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Showing content with the highest reputation on 06/25/2012 in all areas

  1. 2 points
    Phantom Orchid

    Revival Fruit

    [font=comic sans ms,cursive]The 'uniqueness' of revival items should be taken into consideration when talking about Revival Fruit. [/font] [font=comic sans ms,cursive]Even though I may disagree with how they are used (or not) presently, those items are special and meaningful for the persons holding them, and I acknowledge that. [/font] [font=comic sans ms,cursive]But given that death can overtake and overwhelm a player's spirit, and they have no recourse unless it is part of a roleplay where some problem-solving must occur, or they have enough coin, I think that if enough players desire to put forth the effort (which, I would assume means there is enough of a consensus that it is deemed 'a good cause'), they should be returned to life.[/font] [font=comic sans ms,cursive]This would also, I imagine, free up Council time from having to consider whether or not reviving someone is justified, in their eyes. Unless, of course, the stench of rotten wookie becomes too unbearable... [/font] [font=comic sans ms,cursive]Having a mechanism that allows for a communal revival should take substantial effort (and I mean a *lot* of effort - it should be difficult to accomplish and require much cooperation). Death is highly symbolic and important, and it should maintain such a status. [/font] [font=comic sans ms,cursive]Also, one limitation could be that revivals may only happen during certain times, perhaps on so-called Days of Tranquility. [/font]
  2. 1 point
    Paracelsus

    Revival Fruit

    I've sent a recipe to fyrd, for being used on his bodran, it consists in 18 steps and uses 9 resources, one of the resources needed for imput would be an apple or a revival fruit (the product of the apple tree) and the output would be a golden apple (an 1 use item with the capacity to revive the dead). So the idea now is to have a one time use recipe to plant the apple tree branch? If that is the case we'd need an item to work on i think (like a pot). MB people have an item called herbs box that coud help. Now regarding the plantation of the tree i agree with rumi, it should be a big community effort to plant the tree in the desired location and then we should have to wait to get some fruit out of said tree. But if the fruit has the capacity to revive as it is, well reviving would be quite easy, maybe too much. We should also think how to collect said fruit. An herbs basket will be enough? (i think so) I've also read some suggestions of using big quant of resources in the recipes/rituals to grant a resurrection, and i really think thats not the best way, when you talk about quant of resources in cauldron items you're talking about fenths, as long as you have 1 of each ingredent, but enough fenths you have all you need, so you can put 50 wiiya as a requirement but with only 1 wiiya and 49 fenths is enough. So i think the challenge should be to SOLVE the recipes, this is: the steps should not be published, it would be a kind of quest to revive someone and you would loose resources if you fail (and that should happend). I think "guessing" the steps was Murs original idea, so you need the resources AND resolving the steps to finish the recipe.
  3. 1 point
    gonzalocsdf95

    THE COFFENING

    [url="http://storenow.net/my/?f=4583"]http://storenow.net/my/?f=4583[/url] [url="http://storenow.net/my/?f=4584"]http://storenow.net/my/?f=4584[/url]
  4. 1 point
    J-D

    Revival Fruit

    It would be interesting if the people participating in the revival ritual overall were to give not just some resources, heat, time etc. to the ritual, but also a little bit of themselves (permanent vitality?). Perhaps in addition to heat the Apple Tree Branch needs some amount of permanent vitality to sprout and it could be gathered similarly to heat, if that's at all possible.
  5. 1 point
    Rumi

    Revival Fruit

    Here's another thought - maybe a good one, maybe not Do you all think there is value in having a very elaborate, detailed, difficult, communal, one-time ritual/process (involving massive amounts of heat and diverse resources) to have the Apple Tree created, and then the Golden Apples be fairly easy to come by and use? Would this be so much different than Grido or Eon working hard or spending money to acquire such an item? Once they acquired their items, how difficult is it for them to activate them? The only difference is this shared stationary item would be owned by the community instead of an individual. Just like them, we would choose to use it as we see fit. Surely we as a community can come up with more money, resources, energy, Time, research, heat, etc. than any individual. Does the bar for use need to be set higher because of collective ownership/action?
  6. 1 point
    Fyrd Argentus

    WTS some crits

    Spirit Underworld, you mean.....
  7. 1 point
    apophys

    The value of Life in MD

    Maybe we need a forensics team, with an item that will test a corpse to find the killer.
  8. 1 point
    Sorry Spartiatis that noone cared for you, cared for a part of the realm we all belong. Thank you for being with us, and rest in peace. I hope all of us learned much of this. Your decision was right. We deserved it. Our realm became smaller and paler again. (edit: Alright samon... let's do it. I am not sure if he wants to come back and play tho. I will ask him.)
  9. 1 point
    J-D

