SoE and asks TK for sponsorship. I don’t think it should be given because the target audience is way too small. The smaller the target audience the lower the reward. With restrictions on land or alliance I don’t think the TK should sponsor.

    6. If the quest creator gains more from the quest than he puts in, I don’t think the TK should sponsor. Let’s say for instance a quest creator decides to make a lottery where participants each have to put in a silver to participate and there’s a single prize of 90% of this silver. A TK sponsorship would most likely result in more participants and more silver that remains for the quest creator. Another example would be someone commissioning artwork.
    Of course, quest rewards will still be open for interpretation and it’ll never be an exact science. A reputable quest creator and/or someone who’s shown their quest to TK is more likely to get the benefit of the doubt. Internally if in doubt TK members would be able to use the private forum to discuss.
    Other than deciding on the right reward, TK needs to actually make sure they find the quests to reward. In order to do this they’ll need to be active around the realm and reach out to quest makers who’ve created a quest. If quest makers seek out sponsorship before putting up their quest or if they somehow go unnoticed (or are very impatient) they can contact TK. I’d suggest keeping track of quests as follows: Create a separate public forum with all the quests in the following template:
    [quote]

    Topic title: “playername”, “quest number by player”, “quest name”
    Content:
    Quest name: “quest name”
    Quest status: Planned to start at “date”/Running/Pending Winners/Pending Rewards/Finished
    Rewards pledged by TK: “rewards pledged and conditions such as something being intended for first place”
    Rewards pledged by other “rewards pledged by others and their conditions if any”
    Further information on quest: “forum link to quest topic” / ”place to start in game”[/quote]

    This will help in keeping track of active quests and where they’re at as well as providing an overview of the active quests. A very transparent overview of what TK is doing. If the quest creator posts the winners, the public can see how long it takes TK to wrap the quest up. When the status becomes finished the quests would be moved to another subforum. Some quests might be a bit more secretive than this, should the need arise the topic can be hidden. The intent would be for posts such as “I will sponsor this quest with x” to be in this topic.

    These topics help quite a bit in making what TK does more transparent. I’d like to go one further and show what the TK is working on in bigger lines themselves. An example of a post you might see in this case would be (this would for example be one if I were to become next TK leader):

    [quote]

    Setting up forums:

    Request sent to Chewett, awaiting reply could take some time Chewett busy.

    Speaking to current TK members:

    50% done, planned for next day or two.

    Writing topic concerning what quest creators are and aren’t allowed to do with sponsored rewards:
    Planned for this week.

    Writing topic regarding what rewards are based on and how to improve your odds of getting higher rewards:

    Planned for this week.
    [/quote]

    Once upon a time Wish Points (WPs) were intended as a reward for those who excelled at a quest beyond the expectations of the quest creator. For some quests it might still be an appropriate reward for the first place. TK should, in my opinion, only give out WP codes to quest creators who’ve made a good quest and ran it well. This can be easily tracked by the quest topic. It is then up to the quest creators to grant the WPs as they see fit (within the game rules).

    TK also have some additional obligations such as arranging the rewards for some advertisement related offers. This is quite simple to arrange: You do what the council says. If the council said give 10 silver ITCs to BFH, that’s what you do. If the council says give BFH whatever he wants, that’s what you do. The same goes for any other official role that might require part of the TK’s treasury.

    Opinions on the topic or things I might've missed are welcomed. I do refrain the right to rebut
  18. Upvote
    lightsage got a reaction from No one in Treasure Keepers Leader Position Applications   
    After much deliberation I'll offer my candidature.

    I'm Lightsage, I've been in MD for about four and a half years. I've been an LHO for most of those. If you think you run into me very little these days, you're not in the newbie area very much. Depending on the outcome of this procedure that might have to change.

    As for my qualifications:

    - I have/make the time to run the TKs properly
    - I've been around in MD for a while, I have a pretty good idea what sort of result certain actions will have
    - I know my way around the game mechanics
    - I'm well aware of the value of rewards
    - I have the connections to keep up to date with the values

    Quite frankly, there have been a few problems with TKs:

    - Twice the BMMORPG rewards have gone wrong, having to cancel the promotions associated with those is quite damaging for MD.
    - Rewards were given for quests that were out of proportion. This influences the value of these rewards as well as disappointing players who consider having these an achievement.
    - Offering to break a game rule in order to compensate for something entirely unrelated to TKs.

