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Everything posted by Chewett

  1. Took a day off today, busy cleaning the house and other stuff! Played a bit of stationeers to relax. Hope everyone is well!
  2. Oh yeah the other reason little progress was made was because I didn’t have power for most of today due to an outage, and when they put the area on a generator it kept being reset hourly losing power for minutes at a time not entirely conducive to programming with a laptop with no battery! fingers crossed it’s all been fixed!
  3. Today I was out most of the day but I spent some time tonight working on the idle page. Its a relatively self-contained page which is ripe for moving over to the new system entirely. Only some work has been done, I hope to do the rest tomorrow. 12 files changed, 453 insertions(+), 113 deletions(-)
  4. Thats not related but something to fix.I will do that thanks!
  5. I have some ideas, all of the puzzles I am thinking of shouldnt pose too much of a problem. Will need a custom scene type but thats not hard.
  6. MD Player Dummy + Armour converted to HTML5 This is my example testing page now added to MD. It needs minor tweaks to handle some bad armour but that will be Wednesday and possibly deployment Wednesday or Thursday depending how long that takes. Added the new player model code 9 files changed, 384 insertions(+), 1 deletion(-) Tweaked how we handle the code when there is no css on the page 1 file changed, 7 insertions(+), 1 deletion(-) Big progress!
  7. "If you have an impossible problem, give it to an idiot. They are too stupid to know that it cant be solved" *grins madly*
  8. It was originally intended but was broken! This update fixed it but may not be what we want. Opinions are welcome
  9. [2019-08-12 01:27:09 - Stage 14] Posted By Chewett New caching system in test with the right barOver the past week I have moved over the entire right bar set to use a new type of Javascript loading/caching called webpack.It should provide us with a lot of functionality including, but not limited to:* Minification - aka it parses all the JS and makes it smaller* MVC - Allows easier abstraction of controller logic for better MVC* Code sharing - Using ES6 modules and imports really makes code sharing easy* Intelligent caching - The smart caching means that it will split files served based on static analysis of the codebase. This means it will intelligently group files that a user needs on all pages. This will result in fewer requests for Javascript and should speed up things.This is quite a big change which will need more testing but it looks pretty good so far. Please test out the sidebar and report any issues. If over the next week everything looks good I will merge everything into MD's master code.Once this is proven to be working I will start converting over the flash elements we haven't changed to use the new system. Once everything but the scenes are converted I will focus on them.
  10. Today's Progress: Moved over the public inventory display and abstracted more common code 7 files changed, 101 insertions(+), 86 deletions(-) Moved over publiclog 3 files changed, 42 insertions(+), 36 deletions(-) Moved over publiclogs and questlogs 2 files changed, 8 insertions(+), 6 deletions(-) Fixed up [redacted] page 3 files changed, 39 insertions(+), 23 deletions(-) Added samedna page and improved others 7 files changed, 82 insertions(+), 57 deletions(-) Added sameplace for new system 4 files changed, 51 insertions(+), 6 deletions(-) Tweaked bar spells a little 1 file changed, 8 insertions(+), 5 deletions(-) Tweaked tokens page 2 files changed, 4 insertions(+), 3 deletions(-) Upgraded the webcam page 3 files changed, 38 insertions(+), 14 deletions(-) removed bad page 1 file changed, 27 deletions(-) [webpack c23fd939] Added the wishtop [redacted] stuff 5 files changed, 64 insertions(+), 24 deletions(-)
  11. Found an exciting bug that made the inventory page reload every two seconds, forever! That really caused performance issues A really good set of progress today along with fixing some really bad bugs similar to the one above. Gonna go sleep now, dont feel so well atm Changelog for today: Removed file that is no longer needed 1 file changed, 16 deletions(-) Cleaned up adventure page 1 file changed, 36 deletions(-) Cleaned and moved over adventure page 1 file changed, 5 insertions(+), 5 deletions(-) Moved over another adventure page 1 file changed, 6 insertions(+), 15 deletions(-) Fixed issue with [redacted] 1 files changed, 1 insertions(+), 1 deletion(-) Moved over [redacted] for [redacted] 3 files changed, 128 insertions(+), 81 deletions(-) Cleaned up [redacted] 1 file changed, 6 insertions(+), 122 deletions(-) Fixed up [redacted] 1 file changed, 40 insertions(+), 