    The value of Life in MD

    Is it right for a killer to walk away freely? Of course not. But of course, there is the matter of: what can we do to punish the killer? The system is obviously quite unbalanced. The people with the killing and reviving items are the most powerful people around. With a few exceptions, these people tend to be greedy. If a person wants to kill another person, they merely follow them around and wait for them to stay still long enough for the item to be used. There's no way to stop them, except making sure never to go idle or to stay in the same scene as the person who's trying to kill you for more than a few seconds. Which is, of course, extremely difficult to do. The only person with a revival item that is willing to use it charges an outrageous fee. There shouldn't be any fee, but those of us who share that view aren't the ones with the revival items. The necessary balance simply does not exist, because of this, which is why the revival fruit is a good idea. We need a way to make it possible for [i]anybody[/i] who is killed to get revived.
  10. 1 point
    apophys

    Revival Fruit

    I strongly recommend that a byproduct resource, the most appropriate of which is Syntropic Dust, is used in the recipe, because it requires at least 2 people cooperating to harvest any sizable amounts of it. Also, I like the idea of [url="http://en.wikipedia.org/wiki/Golden_apple"]golden apples[/url] being used to revive. (and no, this is not a link to the [url="http://www.minecraftwiki.net/wiki/Golden_Apple"]Minecraft golden apple[/url]. ) I have found a poem that seems like it can get your creative juices flowing here: [center] “ Though I am old with wandering Through hollow lands and hilly lands, I will find out where she has gone And kiss her lips and take her hands; And walk among long dappled grass, And pluck till time and times are done The silver apples of the moon, The golden apples of the sun. "[/center] [right]—[url="http://en.wikipedia.org/wiki/W._B._Yeats"]W. B. Yeats[/url], [i]The Wind Among the Reeds[/i][/right] I propose that an ultimate revival consumable (ambrosia?) require as two of its ingredients an apple harvested during a Day of Tranquility on a 12th of a month and an apple harvested on a 24th of a month. The resulting consumable should be usable at any time, and should give an effect to someone not dead using it - 45 minute meditation on life, maybe? Giving the tree X water could cause it to grow X/10 apples the next day. A basic apple should be edible with minor effects.
  11. 1 point
    DarkRaptor

    Revival Fruit

    I think a ceremony should be necessary to sucessfully revival someone. The ceremony could consist in at least 4 stages 1.Supply the Tree of Revival with enough resources to grow the fruit The resources could be delivered by all interested players and the numbers could be something like: 1k water 250 fenths 2.Enchant the fruit with revival energy and identity Once the fruit is grown (step 1), the resources and heat could be delivered by all interested players and the numbers could be something like: 5M Heat 250 Wiiya 3.Gathering the fruit This action would only be possible if there were (for example) 30 people at the scene and used the grab action of the Tree of Revival ( something like the grab fugitive action..) Important: the fruit would be gathered by the player that had supply the largest number of Resources ( not Heat ) 4.Finally, use the fruit to deliver one drop of Juice of Life into the corpse. note: a) I've left out all the items because i feel this should be a community effort and should not be restricted to the presence of someone holding a special item or tool. But in terms of RP would be very interesting to include such items and persons. b) i think the needed time to gather all the resources is itself a good indicator Will from the community darkraptor
  12. 1 point
    Fire Starter

    Revival Fruit

    Here is an idea - the tool for the gathering is stationary and activated with heat. When enough heat is gathered the tool is activated and a Revival Fruit is harvested,then the process of resurrecting can begin. If the Fruit process is fine, then Fyrd (or whoever has it for the moment) uses his Drum to summon the spirits of the dead, resurrects them and all are happy. Some recipe should be invented, in order the Drum (Cauldron item) to work. Just summoning the spirits is too easy for me In addition, if the heat isn't gathered in time, the Fruit starts to rotten and the revival fails. Another option when dumping heat in the Tool can be to specifically say who you want to donate for and then if the gathered heat is enough for one of the dead, the Fruit will work only for him/her. If there is enough heat for all currently dead, I guess it won't be that much of a problem to revive them all with one overcharged and glowing Apple
  13. 1 point
    Brulant

    How Teapot works?