    These sort of issues should be avoided. They must not happen as often as they have. MD relies on the institute TKs too much for it to falter.

    In my opinion there needs to be a change in the way the TKs are run. TKs need to get organized.

    How I think TKs should move on can be found [url="http://magicduel.invisionzone.com/topic/13285-tk-an-opinion/"]here[/url].
  19. Upvote
    lightsage got a reaction from everyone in Treasure Keepers Leader Position Applications   
    After much deliberation I'll offer my candidature.

    I'm Lightsage, I've been in MD for about four and a half years. I've been an LHO for most of those. If you think you run into me very little these days, you're not in the newbie area very much. Depending on the outcome of this procedure that might have to change.

    As for my qualifications:

    - I have/make the time to run the TKs properly
    - I've been around in MD for a while, I have a pretty good idea what sort of result certain actions will have
    - I know my way around the game mechanics
    - I'm well aware of the value of rewards
    - I have the connections to keep up to date with the values

    Quite frankly, there have been a few problems with TKs:

    - Twice the BMMORPG rewards have gone wrong, having to cancel the promotions associated with those is quite damaging for MD.
    - Rewards were given for quests that were out of proportion. This influences the value of these rewards as well as disappointing players who consider having these an achievement.
    - Offering to break a game rule in order to compensate for something entirely unrelated to TKs.

    These sort of issues should be avoided. They must not happen as often as they have. MD relies on the institute TKs too much for it to falter.

    In my opinion there needs to be a change in the way the TKs are run. TKs need to get organized.

    How I think TKs should move on can be found [url="http://magicduel.invisionzone.com/topic/13285-tk-an-opinion/"]here[/url].
  20. Upvote
    lightsage got a reaction from samon in Treasure Keepers Leader Position Applications   
    After much deliberation I'll offer my candidature.

    I'm Lightsage, I've been in MD for about four and a half years. I've been an LHO for most of those. If you think you run into me very little these days, you're not in the newbie area very much. Depending on the outcome of this procedure that might have to change.

    As for my qualifications:

    - I have/make the time to run the TKs properly
    - I've been around in MD for a while, I have a pretty good idea what sort of result certain actions will have
    - I know my way around the game mechanics
    - I'm well aware of the value of rewards
    - I have the connections to keep up to date with the values

    Quite frankly, there have been a few problems with TKs:

    - Twice the BMMORPG rewards have gone wrong, having to cancel the promotions associated with those is quite damaging for MD.
    - Rewards were given for quests that were out of proportion. This influences the value of these rewards as well as disappointing players who consider having these an achievement.
    - Offering to break a game rule in order to compensate for something entirely unrelated to TKs.

    These sort of issues should be avoided. They must not happen as often as they have. MD relies on the institute TKs too much for it to falter.

    In my opinion there needs to be a change in the way the TKs are run. TKs need to get organized.

    How I think TKs should move on can be found [url="http://magicduel.invisionzone.com/topic/13285-tk-an-opinion/"]here[/url].
  21. Downvote
    lightsage got a reaction from Watcher in TK an opinion   
    The treasure keepers (TK) are an alliance with one main purpose:

    [indent=1]- To sponsor appropriate rewards to player made quests.[/indent]

    The only word open for interpretation in this sentence is in the word ‘appropriate’. What is an appropriate reward and what would be the criteria for determining this?
    There’s several criteria to be considered in my opinion when deciding on a quest reward:
    1. How much of an achievement is it to complete the quest?
    2. How good is the quest?
    3. Can the quest be won by cheating?
    4. Is the quest educational?
    5. Who can participate in the quest?
    6. No profit for quest creator?
    Some explanation on how these criteria effect the rewards and why they should in my opinion.
    1. The greater an achievement it is to complete a quest, the higher the reward should be.

    2. How good the quest is isn’t directly related to how much of an achievement it is to complete it. A very easy quest might be a lot of fun. In order to encourage more people to have this fun giving out more rewards might be appropriate.

