[quote name='dst' date='12 November 2009 - 06:18 AM' timestamp='1258006732' post='47253']
That is the problem with MD: you all see something players as gods. They are not. They are just normal players. Some of them got to that position simply by buying their way up. I will not go into details because they are not significant. So, stand up for yourself. What do you have to lose? It's a game after all. You can always come back with a different character.
You say what you think and do what you want, you talk like you have no trust of people. Most people consider that "bad". So yes, by those superficial standards, then yes, you ARE bad*. I'm talking purely from the point of view of well... what I see. Bear in mind I'm not inclined to make snap decisions, and I'm aware there's more than meets the eye both in the game and structure.
I'm not trying to push what I'm saying in terms of absolutes just in terms of how it *appears* from where I'm sat. I'm also lucky enough to be the sort of person who investigates, probes and looks around. But a lot of people aren't. I will stand by my point, Mur wondered why he can't retain new players and there it is.
You are not wrong about much, but that doesn't change that Mur said he wondered where new players went and the game is quite difficult and hostile to retaining new members. There is the cause. The question is not of whether I am right, or you are right, but whether Mur decides that his vision is important, people can like it or leave, or that he wants to reach more people and is willing to alter it a bit. I don't wish to push either alternative as the way to go, as the problem or the solution, just that here lies the choice and the crux of the issue. You obviously feel that an elite group makes a better game, I'm not saying your wrong, just that an elite group means fewer new players.