    Okay, I've gotten this question… a lot. So I'm going to make a comprehensive list that I can just link to for future reference. If I misremember anything about making tea (it's been a while) or details get too specific and it's considered a spoiler, let me know. I hope this helps all future tea-brewers! - B P.S. [url="http://magicduel.invisionzone.com/topic/10398-tea/page__p__90279#entry90279"]Here's Mur's original post[/url], should you want to read it. Here's how you run the teapot. (Full step by step instructions)[list=1] [*]Collect a teapot, tea recipe book, water, branches, tea leaves, aromatic herbs, and tea cups from their various locations. [*]Gather enough heat to fuel the teapot in a heat storing device (i.e. a heat jar). [*]Open your inventory [*]Open the teapot. [*]Load the required heat into the teapot. [i]Warning: When the heat that you have loaded into the teapot reaches zero, the branches and water will be consumed and you will have to reload them[/i]. [*]Load the required branches and water into the teapot. [*][b]FIND SOMEONE ELSE TO BREW TEA WITH[/b]. This is necessary because the teapot holder [u]cannot[/u] provide ingredients for making tea nor can they give themselves the instructions. Cauldrons were meant to be community items, use them in groups! This should/could be step number 1! [*]Give your tea making partners the tea leaves, water, aromatic herbs, and tea cups you will be using to produce tea. [*]When the water, branches, and heat are loaded and you click continue you should get a screen like this. [*][attachment=3589:teapot3.gif] [*]That little countdown timer next to "Next instruction in…" tells you how quickly and when the teapot is checking chat for instructions. [i]Warning: If they are large amount of people talking where you are trying to prepare tea, things could get a little sticky[/i]. [*]Now you must clearly say [color=#000080]"[/color][color=#0000cd]Lets brew some tea.[/color][color=#000080]"[/color], "[color=#0000cd]Lets prepare some tea.[/color]", or "[color=#0000cd]I will prepare a nice cup of aromatic tea.[/color]" You should get a green message in chat that confirms that you are now brewing tea and states what the necessary ingredients are. At this point your, the teapot holder's, part in this is nearly done. Now your tea making buddy (TMB) steps in. [*]The tea recipe calls for specific resources; aromatic herbs, water, tea leaves, and tea cups. Your TMB(s) must possess all of these ingredients in their necessary amounts and "give" them to the teapot by using the words, "[color=#0000cd]I will provide the [blank].[/color]" Where you substitute the name of the item in place of the blank. [i]The ingredients do not all have to come from one person nor do they have to be provide in their full amount by a single person.[/i] [*]The teapot will then tell you in chat and in green text that all of the ingredients are loaded and it's ready to go. If you have not provided all of the ingredients it will tell you what you still need to provide. [*]At this point your TMB(s) have to give you, the tea-brewer, the Instructions. The Instructions are basically (sort of) the steps you would need to brew tea. They need to be stated one at a time[i] per one cycle of the "Next Instruction In…" countdown timer[/i]. If you feed the teapot too many instructions at once, it will miss some of them. [*]The instructions are as follows: [/list][indent=1]1. "[color=#0000cd]Spread the leaves over the teapot's base[/color]."[/indent] [indent=1]2. "[color=#0000cd]Add some water.[/color]"[/indent] [indent=1]3. "[color=#0000cd]Boil the water.[/color]"[/indent] [indent=1]4. "[color=#0000cd]Pour the hot water into the teapot[/color]."[/indent] [indent=1]5. "[color=#0000cd]Wait for five minutes.[/color]"[/indent] [indent=1]6. "[color=#0000cd]Serve up the tea.[/color]"[/indent] [indent=1][size=2]note: There are other phrases that work for each step, those are just my favorite.[/size] 17. The teapot will dispense a red completion message and you will smell a wonderful smell. There will be tea in your inventory. 18. [b]Divide up the tea with your TMBs! [/b]They helped you, they deserve some of the tea too. [/indent]
  14. 0 points
    Chewett

    The value of Life in MD

    Unless no one noticed, i was revived sometime last night. I do not know if spar was revived, nor do i know who did it. I have not done anything to warrant it. So i have no clue.
  15. 0 points
    Magistra

    The value of Life in MD

    I think we should now as a community bundle our energy and decide which way is working best or should work best. I think Grido is right. It is no use to splinter our energy and try 20 ways to revive the dead at the same time. We really have to do something. This murdering is a serious threat and we should have a ritual at the ready. I am not an expert on this, but I am sure there are among us. So please come forward and let's make a ritual as a community, so that we never chase somebody away again.
  16. -6 points
    I win! My plan worked! Neg rep me all you want, but the fact still remains that if Chewett wasn't killed, Spart wouldn't have been revived.
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