    3. Imagine a quest with cipher clickables as we used to see a lot of. Now imagine the quest creator put no checks in this so only the final word at the last clickable is required to win. The possible 2[sup]nd[/sup] and 3[sup]rd[/sup] place reward for this quest should be lower because it should be discouraged to cheat by working together (I am indeed implying this is not allowed by the quest creator) or even worse, selling the solution. In addition to this this should encourage quest creators to make their quest more cheat proof as to get a higher sponsorship.

    4. A quest that for instance teaches RP 101, MDScript 101 or how to write a story is educational. These quests teach the community skills that help MD grow and become a beter place. Participation should therefore be stimulated and slightly higher and slightly more rewards would be appropriate.

    5. Let’s say Chewett makes a quest for the members of SoE and asks TK for sponsorship. I don’t think it should be given because the target audience is way too small. The smaller the target audience the lower the reward. With restrictions on land or alliance I don’t think the TK should sponsor.

    6. If the quest creator gains more from the quest than he puts in, I don’t think the TK should sponsor. Let’s say for instance a quest creator decides to make a lottery where participants each have to put in a silver to participate and there’s a single prize of 90% of this silver. A TK sponsorship would most likely result in more participants and more silver that remains for the quest creator. Another example would be someone commissioning artwork.
    Of course, quest rewards will still be open for interpretation and it’ll never be an exact science. A reputable quest creator and/or someone who’s shown their quest to TK is more likely to get the benefit of the doubt. Internally if in doubt TK members would be able to use the private forum to discuss.
    Other than deciding on the right reward, TK needs to actually make sure they find the quests to reward. In order to do this they’ll need to be active around the realm and reach out to quest makers who’ve created a quest. If quest makers seek out sponsorship before putting up their quest or if they somehow go unnoticed (or are very impatient) they can contact TK. I’d suggest keeping track of quests as follows: Create a separate public forum with all the quests in the following template:
    [quote]

    Topic title: “playername”, “quest number by player”, “quest name”
    Content:
    Quest name: “quest name”
    Quest status: Planned to start at “date”/Running/Pending Winners/Pending Rewards/Finished
    Rewards pledged by TK: “rewards pledged and conditions such as something being intended for first place”
    Rewards pledged by other “rewards pledged by others and their conditions if any”
    Further information on quest: “forum link to quest topic” / ”place to start in game”[/quote]

    This will help in keeping track of active quests and where they’re at as well as providing an overview of the active quests. A very transparent overview of what TK is doing. If the quest creator posts the winners, the public can see how long it takes TK to wrap the quest up. When the status becomes finished the quests would be moved to another subforum. Some quests might be a bit more secretive than this, should the need arise the topic can be hidden. The intent would be for posts such as “I will sponsor this quest with x” to be in this topic.

    These topics help quite a bit in making what TK does more transparent. I’d like to go one further and show what the TK is working on in bigger lines themselves. An example of a post you might see in this case would be (this would for example be one if I were to become next TK leader):

    [quote]

    Setting up forums:

    Request sent to Chewett, awaiting reply could take some time Chewett busy.

    Speaking to current TK members:

    50% done, planned for next day or two.

    Writing topic concerning what quest creators are and aren’t allowed to do with sponsored rewards:
    Planned for this week.

    Writing topic regarding what rewards are based on and how to improve your odds of getting higher rewards:

    Planned for this week.
    [/quote]

    Once upon a time Wish Points (WPs) were intended as a reward for those who excelled at a quest beyond the expectations of the quest creator. For some quests it might still be an appropriate reward for the first place. TK should, in my opinion, only give out WP codes to quest creators who’ve made a good quest and ran it well. This can be easily tracked by the quest topic. It is then up to the quest creators to grant the WPs as they see fit (within the game rules).

    TK also have some additional obligations such as arranging the rewards for some advertisement related offers. This is quite simple to arrange: You do what the council says. If the council said give 10 silver ITCs to BFH, that’s what you do. If the council says give BFH whatever he wants, that’s what you do. The same goes for any other official role that might require part of the TK’s treasury.

    Opinions on the topic or things I might've missed are welcomed. I do refrain the right to rebut
  22. Downvote
    lightsage got a reaction from Fang Archbane in Treasure Keepers Leader Position Applications   
    After much deliberation I'll offer my candidature.