72 deletions(-) Fixed up dev status 1 file changed, 5 insertions(+), 2 deletions(-) Tweaked the dream page 1 file changed, 4 insertions(+), 2 deletions(-) Moved over friendtop to new system 4 files changed, 59 insertions(+), 12 deletions(-) Moved over global messaging system 1 file changed, 8 insertions(+), 4 deletions(-) Fixed heads control interface for to new system 1 file changed, 123 insertions(+), 112 deletions(-) Converted inventory to new system 3 files changed, 237 insertions(+), 142 deletions(-) Fixed issue with general string function that had a long standing bug 1 file changed, 1 insertion(+), 1 deletion(-) Moved over top item page to new system 3 files changed, 72 insertions(+), 12 deletions(-) Added [redacted] to list 4 files changed, 70 insertions(+), 7 deletions(-) configured new system for smarter caching options 1 file changed, 3 insertions(+) Moved over online page 3 files changed, 53 insertions(+), 4 deletions(-) Moved over [redacted] 1 file changed, 4 insertions(+), 4 deletions(-)
  12. Let me make it clear to everyone. I haven't spent months reworking MD to just "give up certain scenes". Fuck that. Today I have spent most of the day on MD and I feel with the new cache we are making miles of progress. Its faster and easier to share code across the Javascript Layer which will have major benefits coding it. Worst case scenario, we rebuild specific scenes from the ground up. And thats literally the worst case.
  13. Started work on converting the right bar over so its easier to work with. Once this all works I will begin the flash elements on the sub pages. Fixed undefined index problems 2 files changed, 14 insertions(+), 6 deletions(-) Moved achievements page to the new system 12 files changed, 106 insertions(+), 35 deletions(-) Final tweaks for lho tools 3 files changed, 7 insertions(+), 14 deletions(-) Added new system to active top list 4 files changed, 100 insertions(+), 32 deletions(-)
  14. Disabled battle logging code for various players no longer under investigation * Cleaned up a lot of old code * All PHP5 mysql functions removed for PHP7 56 files changed, 146 insertions(+), 1043 deletions(-) Begun work on caching system needed for Flashless MD. 4 files changed, 93 insertions(+), 40 deletions(-) Work with creature page and new caching system begun 6 files changed, 32 insertions(+), 11 deletions(-)
  15. Tuesday and Wednesday 7th, 8th AUG - 254 files changed, 1008 insertions(+), 2456 deletions(-) Work done today has been mostly to move towards PHP7
  16. Fang is correct, Mur fudged creating them and gave them the wrong age
  17. Whats an unfixed bug?
  18. Obviously But thanks for the reminder.
  19. Oh yeah @Blackshade Rider you are free to participate too since you wont be choosing the winners. Best of luck!
  20. Oh yeah, If you cant get the avatar you want to colour please send me a PM
  21. All rewards should be distributed
  22. A late one, but I finally have collated all the opinions: First - Aelis - The judges admired the large collection of people and the story to go with it Rewards: 2 Anni creatures! 3 gold coins, Second - Aia - An amazing job with modifying the scene in ways we didnt expect Rewards: 1 anni creature, 2 gold coins Third - Sushi - A wonderfully coloured scene! Rewards: 1 anni creature, 1 gold coin Everyone else: Nimrodel, Ungod, NathanBlake 1 gold coin for participation The rewards should be sent out by end of day today (UK day).
  23. Given that this seems to be aimed at never "paying out" I have taken over this quest and am rerunning it. All those that submitted may re-submit it, or submit a new one as wanted:
  24. This quest is a repeat/rerun/finish of a quest originally run on Facebook (and possibly Discord?) by @Blackshade Rider The participants have been lost to the sands of time however I will re-open it s everyone who did participate can have a chance at even better rewards! If you participated before, please do submit your requests . If you dont resubmit I will spend some time copying them over (but ideally please do to save me time !) The quest is simple, take an avatar in MD and colour it in using any medium you wish. This quest will run for a month, ending 31st of August, please bump it as needed. Rewards The following rewards will be given: 1st place - 1 gold coin 2nd place - 7 silver 3rd place - 5 silver 4th place - 1 silver, 1 Lock in chaos stone In addition, for the top three places there will be one of each of the following reward: 1 Snowman 1 Santa 1 Wiiya Bubble creator (1 year lifetime, no restrictions on its use) First place gets to pick first, second place picks from the remaining two, and third place has the final remaining item. May the most interesting image win!
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