    I'm Lightsage, I've been in MD for about four and a half years. I've been an LHO for most of those. If you think you run into me very little these days, you're not in the newbie area very much. Depending on the outcome of this procedure that might have to change.

    As for my qualifications:

    - I have/make the time to run the TKs properly
    - I've been around in MD for a while, I have a pretty good idea what sort of result certain actions will have
    - I know my way around the game mechanics
    - I'm well aware of the value of rewards
    - I have the connections to keep up to date with the values

    Quite frankly, there have been a few problems with TKs:

    - Twice the BMMORPG rewards have gone wrong, having to cancel the promotions associated with those is quite damaging for MD.
    - Rewards were given for quests that were out of proportion. This influences the value of these rewards as well as disappointing players who consider having these an achievement.
    - Offering to break a game rule in order to compensate for something entirely unrelated to TKs.

    These sort of issues should be avoided. They must not happen as often as they have. MD relies on the institute TKs too much for it to falter.

    In my opinion there needs to be a change in the way the TKs are run. TKs need to get organized.

    How I think TKs should move on can be found [url="http://magicduel.invisionzone.com/topic/13285-tk-an-opinion/"]here[/url].
  23. Upvote
    lightsage got a reaction from Ivorak in TK an opinion   
    The treasure keepers (TK) are an alliance with one main purpose:

    [indent=1]- To sponsor appropriate rewards to player made quests.[/indent]

    The only word open for interpretation in this sentence is in the word ‘appropriate’. What is an appropriate reward and what would be the criteria for determining this?
    There’s several criteria to be considered in my opinion when deciding on a quest reward:
    1. How much of an achievement is it to complete the quest?
    2. How good is the quest?
    3. Can the quest be won by cheating?
    4. Is the quest educational?
    5. Who can participate in the quest?
    6. No profit for quest creator?
    Some explanation on how these criteria effect the rewards and why they should in my opinion.
    1. The greater an achievement it is to complete a quest, the higher the reward should be.

    2. How good the quest is isn’t directly related to how much of an achievement it is to complete it. A very easy quest might be a lot of fun. In order to encourage more people to have this fun giving out more rewards might be appropriate.

    3. Imagine a quest with cipher clickables as we used to see a lot of. Now imagine the quest creator put no checks in this so only the final word at the last clickable is required to win. The possible 2[sup]nd[/sup] and 3[sup]rd[/sup] place reward for this quest should be lower because it should be discouraged to cheat by working together (I am indeed implying this is not allowed by the quest creator) or even worse, selling the solution. In addition to this this should encourage quest creators to make their quest more cheat proof as to get a higher sponsorship.

    4. A quest that for instance teaches RP 101, MDScript 101 or how to write a story is educational. These quests teach the community skills that help MD grow and become a beter place. Participation should therefore be stimulated and slightly higher and slightly more rewards would be appropriate.

    5. Let’s say Chewett makes a quest for the members of SoE and asks TK for sponsorship. I don’t think it should be given because the target audience is way too small. The smaller the target audience the lower the reward. With restrictions on land or alliance I don’t think the TK should sponsor.

    6. If the quest creator gains more from the quest than he puts in, I don’t think the TK should sponsor. Let’s say for instance a quest creator decides to make a lottery where participants each have to put in a silver to participate and there’s a single prize of 90% of this silver. A TK sponsorship would most likely result in more participants and more silver that remains for the quest creator. Another example would be someone commissioning artwork.
    Of course, quest rewards will still be open for interpretation and it’ll never be an exact science. A reputable quest creator and/or someone who’s shown their quest to TK is more likely to get the benefit of the doubt. Internally if in doubt TK members would be able to use the private forum to discuss.
    Other than deciding on the right reward, TK needs to actually make sure they find the quests to reward. In order to do this they’ll need to be active around the realm and reach out to quest makers who’ve created a quest. If quest makers seek out sponsorship before putting up their quest or if they somehow go unnoticed (or are very impatient) they can contact TK. I’d suggest keeping track of quests as follows: Create a separate public forum with all the quests in the following template:
    [quote]

    Topic title: “playername”, “quest number by player”, “quest name”
    Content:
    Quest name: “quest name”
    Quest status: Planned to start at “date”/Running/Pending Winners/Pending Rewards/Finished
    Rewards pledged by TK: “rewards pledged and conditions such as something being intended for first place”
    Rewards pledged by other “rewards pledged by others and their conditions if any”
    Further information on quest: “forum link to quest topic” / ”place to start in game”[/quote]

    This will help in keeping track of active quests and where they’re at as well as providing an overview of the active quests. A very transparent overview of what TK is doing. If the quest creator posts the winners, the public can see how long it takes TK to wrap the quest up. When the status becomes finished the quests would be moved to another subforum. Some quests might be a bit more secretive than this, should the need arise the topic can be hidden. The intent would be for posts such as “I will sponsor this quest with x” to be in this topic.

    These topics help quite a bit in making what TK does more transparent. I’d like to go one further and show what the TK is working on in bigger lines themselves. An example of a post you might see in this case would be (this would for example be one if I were to become next TK leader):

    [quote]

    Setting up forums:

    Request sent to Chewett, awaiting reply could take some time Chewett busy.

    Speaking to current TK members:

    50% done, planned for next day or two.

    Writing topic concerning what quest creators are and aren’t allowed to do with sponsored rewards:
    Planned for this week.

    Writing topic regarding what rewards are based on and how to improve your odds of getting higher rewards:

    Planned for this week.
    [/quote]

    Once upon a time Wish Points (WPs) were intended as a reward for those who excelled at a quest beyond the expectations of the quest creator. For some quests it might still be an appropriate reward for the first place. TK should, in my opinion, only give out WP codes to quest creators who’ve made a good quest and ran it well. This can be easily tracked by the quest topic. It is then up to the quest creators to grant the WPs as they see fit (within the game rules).

    TK also have some additional obligations such as arranging the rewards for some advertisement related offers. This is quite simple to arrange: You do what the council says. If the council said give 10 silver ITCs to BFH, that’s what you do. If the council says give BFH whatever he wants, that’s what you do. The same goes for any other official role that might require part of the TK’s treasury.

    Opinions on the topic or things I might've missed are welcomed. I do refrain the right to rebut
  24. Upvote
    lightsage got a reaction from Aelis in TK an opinion   
    The treasure keepers (TK) are an alliance with one main purpose:

    [indent=1]- To sponsor appropriate rewards to player made quests.[/indent]

    The only word open for interpretation in this sentence is in the word ‘appropriate’. What is an appropriate reward and what would be the criteria for determining this?
    There’s several criteria to be considered in my opinion when deciding on a quest reward:
    1. How much of an achievement is it to complete the quest?
    2. How good is the quest?
    3. Can the quest be won by cheating?
    4. Is the quest educational?
    5. Who can participate in the quest?
    6. No profit for quest creator?
    Some explanation on how these criteria effect the rewards and why they should in my opinion.
    1. The greater an achievement it is to complete a quest, the higher the reward should be.

    2. How good the quest is isn’t directly related to how much of an achievement it is to complete it. A very easy quest might be a lot of fun. In order to encourage more people to have this fun giving out more rewards might be appropriate.

    3. Imagine a quest with cipher clickables as we used to see a lot of. Now imagine the quest creator put no checks in this so only the final word at the last clickable is required to win. The possible 2[sup]nd[/sup] and 3[sup]rd[/sup] place reward for this quest should be lower because it should be discouraged to cheat by working together (I am indeed implying this is not allowed by the quest creator) or even worse, selling the solution. In addition to this this should encourage quest creators to make their quest more cheat proof as to get a higher sponsorship.

    4. A quest that for instance teaches RP 101, MDScript 101 or how to write a story is educational. These quests teach the community skills that help MD grow and become a beter place. Participation should therefore be stimulated and slightly higher and slightly more rewards would be appropriate.

    5. Let’s say Chewett makes a quest for the members of SoE and asks TK for sponsorship. I don’t think it should be given because the target audience is way too small. The smaller the target audience the lower the reward. With restrictions on land or alliance I don’t think the TK should sponsor.

    6. If the quest creator gains more from the quest than he puts in, I don’t think the TK should sponsor. Let’s say for instance a quest creator decides to make a lottery where participants each have to put in a silver to participate and there’s a single prize of 90% of this silver. A TK sponsorship would most likely result in more participants and more silver that remains for the quest creator. Another example would be someone commissioning artwork.
    Of course, quest rewards will still be open for interpretation and it’ll never be an exact science. A reputable quest creator and/or someone who’s shown their quest to TK is more likely to get the benefit of the doubt. Internally if in doubt TK members would be able to use the private forum to discuss.
    Other than deciding on the right reward, TK needs to actually make sure they find the quests to reward. In order to do this they’ll need to be active around the realm and reach out to quest makers who’ve created a quest. If quest makers seek out sponsorship before putting up their quest or if they somehow go unnoticed (or are very impatient) they can contact TK. I’d suggest keeping track of quests as follows: Create a separate public forum with all the quests in the following template:
    [quote]

    Topic title: “playername”, “quest number by player”, “quest name”
    Content:
    Quest name: “quest name”
    Quest status: Planned to start at “date”/Running/Pending Winners/Pending Rewards/Finished
    Rewards pledged by TK: “rewards pledged and conditions such as something being intended for first place”
    Rewards pledged by other “rewards pledged by others and their conditions if any”
    Further information on quest: “forum link to quest topic” / ”place to start in game”[/quote]

    This will help in keeping track of active quests and where they’re at as well as providing an overview of the active quests. A very transparent overview of what TK is doing. If the quest creator posts the winners, the public can see how long it takes TK to wrap the quest up. When the status becomes finished the quests would be moved to another subforum. Some quests might be a bit more secretive than this, should the need arise the topic can be hidden. The intent would be for posts such as “I will sponsor this quest with x” to be in this topic.

    These topics help quite a bit in making what TK does more transparent. I’d like to go one further and show what the TK is working on in bigger lines themselves. An example of a post you might see in this case would be (this would for example be one if I were to become next TK leader):

    [quote]

    Setting up forums:

    Request sent to Chewett, awaiting reply could take some time Chewett busy.

    Speaking to current TK members:

    50% done, planned for next day or two.

    Writing topic concerning what quest creators are and aren’t allowed to do with sponsored rewards:
    Planned for this week.

    Writing topic regarding what rewards are based on and how to improve your odds of getting higher rewards:

    Planned for this week.
    [/quote]

    Once upon a time Wish Points (WPs) were intended as a reward for those who excelled at a quest beyond the expectations of the quest creator. For some quests it might still be an appropriate reward for the first place. TK should, in my opinion, only give out WP codes to quest creators who’ve made a good quest and ran it well. This can be easily tracked by the quest topic. It is then up to the quest creators to grant the WPs as they see fit (within the game rules).

    TK also have some additional obligations such as arranging the rewards for some advertisement related offers. This is quite simple to arrange: You do what the council says. If the council said give 10 silver ITCs to BFH, that’s what you do. If the council says give BFH whatever he wants, that’s what you do. The same goes for any other official role that might require part of the TK’s treasury.

    Opinions on the topic or things I might've missed are welcomed. I do refrain the right to rebut
  25. Upvote
    lightsage got a reaction from Aelis in Treasure Keepers Leader Position Applications   
    After much deliberation I'll offer my candidature.

    I'm Lightsage, I've been in MD for about four and a half years. I've been an LHO for most of those. If you think you run into me very little these days, you're not in the newbie area very much. Depending on the outcome of this procedure that might have to change.

    As for my qualifications:

    - I have/make the time to run the TKs properly
    - I've been around in MD for a while, I have a pretty good idea what sort of result certain actions will have
    - I know my way around the game mechanics
    - I'm well aware of the value of rewards
    - I have the connections to keep up to date with the values

    Quite frankly, there have been a few problems with TKs:

    - Twice the BMMORPG rewards have gone wrong, having to cancel the promotions associated with those is quite damaging for MD.
    - Rewards were given for quests that were out of proportion. This influences the value of these rewards as well as disappointing players who consider having these an achievement.
    - Offering to break a game rule in order to compensate for something entirely unrelated to TKs.

    These sort of issues should be avoided. They must not happen as often as they have. MD relies on the institute TKs too much for it to falter.

    In my opinion there needs to be a change in the way the TKs are run. TKs need to get organized.

    How I think TKs should move on can be found [url="http://magicduel.invisionzone.com/topic/13285-tk-an-opinion/"]here[/url].
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